Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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IRockFiction Dec 13, 2023 @ 3:01pm
Only 2 force weapons in the game.
3 if you count the spear you get from killing the aeldari on janus. Even though its not labled as a force weapon. Pretty sure they said in a post that there would be two handed force weapons.

Honestly don't bother with the 2 force swords, they become inferior to power/chain weapons during and after act 3.
Last edited by IRockFiction; Dec 13, 2023 @ 3:07pm
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Showing 1-15 of 22 comments
Sotanaht Dec 13, 2023 @ 3:04pm 
Technically you should count the blade of light from the Sanctic ability, which is specifically treated as a force weapon according to its description. Also it's effectively 2 handed
Last edited by Sotanaht; Dec 13, 2023 @ 3:04pm
IRockFiction Dec 13, 2023 @ 3:08pm 
Originally posted by Sotanaht:
Technically you should count the blade of light from the Sanctic ability, which is specifically treated as a force weapon according to its description. Also it's effectively 2 handed
thats an ability and not weapon/ or item you can obtain.
Wraith Dec 13, 2023 @ 3:17pm 
Yah but it literally make a weapon in your hand that inherit any force item in your hand and is better then them as well

So I still say it counts
Batailleuse Dec 13, 2023 @ 3:20pm 
Originally posted by Wraith:
Yah but it literally make a weapon in your hand that inherit any force item in your hand and is better then them as well

So I still say it counts

it counts as the best force weapon period.
just.dont.do.it Dec 13, 2023 @ 3:20pm 
Force swords can be okay with the talent, but they're still inferior to late-game stuff, where you have things stacking damage or draining enemy stats or hitting back automatically, WHILE also having very similar damage to what you can get with force sword, max psyker level, and the talent.
IRockFiction Dec 13, 2023 @ 3:24pm 
Except it requires you to play as santic to use and requires you to be at 175 momentum lol.
There are power weapons or exotic weapons that dont require you to use heroic resources and also damage you enemies stats.
Sotanaht Dec 13, 2023 @ 3:27pm 
Originally posted by I_Rock_Fiction:
Except it requires you to play as santic to use and requires you to be at 175 momentum lol.
There are power weapons or exotic weapons that dont require you to use heroic resources and also damage you enemies stats.
You also have to stack some Resolve before the damage actually starts to hit hard, but once it does the numbers go off the charts.

I mean as long as Cassia exists it doesn't really matter. You can smack things with Navigator powers in the 400s easily, and they ignore all defensive stats (armor, dodge, parry, cover, hit chance)
Last edited by Sotanaht; Dec 13, 2023 @ 3:27pm
Faith Dec 13, 2023 @ 3:28pm 
Originally posted by Sotanaht:
Originally posted by I_Rock_Fiction:
Except it requires you to play as santic to use and requires you to be at 175 momentum lol.
There are power weapons or exotic weapons that dont require you to use heroic resources and also damage you enemies stats.
You also have to stack some Resolve before the damage actually starts to hit hard, but once it does the numbers go off the charts.

I mean as long as Cassia exists it doesn't really matter. You can smack things with Navigator powers in the 400s easily.

only 400? officer-sanctic with wrath of the emperor hits for 1k in act 2 just from resolve stacking
Sotanaht Dec 13, 2023 @ 3:32pm 
Originally posted by Faith:
Originally posted by Sotanaht:
You also have to stack some Resolve before the damage actually starts to hit hard, but once it does the numbers go off the charts.

I mean as long as Cassia exists it doesn't really matter. You can smack things with Navigator powers in the 400s easily.

only 400? officer-sanctic with wrath of the emperor hits for 1k in act 2 just from resolve stacking
That's in the first round.
Batailleuse Dec 13, 2023 @ 4:03pm 
Originally posted by just.dont.do.it:
Force swords can be okay with the talent, but they're still inferior to late-game stuff, where you have things stacking damage or draining enemy stats or hitting back automatically, WHILE also having very similar damage to what you can get with force sword, max psyker level, and the talent.

hmmm ... yes but no.

because max on paper PR is 5 doesnt mean you cant get more... plenty of items and santic perk can double/triple base rating.

and a force weapon can do

15-20 base
+psy rating (on force blade) let's say PR10 (easily achievable) = 25-30
then Blade of Light feature is 1+PR AND 5+5xPR penetration (on top of the 30% a force weapon has) = 95% penetration.

no weapon even has 95% armor pen, not even close.

