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I have found my controls.txt file generated by the game, and it shows my found controller.
#Contoller configuration
#Sat Feb 01 17:02:00 GMT 2014
controller2.button.7=start
controller2.button.6=back
controller2.button.5=action
controller2.button.4=firebutton
controller2.axis.4=fireaxis
controller2.axis.3=aimX
controller2.axis.2=aimY
controller2.axis.1=moveX
controller2.axis.0=moveY
controller2=AUTO
controller1=AUTO
controller1.axis.4=fireaxis
controller1.button.7=start
controller1.axis.3=aimX
controller1.button.6=back
controller1.axis.2=aimY
controller1.button.5=action
controller1.button.4=firebutton
controller1.axis.1=moveX
controller1.axis.0=moveY
device0=Logitech Dual Action
My out.log file doesn't mention any allocation to a device unless I go into the above file, and change the line...
controller1=AUTO
to
controller1=device0,
...when i get this....
Sat Feb 01 16:54:52 GMT 2014 Load config from C:\Users\John\.ultratron_3.03\controls.txt
Sat Feb 01 16:54:52 GMT 2014 Reassigned Controller #0 to Logitech Dual Action[0]
However the controller is back how it was before the update - inversely mapped to player 2 (sort of). It still runs thinking Player 1 is keyboard/mouse - I can't adjust the controls in the Options page.
But it seems the control file handling is buggy on GNU/Linux (tested on fedora rawhide).
For the menu, the defaults settings are ok. But not for in-game.
In-game, it's going crazy. Here what I could get:
# axes: 0="start button" 1=ls-x 2=ls-y 3=lt 4=rs-x 5=rs-y 6=rt
# buttons: 0=a 1=b 2=x 3=y 4=lb 5=rb 6=back 7=special 8=lsb 9=rsb
controller1=device0
controller1.axis.6=fireaxis
controller1.axis.0=start
controller1.axis.4=aimX
controller1.button.6=back
controller1.axis.5=aimY
controller1.button.4=action #action seems to do nothing
controller1.button.5=firebutton #firebutton seems to do nothing, but fireaxis does
controller1.axis.1=moveX
controller1.axis.2=moveY
device0=Logitech Gamepad F310
Note that little "." on the last folder - that means it'll normally be hidden. That's really where it is tho.
Mac OS X 10.8.2, wired X360 controller. not working no matter what. the "controller1=device0" does nothing in game, it always show up as "Player 1=kb+m" whereas "controller2=NONE" always shows up as "Player 2 = controller 1" in game.
and the analogs are all messed up no matter what....
I've been mucking around with the Linux version of this. The default config for me was way off. In Windows, default works fine, but here is a config that got me up and running.
Note:
I have 3 controllers: 1 Logitech F510, 2 Rock Candy Xbox 360 controllers.
This config works for all 3.
I'm running Steam on OpenSUSE 13.1 if anyone cares about that. I'm pretty sure this should work for all Xbox clone controllers using the evdev driver.
Location: ~/.ultratron_3.03/controls.txt
I know the fireaxis is doublemapped. In the end, it doesn't matter.
I'll be glad if this helps out at least 1 person.