Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

View Stats:
REhorror Jan 11, 2024 @ 4:09am
Spoilers - Yrliet's final turn-about in Act 4
I just admit in the Act 4 forest encounter that my predecessor has something to do with their Craftworld's destruction.

And wow, immediately quest failed, Yrliet switches sides and combat starts.

These Eldar don't even let the mon-keigh have a minute to explain himself, eh?

EDIT: It's not even an admission, it's a "what if" even.
Last edited by REhorror; Jan 11, 2024 @ 4:11am
< >
Showing 61-75 of 99 comments
Narky Jan 11, 2024 @ 4:26pm 
Lore purists being toxic? Who knew.
REhorror Jan 11, 2024 @ 4:31pm 
Originally posted by Black Magic:
Lore purists being toxic? Who knew.
So toxic that my xeno pet doesn't want to leave my retinue when I ask her to go back to her kinsmen!

I'm telling you the problem is this game's writing. The Eldar can switch to Khorne mode depends on ONE option you take, not through gradual relationship progression.
Cyroy Jan 11, 2024 @ 11:13pm 
Originally posted by REhorror:
Originally posted by Cyroy:

If she turned on you, her disapproval of you must be quite high, cause she joined on my side for the fight you mentioned.
Any proof on this? One icon player reports that she turns on him regardless of the choices.

Hell on my run, she was literally praising me and saying a fragile peace might exist between Eldar and humanity cuz my actions LOL.

But whoopsie, one what if phrase turns her around quickly!

I acciddentally went through the same conversation path, but before this followed most steps required for a Yrliet romance. When combat kicked off she was on my side of the fight. I can see if I still have a save located before this happens and see if I can get a screenshot or a recording of it, but no promises alas.
REhorror Jan 11, 2024 @ 11:15pm 
Originally posted by Cyroy:
Originally posted by REhorror:
Any proof on this? One icon player reports that she turns on him regardless of the choices.

Hell on my run, she was literally praising me and saying a fragile peace might exist between Eldar and humanity cuz my actions LOL.

But whoopsie, one what if phrase turns her around quickly!

I acciddentally went through the same conversation path, but before this followed most steps required for a Yrliet romance. When combat kicked off she was on my side of the fight. I can see if I still have a save located before this happens and see if I can get a screenshot or a recording of it, but no promises alas.
OK dude bro.
Sorry for not sounding trusting, because there are some who will make stuff up to defend Yrliet's actions for some reasons.

EDIT: If this is somehow requires Yrliet's romance then I understand it I guess, I don't hitch her romance at all. Cassia is love!
Last edited by REhorror; Jan 11, 2024 @ 11:18pm
Sancraid Phann Jan 12, 2024 @ 1:32am 
I think putting eldar in this game was a mistake. It would be better not to put them in the game at all, than to portray them like this. I mean, in all Warhammer media and books besides their own codex they just a laughingstock…and even in this role they stopped being funny many years ago. If you look at everything that has been written about them over the decades, you will only see a pitiful sight.
They come to the planets, hysterically demanding that the unfortunate human peasants, who have seen the spaceship at best in pictures, get out of “their” world (and how exactly - the self-proclaimed superior race does not think about such things). Their brilliant seers constantly stumble over self-fulfilling prophecies, like, for example, one who saw that because of specific members of the Imperial Navy, she would not have children... after which, yes, she assembled a squadron and flew to kill herself against that very formation of the Navy, so that children would definitely not be born. Or that fool who saw a “great victory” in the future and joyfully ran to lose his troops in the necron tomb (to which the prophecy actually applied). Or like those fools who decided to attack the Tau because "they will pose a threat in the future" while fighting alongside them against necrons and still not having dealt with the common enemy. Well, they achieved their goal, the “future threat” has definitely been created and these idiots will now be met with a full broadside every time. Their most brilliant seer, Eldrad, trying to warn about Chaos already corrupted primarch, or, what's funniest, he was forced to look in the warp, trying to learn who commands the Great Crusade (catching any of the billions of people and just asking is too difficult for a superior race, not to mention the fact that every dog knew such simple things in those days). During War with the Beast, the same genius sent several dozen harlequins (and several dozen of his assistants who performed the ritual) to their deaths in order to send an embassy to Terra, without warning. The "ambassadors", of course, were met with gunfire, because, well, these were xenos, suddenly appearing in the most guarded place on Terra, what did they expect? And the whole message of the brilliant seer was “well, you, don’t forget about Chaos, fight it sometimes”, approaching the value of a imageboard post. I won't even mention their military "successes" when imperials constantly beat them on their own field, like in Alaitoc, where human psykers even hacked their lesser seers.
I can give many more examples, but why try? Eldar in this game already broke the bar of stupidity and arrogance with their heads. I mean, our Trader arrives on his planet, where another uprising is in full play. And what will he find out? That's right, our beloved eldar, in all their genius, decided to organize a controlled war…in which they actually control no one. An eldar seer, who is unable to see a slaanesh cultist on his own maiden world, a cultist, who, in addition, actively uses chaos sorcery…it's just not even funny now. And after the Trader fights through all things thrown his way by the eldar, they seriously demand, already standing at gunpoint, that he gives control of the planet to them. After everything these idiots had done. Seriously. And they expect him to agree (insulting him after every two or three words). Mister Haneumann, bring me the melta please…no, wait, there’s a lake nearby. I will drown xenos there with my own hands.
I'm still on the second chapter, but I already caught the spoiler that Yrliet will betray us later and sell to Commorragh, regardless of whether you completed her quests or what kind of relationship you were in with her . If this is true, then I even know what will happen to her after. Something like that
«Now, with one swift mighty motion
He has raised his bride on high
And has cast her where the waters
Of the Volga roll and sigh»

