Scribblenauts Unlimited

Scribblenauts Unlimited

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Playground?
Is there a completely flat playground anywhere in the game? I hate having to use the farm because of all the background objects and npcs attracting enemies.
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Showing 1-10 of 10 comments
BOUGHEN Nov 26, 2012 @ 8:51pm 
the closest thing other than the farm is the moon i would say
小スライム Nov 26, 2012 @ 8:56pm 
They really need to add in the old playground from the first two games.
BOUGHEN Nov 26, 2012 @ 8:59pm 
ya
Curious Duck Nov 26, 2012 @ 10:11pm 
Try the roof from the school level.
Disable Nov 27, 2012 @ 7:22am 
NPCs stay dead until you reset the level, so that problem solves itself, really.

As for flat empty spaces, the farm is probably your best shot.

If you really, REALLY want a completely empty space, you can fly up to the top right section of Ampersand Beach and create a row of "massive long immovable indestructible platform"s in the sky. (Keep in mind that you can quickly remake a previous object by pressing up on the notepad.)
It's far from a perfect solution, though. Trees and buildings will fall through them, AI behaves a bit strangely on it, and if you've got a jetpack on, walking from one platform to the other will cause Maxwell to go into fly mode. I recommend just using the farm, honestly.
Last edited by Disable; Nov 27, 2012 @ 7:44am
Rickard Nov 27, 2012 @ 1:03pm 
I love how they had found the empty titlescreen playground was an absolute favorite feature in previous games [1] and then went on and completely removed it. They motivate it with 'now the whole world is the playground', but ... it isn't my playground, as it is already filled to the brim with their stuff!

It is just like "Hey, we heard you liked coloring books, so, here, have a HUGE one. And, you know, we have already filled in all the colors for you, so now you can just open it up and enjoy". Gee, 5th cell, thanks for completely missing the mark on that one.

I have found the metaforest to work pretty well as a testing ground, because of the relatively calm background. But, yeah, you have to start every level-reset with a gigantic murder spree to clear it out. :-/

[1] http://www.nintendolife.com/news/2012/09/interview_5th_cell_scribblenauts_unlimited
Last edited by Rickard; Nov 27, 2012 @ 1:06pm
小スライム Nov 27, 2012 @ 4:40pm 
Originally posted by Disable:
NPCs stay dead until you reset the level, so that problem solves itself, really.

Except for the npcs that you can't kill, such as Lily or Edwin.
Cyradius Nov 27, 2012 @ 8:36pm 
Originally posted by I Was Here:
Originally posted by Disable:
NPCs stay dead until you reset the level, so that problem solves itself, really.

Except for the npcs that you can't kill, such as Lily or Edwin.
well the world doesn't interact with unkillable npcs.
小スライム Nov 28, 2012 @ 4:52pm 
Then why does every hostile creature I make go to assault Lily?
Ironence Dec 20, 2020 @ 8:05pm 
Originally posted by Nikki | ScrapTF:
Originally posted by Disable:
NPCs stay dead until you reset the level, so that problem solves itself, really.

Except for the npcs that you can't kill, such as Lily or Edwin.

EXTREMELY late, but Lily can be eaten by creatures with the Omnivorous adjective. Edwin is immortal, though, and can't be removed. Hostile creatures don't attack him, at least.
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