Scribblenauts Unlimited

Scribblenauts Unlimited

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AdApt* Nov 22, 2012 @ 5:26pm
Scribblenauts Limited
As fun as it is this game is very limited on how creative you can be when solving puzzles O_o
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Showing 1-13 of 13 comments
The very first Scribblenauts game was awesome in that way. Super made me giggle like a little girl on the sandbox part.
ZeroSafe Nov 22, 2012 @ 5:41pm 
There are two limiters on your creativity: 1) The dictionary in game. As vast as it is, swear words and proper nouns are nonexistant. 2) Your imagination! This game is built around imagination and how you use it, so if you think "inside the box" and aren't creative/imaginative, the game is limited.
AdApt* Nov 22, 2012 @ 5:53pm 
Originally posted by Unprofessional Stormtrooper:
There are two limiters on your creativity: 1) The dictionary in game. As vast as it is, swear words and proper nouns are nonexistant. 2) Your imagination! This game is built around imagination and how you use it, so if you think "inside the box" and aren't creative/imaginative, the game is limited.

What I mean is a lot of the puzzles I've done almost FORCE you to not be creative
For example: giving a doctor some new hospital equipment or giving a painter something to help him paint a car isn't very creative =/

Looks like this game is also missing action levels which were the only good thing about the first game imo. Building weird contraptions to solve puzzles etc..

..and no level editor this time. This game has STEAM WORKSHOP. It would have fit perfectly >_<
EclipsedHusky Nov 22, 2012 @ 5:59pm 
Try watching "Cry wastes time 2" on youtube.
Vilusia Nov 22, 2012 @ 6:29pm 
Originally posted by AdApt*:
Originally posted by Unprofessional Stormtrooper:
There are two limiters on your creativity: 1) The dictionary in game. As vast as it is, swear words and proper nouns are nonexistant. 2) Your imagination! This game is built around imagination and how you use it, so if you think "inside the box" and aren't creative/imaginative, the game is limited.

What I mean is a lot of the puzzles I've done almost FORCE you to not be creative
For example: giving a doctor some new hospital equipment or giving a painter something to help him paint a car isn't very creative =/

Looks like this game is also missing action levels which were the only good thing about the first game imo. Building weird contraptions to solve puzzles etc..

..and no level editor this time. This game has STEAM WORKSHOP. It would have fit perfectly >_<
I was playing Super Scribblenauts and if the game is anything liek that then you can be very creative man
AdApt* Nov 22, 2012 @ 6:55pm 
Originally posted by bob_boberson:
Try watching "Cry wastes time 2" on youtube.

LOL that video made my day
GamerOnline Nov 22, 2012 @ 6:58pm 
I remember the sad clown in the hospital in Capital City. I reset the level once due to a mishap and managed to cure the sad clown two different ways. Once with "amused" as an adjective and by emptying a clown car to create clowns (could have just summoned a clown I guess) and gave one of them "funny" as an adjective. Two similliar yet different ways.
Wet Dog Squad Nov 23, 2012 @ 12:47am 
I find the game would be better without the constant hints that make the puzzles too easy. And of course the few puzzles where the hints are helpful only accept like one or two possible ways to complete it and usually the hints are never related.
furrykef Nov 23, 2012 @ 2:01am 
Originally posted by Buizel:
And of course the few puzzles where the hints are helpful only accept like one or two possible ways to complete it and usually the hints are never related.
I even came across a puzzle where the hint didn't work. I had to get past a giant spiked iron ball which you couldn't apply adjectives to. A shrink ray didn't help either. The game suggested moving up a floor and using a fan to move it. A fine idea, except the fan was facing the wrong way and I found no way to flip it around. You can't even have Maxwell pick it up and put it down. Eventually I shrank Maxwell instead and just flew over it.
SiJiL Nov 23, 2012 @ 7:21am 
I agree on the limited part - In the jail, the scientist wanted someone to share ideas with, but apparently a giant talking genius brain wasn't good enough for him
Keyboard Commando Nov 23, 2012 @ 8:20am 
Originally posted by Viking Sven:
I agree on the limited part - In the jail, the scientist wanted someone to share ideas with, but apparently a giant talking genius brain wasn't good enough for him
The most hilarious thing I've read all day.
AdApt* Nov 23, 2012 @ 11:27am 
Originally posted by furrykef:
Originally posted by Buizel:
the fan was facing the wrong way and I found no way to flip it around

Creative way:
Hat + Glue, attach the fan to the top then turn around and detach it

Uncreative way:
Create fan, pick it up with the mouse and use the Q or E keys
Last edited by AdApt*; Nov 23, 2012 @ 11:51am
I just stated, but already I'm finding some words that it won't recognize, despite the fact that they were in the other two games. The words in particular are "Cthulhu" and "Statue". That right there limits my creativity.
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Date Posted: Nov 22, 2012 @ 5:26pm
Posts: 13