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Turrets could definitely use a rework, though. Only removing the increasing cost would make them just plain OP in certain situations, even with the placement limit. I'd suggest upping the cost to place, adding an option to either deconstruct or move the turrets (the turret could actually physically move to the next mine taking time for balance) that still costs a small amount of resources, making the upgrades that increase the number you can place be the only way to place more than one, and replacing the reduced cost upgrades with something interesting, like some kind of specialization. That would make it more worth it to buy the upgrades, and there would be more interesting upgrades to buy.
I'd still argue that turrets are situationally better than drone. First time I beat the first boss encounter I had two turrets up and only got one homing missile off. Only had the first turret upgrade, too. Have not had similar results with the drone.
At the point in the game where turrets become economically viable, you've already got way better answers for everything. I'd rather invest in drill efficiency so I can clear caves quicker, so I'm not staying at a cave long enough to even get value out of the turret, and the rest of my resources go into a weapon that's used to clear whatever's outside (although I'm not staying longer than 2 waves for a cave now).
That's so much wasted time and resources for boss fights just so I could potentially prevent some damage to myself. With full spider movement upgrades I'd rather spend that time getting more resources rather than trying to setup a dedicated spot to come back to, especially when clearing caves becomes considerably faster late-game and you're travelling far deeper. Since turrets do virtually no damage to the boss past the first timer, and the first timer doesn't need turrets once you've upgraded your missile enough to 2 shot it, I just don't see the point.
This.
earlier when I was progressing when I was getting close to second boss I would setup two turrets at 2 close mines to take him out. then after I could mine those two in relative safe waves with turret support.
Later when you are zooming they fall off but they don't cost much and upgrades are cheap in the grand scheme of things. Since the game (for better or worse) gates progress many items seem to be more useful at different points in progress.