only with warp.
I could write separately about the whole romance thing and how miserable it are here, but dont know if i should.
Last edited by Sancraid Phann; Jan 12, 2024 @ 1:33am
REhorror Jan 12, 2024 @ 1:52am 
Originally posted by Sancraid Phann:
I think putting eldar in this game was a mistake. It would be better not to put them in the game at all, than to portray them like this. I mean, in all Warhammer media and books besides their own codex they just a laughingstock…and even in this role they stopped being funny many years ago. If you look at everything that has been written about them over the decades, you will only see a pitiful sight.
They come to the planets, hysterically demanding that the unfortunate human peasants, who have seen the spaceship at best in pictures, get out of “their” world (and how exactly - the self-proclaimed superior race does not think about such things). Their brilliant seers constantly stumble over self-fulfilling prophecies, like, for example, one who saw that because of specific members of the Imperial Navy, she would not have children... after which, yes, she assembled a squadron and flew to kill herself against that very formation of the Navy, so that children would definitely not be born. Or that fool who saw a “great victory” in the future and joyfully ran to lose his troops in the necron tomb (to which the prophecy actually applied). Or like those fools who decided to attack the Tau because "they will pose a threat in the future" while fighting alongside them against necrons and still not having dealt with the common enemy. Well, they achieved their goal, the “future threat” has definitely been created and these idiots will now be met with a full broadside every time. Their most brilliant seer, Eldrad, trying to warn about Chaos already corrupted primarch, or, what's funniest, he was forced to look in the warp, trying to learn who commands the Great Crusade (catching any of the billions of people and just asking is too difficult for a superior race, not to mention the fact that every dog knew such simple things in those days). During War with the Beast, the same genius sent several dozen harlequins (and several dozen of his assistants who performed the ritual) to their deaths in order to send an embassy to Terra, without warning. The "ambassadors", of course, were met with gunfire, because, well, these were xenos, suddenly appearing in the most guarded place on Terra, what did they expect? And the whole message of the brilliant seer was “well, you, don’t forget about Chaos, fight it sometimes”, approaching the value of a imageboard post. I won't even mention their military "successes" when imperials constantly beat them on their own field, like in Alaitoc, where human psykers even hacked their lesser seers.
I can give many more examples, but why try? Eldar in this game already broke the bar of stupidity and arrogance with their heads. I mean, our Trader arrives on his planet, where another uprising is in full play. And what will he find out? That's right, our beloved eldar, in all their genius, decided to organize a controlled war…in which they actually control no one. An eldar seer, who is unable to see a slaanesh cultist on his own maiden world, a cultist, who, in addition, actively uses chaos sorcery…it's just not even funny now. And after the Trader fights through all things thrown his way by the eldar, they seriously demand, already standing at gunpoint, that he gives control of the planet to them. After everything these idiots had done. Seriously. And they expect him to agree (insulting him after every two or three words). Mister Haneumann, bring me the melta please…no, wait, there’s a lake nearby. I will drown xenos there with my own hands.
I'm still on the second chapter, but I already caught the spoiler that Yrliet will betray us later and sell to Commorragh, regardless of whether you completed her quests or what kind of relationship you were in with her . If this is true, then I even know what will happen to her after. Something like that
«Now, with one swift mighty motion
He has raised his bride on high
And has cast her where the waters
Of the Volga roll and sigh»

only with warp.
I could write separately about the whole romance thing and how miserable it are here, but dont know if i should.
I feel there are good Eldar characters.

