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also fun is the full maelstrom, very light with bouncing fragments that freeze and decent damage
homing A.P. sounds terrifying, but I was sort of unimpressed by the homing, seemed to only work if you just missed, with A.P. it could be great though.
some of my other favorites are the more simple things though. shrapnel is always fun, and the tribute build with hot hearts is always satisfying. cant say im a huge fan of bounce, buckshot, or big ammo though...
AP is by far my preffered ammo type, it seems a bit broken by how much of the game's design it bypasses.
Bounce is pretty much bogus because of how it makes the bullet run along the ground, with flak though (maestrom/cryo ammo) its pretty great. buckshot is good for bonus damage at close range. Magnum is useful for higher damage and I think better crits, but only really desireable with AP or buckshot. Flak is kind of like a long range buckshot.
Final Justice - Receiver
Mobile S-Gun - Barrel
Electric - Ammunition
At 2.2 kg, it's light enough to equip to Sprinter+ mods and 2 First Aid/2 Adrenaline Shots. With the Weightlifting Proficiency, it weighs in at 4.9 with my 0.6 kg knife (Blight Saber).
Otherwise, the Dunali. Destroys anything early game. Gets better when you unlock Storage Proficiency or Gunner mods.
Dunali - Receiver
(OCP-90 - Barrel)
Soft-Point - Ammunition (Hollow-Point later)
Have to admit that the Homing AP was nice. The sight made this gun really great. I used this for most of the game. Needed a Magazine mod though. I could have equipped the Mega-Smasher magazine but it lowered the dps.
Grim Reaper - Receiver
Grim Reaper - Barrel
STANAG - Magazine
Payback - Sight
Grim Reaper - Stock
Sniper Missile - Ammunition
OCP-90
Karabiner
--
Blizzard
Caustic Shrapnal
POW: 1832 (40 Caustic)
RNG: Med
SPD: -- (fires as fast as you can press it.)
RLD: 1.95
CAP: 5
ACC:69
WT: 4.2