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Ilmoita käännösongelmasta
Play the table top and you'll find nothing you said is true.
1. Upgrading to a better vessel and improving all aspects of your main ship is a major part of the game. In fact, this is often done by stealing / boarding an enemy ship instead of buying one since it takes decades to build ships even though it can be done in the TTRPG.
2. In the table top only Raider Class vessels can really punch above their weight due to their high maneuverability. Everything else more or less gets torn apart by higher class vessels with vastly more guns, void shields, and armor. Light Cruiser Classes can also punch above their weight is built properly, but in general they are not much different than Cruisers which are End-Tier in the game.
3. In 40k stealthy isn't a term you can apply to human ship, as unless you are in a gas clause / nebula you're going to get picked up on auspex unless you are running your engines on minimal output which all ships can do. The only stealthy ships in 40k are the eldar and dark eldar vessels.
4. The only ships that can operate in unknown regions for long periods of time are light-cruisers and above due to the ability to kit them out with multiple large holding bays for supplies. Technically you can do the same with Transport Class vessels, but that's suicidal due to the lack or arms they can carry even if you can turn them into mobile world conquering army transports. For example, you can take the Universal Mass Conveyor, and kit it out so you can conquer worlds with the number of troops it can carry.
The only thing transport vessels are good for is exactly that, transporting supplies or troops. Though you can also kit them out with a fair bit of utility decks that are nice to have. though for utility and combat, a light cruiser is more or less the better way to go.
You're actually wrong on point 3. You can *absolutely* set up a ship to be an absolute stealth beast, from the Empyrean Mantle to Hydraphuran Jamming systems, there is a fair number of components that can make your ship REALLY stealthy. Effectively cloaking devices.
***However*** to max our a ships stealthiness you ARE having to sacrifice some things, and that's not counting finding a GW generous enough to let you get a WHOOOLE lot of really rare, and borderline heretical, tech installed.
Mass effect got a lot wrong but they got the Normandy’s utility as a small recon and insertion vessel spot on. Being a small target in space vastly outweighs more fire power and the more crew you have, the more crew you have to feed which limits range.
You can disagree and point to the tabletop but look through the history of naval warfare. It was always the small to mid-sized ships that had the greatest utility until the development of the aircraft carrier and even then only because of the extended projection range they have. This game doesn’t have carriers so that isn’t really valid here (not to mention carriers require massive support to operate for extended periods).
The Bismarck, one of the largest warships of its era, was crippled by a torpedo from a single bomber and harassed to death.
A frigate is an ideal vessel for a rogue trader. The only actual advantage a cruiser has is it looks more impressive and has a larger broadside, pretty much any other use case the frigate is going to be an equal or superior option.
It’s also entirely within Theodora’s character to use a vessel most will underestimate that can hammer hard, deliver a strike team, and get out.
Personally I hope Owlcat builds on the space combat portion of the game and lets us build a fleet or fleets to defend our systems, but while it’s just one ship the one they picked makes sense in terms of lore and realism.
https://wh40k.lexicanum.com/wiki/File:RTCruiser.jpg
Ugly a.f. which is why I prefered to use SM Strike Cruisers as a conversion base.
Back in the day Forge World released a Rogue Trader fleet that also had their smaller frigate sized vessels. Surprised FFG or Owlcat didn't use those models for inspiration rather than the standard Imperial Navy frigates.
Wasn't able to find the original forge world images.
https://1.bp.blogspot.com/-tkrlo0IAXgo/UP7MtPsVAPI/AAAAAAAAB9Q/GU7iC-h8vvg/s1600/rogue+trader+battlefleet+gothic+2.jpg
https://2.bp.blogspot.com/-HGdAW0XYAOw/V6X__LiJKVI/AAAAAAAADWQ/kzG8lRwljqgNpUDveaQosaGbbCn92c55gCLcB/s1600/rogue%2Btrader%2Bbattlefleet%2Bgothic%2B4.jpg
Would have been so cool to have had a choice of those ships as our flagship. Maybe we start with one of the escorts and can purchase bigger ones up to a the cruiser.
See, this is objectively wrong. A smaller ship would not be much better at surviving for long periods of time in hostile space. Less armoured, less shielded, less armed, don't have enough speed to notably evade, less space for supply vaults, less room for other modules
Being a small target in space objectively does not outweigh more firepower when you have relativistic and light speed weapons. Being small doesn't make you harder to hit.
Pay attention to the extended projection range. THAT is why larger ships in 40k are able to operate for extended periods of time over smaller. Smaller ships cannot fit the equipment that extends their ability to operate without returning to dock.
The Bismark didn't have energy shields that send projectiles to hell and the speed to pursue said bomber.
A Frigate is an ABYSMAL choice for a Rogue Trader. Once you have equipped it with its drives, life support, quarters, weapons and shields, you have almost no room for cargo capacity let alone other supplementary components. A Frigate is a good ship only for a Rogue Trader embarking on military endeavours.
It doesn't make sense in terms of lore OR realism. It is not the equivalent of picking a modern frigate and Destroyer. It cannot actually go toe to toe with actual Cruisers, even light cruisers, in lore. It's the equivalent of picking a PT boat.
There are thousands of ships smaller then a sword class frigate. They just don't get featured much in the setting because they aren't as interesting as a comically large floating moon scaled war ship with 100 000 crew. lol
We are driving a pickup truck in a world where most people walk or ride a bike lol.
No. There literally are not. We are not driving a pickup truck. We're driving a Tuk-tuk with a cannon on the back. There is no "most people" most people never leave their worlds of birth. The standard transport ships are between 2 and 12 kilometres long.
Not to mention the sheer absurdity of making up the existence of 'thousands of ships' smaller than the Sword based on literally nothing. Because we have a list of Imperial ship classes, and the Sword.
*drumroll* is among the smallest. There is ZERO civilian cast floating and flitting from world to world. The Rogue Traders ARE the closest thing to that civilian cast.
Lol
Aye, it makes sense, a Firestorm is just a Sword whose weapon batteries were stripped out to plug in a lance :P
Dev-resources are better spent elsewhere.