Just that the writing unfortunately makes 'em retarded, like even more retarded than usual.

Yrliet goes from I LOVE AND RESPECT U MY ELANTACH to DIE MON-KEIGH in a dialogue choice is a bit much.

And then she goes right back to I LOVE AND RESPECT U MY ELANTACH immediately one Iconoclast choice later.
Last edited by REhorror; Jan 12, 2024 @ 1:54am
Sancraid Phann Jan 12, 2024 @ 2:40am 
Originally posted by REhorror:
Just that the writing unfortunately makes 'em retarded, like even more retarded than usual.

Yes. That’s all about very, very poor writing, and that I can say about the whole game so far.
The game is just great until you remember the main story, which is terrible.
The writers simply don't know the limits. I mean, the side quests in this game are usually exactly what you'd expect from a game about Rogue Trader and its good. But the main story...it feels like they tried to stuff everything they could remember into it, from C'tan and Abominable Intelligence to halo devices . In original Rogue Trader RPG, for example, there are some big adventures to be found, but even there have some limits. Rogue Trader is, as it seems to me, primarily about the Trader’s own ambitions and desires, the politics of the Rogue Traders, and not another story about saving a sector (a huge thanks that not the entire galaxy) from the boring Stupid-Evil Chaos forces. We are playing a Rogue Trader, not a part-time Malleus operative. A separate laughingstock is the interrogator, who, when he first appears, mutters, “be very afraid, I am the mighty Inquisition,” and then slides into a whine, “I don’t even have a ship, good Trader, please take me for a ride on yours, forgive me for being like that a five minutes ago”. The Inquisition in Warhammer is a separate and very funny topic, but this particular character, from his first minutes, looks like a poor homeless, covering the hole in his pants with a Inquistion rosette.
But I talked about limits. I mean, sometimes it's like the writers tried to stuff all of Warhammer into one game. In RT RPG, for example, the starting adventure is a story about a simple treasure hunt on an old spaceship, and also about passing through the Maw (which is a kind of test for the right to be called a Rogue Trader). The enemy is the same captain as you, only a little more experienced, nothing more. And it looks quite reasonable. One of the later and more difficult adventures involves an attempt to take over a small Webway city along with dark eldar archon. The small, distant city in the Webway, controlled by small dark eldar cabal. Not the Commorragh, because the writers have enough common sense.
REhorror Jan 12, 2024 @ 2:51am 
Originally posted by Sancraid Phann:
Originally posted by REhorror:
Just that the writing unfortunately makes 'em retarded, like even more retarded than usual.

Yes. That’s all about very, very poor writing, and that I can say about the whole game so far.
The game is just great until you remember the main story, which is terrible.
The writers simply don't know the limits. I mean, the side quests in this game are usually exactly what you'd expect from a game about Rogue Trader and its good. But the main story...it feels like they tried to stuff everything they could remember into it, from C'tan and Abominable Intelligence to halo devices . In original Rogue Trader RPG, for example, there are some big adventures to be found, but even there have some limits. Rogue Trader is, as it seems to me, primarily about the Trader’s own ambitions and desires, the politics of the Rogue Traders, and not another story about saving a sector (a huge thanks that not the entire galaxy) from the boring Stupid-Evil Chaos forces. We are playing a Rogue Trader, not a part-time Malleus operative. A separate laughingstock is the interrogator, who, when he first appears, mutters, “be very afraid, I am the mighty Inquisition,” and then slides into a whine, “I don’t even have a ship, good Trader, please take me for a ride on yours, forgive me for being like that a five minutes ago”. The Inquisition in Warhammer is a separate and very funny topic, but this particular character, from his first minutes, looks like a poor homeless, covering the hole in his pants with a Inquistion rosette.
But I talked about limits. I mean, sometimes it's like the writers tried to stuff all of Warhammer into one game. In RT RPG, for example, the starting adventure is a story about a simple treasure hunt on an old spaceship, and also about passing through the Maw (which is a kind of test for the right to be called a Rogue Trader). The enemy is the same captain as you, only a little more experienced, nothing more. And it looks quite reasonable. One of the later and more difficult adventures involves an attempt to take over a small Webway city along with dark eldar archon. The small, distant city in the Webway, controlled by small dark eldar cabal. Not the Commorragh, because the writers have enough common sense.
I feel like the writers are influenced by Dark Heresy more than RT, hence all the plotline and companions.