Then:

since you are sanctic, you can pretty much assume high base crit rating (like 25-40% on turn 1) from resolve alone (let's say assured 30resolve by turn 2)

AND now you can add on top of that the now ... Sword of Faith which does (purge damage)

Purge is 1 to 4 +(1+PR)xRESOLVE/4
AND +50% against Xeno
AND +100% against Chaos
and +150% against Daemon
AND an extra +50% if they hit you or your party before you cast.

so like i said 30 Resolve + 10PR = 7.5*10 ... yep ... 75 BASE damage with still 95% penetration and about 30% crit on turn one.

and you know the funniest part, if you USE it again, you can add +resolve to base damage.

so nope... nothing comes even close to a "psy weapon" :steammocking:

not even counting other stuff you might trigger from a second (or third) psyker specialization.

or other jewerly.
one of which gives PR amount of attack on the first round.
an Amulet giving PR deflection to everyone and is lost if they lose non-temp hp.


but yeah ... pretty much you can do pretty crazy stuff with force weapon... and psyker.
Batailleuse Dec 13, 2023 @ 4:05pm 
Originally posted by I_Rock_Fiction:
Except it requires you to play as santic to use and requires you to be at 175 momentum lol.
There are power weapons or exotic weapons that dont require you to use heroic resources and also damage you enemies stats.

175 Momentum can be hit in first round that's a non issue.

by begining of turn 2 usually in my team everyone had time to use their ultimate already.

which means my psykers (cause i always pick at least sanctic even if i dont pick anything else) will all get PR+6 by turn 2.

which basically doubles their base damage/scaling and buffs.
Last edited by Batailleuse; Dec 13, 2023 @ 4:06pm
just.dont.do.it Dec 13, 2023 @ 4:11pm 
Originally posted by Batailleuse:
hmmm ... yes but no.
You describe stacking around an abitily, not a weapon.

Lots of ways to do ridiculous stacking around various abilities.
Making Cassia oneshot everything by turn ONE (not two) and regain AP until everyone dies doesn't even require a particularly complex build.
Sword of Faith isn't even particularly busted here.
IRockFiction Dec 13, 2023 @ 4:14pm 
Originally posted by Batailleuse:
Originally posted by I_Rock_Fiction:
Except it requires you to play as santic to use and requires you to be at 175 momentum lol.
There are power weapons or exotic weapons that dont require you to use heroic resources and also damage you enemies stats.

175 Momentum can be hit in first round that's a non issue.

by begining of turn 2 usually in my team everyone had time to use their ultimate already.

which means my psykers (cause i always pick at least sanctic even if i dont pick anything else) will all get PR+6 by turn 2.

which basically doubles their base damage/scaling and buffs.
you completely ignored the fact that its not an actual weapon or in game item. Thats what this post was about. not about buff stacking.
AH-1 Cobra Dec 13, 2023 @ 4:17pm 
Originally posted by Faith:
Originally posted by Sotanaht:
You also have to stack some Resolve before the damage actually starts to hit hard, but once it does the numbers go off the charts.

I mean as long as Cassia exists it doesn't really matter. You can smack things with Navigator powers in the 400s easily.

only 400? officer-sanctic with wrath of the emperor hits for 1k in act 2 just from resolve stacking

Soldier => master tacticians can unload a 2400+ damage burst volley using a pea shooter.

There's plenty of ways to break the game. And some people like it that way. I'd rather it be like this than everything be balanced, boring and mediocre.
The Seventh Son Dec 13, 2023 @ 4:18pm 
I wanna make sure I'm understanding the post:

The only force weapons in the game are the sword Heinrix starts with and the force claymore you can get through reputation with the Drusians?
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Date Posted: Dec 13, 2023 @ 3:01pm
Posts: 22