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I also can't modify or delete the art without altering their bounding boxes too, which complicates matters a bit further.
When I remove one leg (Which is then replaced with a fresh bounding box), his collision still works fine and he stays on the same level as other characters. When I replace it with a Kobold leg, it's still fine. As soon as I remove his remaining leg, though, regardless of where the bounding boxes are, he drops down to the lower level.
I agree with the above poster. It would be great if you could change the body shape to be based off of some other item in the game.
I really hope that they improve it in a future update.