Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Either way, better to just play on medium difficulty.
On Master I get 12 kills to 100 deaths
Just keep getting better, the bot can't punish your mistakes if you make none
https://space.bilibili.com/33814849
Of course, this level of achievement is not typical for ordinary players; I myself can only manage to clear Hell difficulty with great effort.
In fact, that was most of the bosses. I didn't figure out a pattern they had. Nor did I uncover the secrets to their timing or gimmick. I just got lucky. And that is deeply unsatifying. The only boss that felt genuinely great to fight was the Town boss. All others are just straight up gimmick fights that you get have to hope you somehow win.
I should definitely make some guides to this, although the guide from ChesherChestire (if i got the name right, it's the most popular guide) can really help y'all. It's practice and practice y'all
This point here is why I don't really enjoy most of the boss fights in the game. While I think the normal enemies feel satisfying to fight, due to the nature of the game mechanics the bosses feel like "keep attacking until the AI decides to stop blocking." I agree though, the town boss fight is by far the best because you can't just get one lucky swing and automatically win.