Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
edit: Also in earlier versions of the game the Dark Sages and Capella Biologis projects were jacked up and they 'fixed' them but left in the crazy faction requirement?
If you started the game spreading around your rep gains evenly, and didn't notice some of the high requirements until later, then you might get locked out of a project that you want. That will probably be annoying, but shouldn't prevent you from finishing the game.
I mean you casually pick up a armor piercing 40% hot shot las just by going to the tropical planet, assuming you build for that it will carry you to the end game with frightening easy thanks to it ROF 4 and how you can absolutely abuse perks to increase damage when using burst fire attacks.
There's at least 3 very good bolters that can be had in act 2 that can also carry you for most of the game. Stand outs include imperial pride which if you help the station in once the plagued section opens up can be picked up in a chest, perfect for Argenta for most of the game.
And that's easy from the heavy stubbers you just gind, and the regular heavy bolter that requires very low rep from the faction offering it.
My post was just about why this particular faction has such an egregious rep requirement for a tier 2 colony project. It does not make sense to me.
I didn't realise until the end-game that i had a ♥♥♥♥♥♥♥♥ of navy rep gear in my normal loot, i think in the 6th tab that after the 'quest' items. Maybe check that, i had more than enough to max out the faction once i realised that.