Wizard of Legend 2

Wizard of Legend 2

View Stats:
lukaself May 18, 2023 @ 12:28pm
8
3
1
Not really onboard with the new style.
I absolutely loved the first game and I expect the sequel's gameplay to be on par but aren't you afraid to leave behind those who, just like me, bought the original Wizard of Legend in part due to its appealing pixel-art aesthetic?
< >
Showing 1-15 of 59 comments
lukaself May 18, 2023 @ 12:36pm 
It's all the weirder when I notice that it's now Dead Mage developing the sequel, known for one of the most beautiful pixel art games I ever played.

What gives? :blight:
Ata May 18, 2023 @ 1:28pm 
have to agree, jokingly the new ones look fatter than the older ones, it looks kind of like league of legends, which now that i say it, also has legends in the name of it :securityofficer:
wish the wizards looked like the older ones, slim, fast paced, cool.

i guess its still too early to judge, as long as the gameplay is just as fun as the original im fine with it.
JakvsLife May 18, 2023 @ 2:50pm 
I was so hyped for the trailer, then saw the new art style… one of the reasons I got the original game was the pixel style - everything feels quick and responsive when playing and the spells in pixel-art looked satisfying and fun! Watching the trailer, the combat seems quite sluggish. I definitely won’t enjoy it for the aesthetics as I did the first game.
Rafoca May 19, 2023 @ 3:21am 
I loved the art style! I really like when the sequels have different art style. Rogue Legacy 2 comes to my mind
Prof.McStevie May 19, 2023 @ 7:31am 
Y'all better crank the quality way up on the vfx if we're going 3D, we need this game to SING.
Slrrr May 20, 2023 @ 7:40am 
ditto
Ratguts May 21, 2023 @ 10:01am 
I have to agree it looks odd when compared to the previous title
Joseph May 21, 2023 @ 11:42am 
i totally agree, the pixel art in the first game was top-notch , the art-style for this kinda meh
Yes Indeed! May 21, 2023 @ 12:43pm 
Originally posted by Ata:
... it looks kind of like league of legends ...

My SO and I both said this upon first viewing the teaser. It is difficult to tell because the clips are cut so short and rapidly, but I could absolutely see this style slowing the feel of the game even if the actual response times are identical.

The distinct style of the first game, especially the charm of little touches like Zeal's robe flair or Freya's chuckle, is jeopardized by the momentum and fluidity demanded by most 3d styles. It is critical, to preserve the impact and responsive feedback of pixel animation, that Dead Mage attend to minor details like this. I hope that they generously avoid the constraints of realistic 3d animation, and implement techniques borrowed from 2d animation.

Guilty Gear, Smash Bros, and Hades are some of the first games that come to mind when I think, "impactful fast 3d animation." Their total aesthetics differ from WoL, but it's the techniques I'm after. Smearing, animation-cancelling, and instantaneous impact/block/dodge frames; small flair gestures and emotive taunts; dynamic idles and per-attack animations; on-cast and on-impact dynamic lighting; cel-shading (or at least cel-effects); generous particles that disappear before becoming a nuisance: these are the sorts of techniques I hope to see, and necessarily complemented by crunchy impactful sound effects.

I really really hope that the sequel we get is styled more uniquely than this teaser shows. I feel reasonably confident WoL2 will be a fun game, and I will almost certainly buy it on faith and principle, but I will feel resigned to acceptance if the final style is conventionally sluggish.
nosrick May 21, 2023 @ 11:34pm 
you can't convince me this game isn't Magicka 3
lukaself May 22, 2023 @ 2:58am 
Originally posted by nosrick:
you can't convince me this game isn't Magicka 3
Please don't give me hope.
SplitEric May 22, 2023 @ 5:01am 
Yeah honestly I need new elements the normal ones are drab
๖Leelah May 22, 2023 @ 12:56pm 
I agree, ... it's quite ugly T_T much disappoint.
Orzeker May 22, 2023 @ 7:46pm 
Yeah... If it looks like this I'm probably going to pass on it, it's not even good 3D or whatever style it's supposed to be.

Pixel art had way more identity to it, now it's just some generic art style.
Sam May 23, 2023 @ 11:05am 
Unfortunetly seems like it's not working for me ! It's another game to me with less frames, clean details, animations, dynamic and most of all : feeling. 2D is what this sequel needs but with a pixel art from another lvl like "Undermine", "sea of stars" "Metal Slug" or "Vikings On Trampolines ". Ask to Snakepixel... he is a GOD PIXEL ARTIST !

Give to the 1st game a very higher variation environments & fights diversity, features, and mechanisms with all of things cited without forget lifetime (more bosses, lvls, mini bosses etc,...) above would be a 20 out of 10 for me !

Last edited by Sam; May 24, 2023 @ 3:55am
< >
Showing 1-15 of 59 comments
Per page: 1530 50

Date Posted: May 18, 2023 @ 12:28pm
Posts: 59