Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also so I make it easier for myself I will shorten SantielsPride to SP and Underhive to UH
The area entry teleport of toybox names the place where you rescue the other scouts 'SP_Surface_FromUHSecret' while the area further down (bottom right of the map =other xenos encounter/camp is the 'SP_Surface_FromUHMain'.
Teleporting to 'SPUH_MainEnter' leads to a small combat encounter, while 'SPUH_HiddentEnter leads almost directly to a survivor's camp; These 2 teleport nodes are in the same area, so I believe that Owlcat wanted people to delve into the subareas even if unable to save the surface scouts. The followup areas seem to be correctly attached, but I will have to see after reloading a previous save where I didn't teleport around and sequence broke stuff.
Should really have waited with buying the game in hindsight, but oh well...
Edit: hmm...cant seem to figure out how to do that teleport to location thing.... i see the pointer teleport in toybox. There a trick to it?