Hotline Miami

Hotline Miami

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How the hell do you save your game?
Sure its supposd to save from time to time but how annoying. I just want to save my damn game rather than play for an hour ONLY TO HAVE TO RESTART. WTF.
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Showing 1-9 of 9 comments
Leonard Dec 20, 2014 @ 3:16pm 
It saves after every level,what are you complaining about?
ULTRA Dec 20, 2014 @ 6:05pm 
Game bug? The game saves every time you see a scoring screen.
odd,, i made it past TWO scoring screens. Serioulsy, they need to put in a manual save game feature. This is 2014 not 1982.
Last edited by Southern-CobraCommander; Dec 20, 2014 @ 6:28pm
Skymirrh Dec 20, 2014 @ 7:00pm 
...and yet in 2014, most games feature an automatic save instead of a manual save.

So what you are saying is that the game does not save your progress at all? Be careful: in the main menu there are two options, one to start from the intro, and one to continue where you left.
Last edited by Skymirrh; Dec 20, 2014 @ 7:02pm
Zigel Dec 20, 2014 @ 7:02pm 
Йак це пiхва
automatic save is fine and dandy. Give me a manual save any day. Thats just called bad game design. Rest of the game is pretty good. Now that ive started over it seems to have corrected the problem.
Skymirrh Dec 20, 2014 @ 7:26pm 
I can't agree with your opinion. There are games where manual save makes sense and is needed by design, but these can be clearly identified and typically are strategy games (Civilization) or RPGs with choices (Mass Effect). In both of these, having the possibility for the user to choose when to save is useful because of two factors:
  • Multiple instances of gameplay can be spawned and live in parallel (e.g. I play Civilization alone, a friend shows up, I pause my game to play another game with him, I resume my previous game later);
  • The user may need to be able to set backtracking points (e.g. I play Civilization and am about to do a risky attack, and I'd rather just be able to pretend nothing happened in case it doesn't work).
For games where there is no need for backtracking or where only a single instance of gameplay can exist, having manual save makes no sense and has no added value from a game design point.
Last edited by Skymirrh; Dec 20, 2014 @ 7:27pm
Well in the instance where the damn game does not save automatically having a manual save would be pretty dandy.
Last edited by Southern-CobraCommander; Dec 20, 2014 @ 7:58pm
Skymirrh Dec 20, 2014 @ 8:23pm 
Originally posted by SGT-Craig:
Well in the instance where the damn game does not save automatically having a manual save would be pretty dandy.
Haha, that's true :P
Though usually when people bring up this issue with Hotline it's because they missed the "Continue" button and continuously use "Start" instead. Now, I do agree that having "Start" before "Continue" in the menu is not good design... :)
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Date Posted: Dec 20, 2014 @ 3:07pm
Posts: 9