But they don't have the balls to go full Dark Heresy hence all the added Iconoclast where it doesn't fit in the grimdarkness.
The Colgate King Jan 12, 2024 @ 3:14am 
Originally posted by REhorror:
I feel there are good Eldar characters.

Just that the writing unfortunately makes 'em retarded, like even more retarded than usual.

Yrliet goes from I LOVE AND RESPECT U MY ELANTACH to DIE MON-KEIGH in a dialogue choice is a bit much.

And then she goes right back to I LOVE AND RESPECT U MY ELANTACH immediately one Iconoclast choice later.

Lorewise, Eldar have long been the race that snatches defeat from the jaws of victory. Always playing the "We know the future" angle to the degree that they constantly self sabotage themselves to ludicrous degrees. Never trust an Eldar, they will always betray you, even when betraying you involves them dying in a horrific explosion because even in the instant that their being is shredded to pieces by shrapnel they will still extort that they are "smarter than the mon-keigh that died a fraction of an instant before I did". Yes they are written in a hamfisted manner, as are the other races. Don't try to seek logic in an Eldar's actions. If you tried to give them a mint condition Aston Martin for free they would then try and argue that you should pay them to take it off your hands, simply because "I am super smert spess elf bow down to me!". They are the epitome of the "verbose moron" in the 40k universe. They think their intelligence is far beyond what it actually is, and stick to their egotistical guns even as they are disemboweled due to their own idiotic actions.
REhorror Jan 12, 2024 @ 3:19am 
Originally posted by The Colgate King:
Originally posted by REhorror:
I feel there are good Eldar characters.

Just that the writing unfortunately makes 'em retarded, like even more retarded than usual.

Yrliet goes from I LOVE AND RESPECT U MY ELANTACH to DIE MON-KEIGH in a dialogue choice is a bit much.

And then she goes right back to I LOVE AND RESPECT U MY ELANTACH immediately one Iconoclast choice later.

Lorewise, Eldar have long been the race that snatches defeat from the jaws of victory. Always playing the "We know the future" angle to the degree that they constantly self sabotage themselves to ludicrous degrees. Never trust an Eldar, they will always betray you, even when betraying you involves them dying in a horrific explosion because even in the instant that their being is shredded to pieces by shrapnel they will still extort that they are "smarter than the mon-keigh that died a fraction of an instant before I did". Yes they are written in a hamfisted manner, as are the other races. Don't try to seek logic in an Eldar's actions. If you tried to give them a mint condition Aston Martin for free they would then try and argue that you should pay them to take it off your hands, simply because "I am super smert spess elf bow down to me!". They are the epitome of the "verbose moron" in the 40k universe. They think their intelligence is far beyond what it actually is, and stick to their egotistical guns even as they are disemboweled due to their own idiotic actions.
Thanks, king.

Now I will just nod at when xeno pet says something and say "That's good, my pet".
SoundsOfNight Jan 12, 2024 @ 3:21am 
I mean, you can't even bring up your predecessors murderer again...so clearly narrative is not Owlcats focus in this game lol.
REhorror Jan 12, 2024 @ 3:22am 
Originally posted by DragonSoundxSG:
I mean, you can't even bring up your predecessors murderer again...so clearly narrative is not Owlcats focus in this game lol.
Oh right, aksually, my trusty Sister of Battle killed my predecessor, you are all avenged, my precious Eldar!
Sancraid Phann Jan 12, 2024 @ 3:39am 
Originally posted by REhorror:
But they don't have the balls to go full Dark Heresy hence all the added Iconoclast where it doesn't fit in the grimdarkness.

For me personally, most of the time the game looks not the grimdark, but grimderp in its «best». And this system of Convictions is not least to blame, being overly stupid, primitive and often contradicting itself. Basically, you are asked to play a stupid bloodthirsty maniac, a stupid bloodthirsty imperial maniac, or a naive idealist who allows everyone to wipe their feet on him. The system is incredibly bad. Greeting an imperial priest with the sign of the aquila is not a “dogmatic” act, it is something completely ordinary. Looting a colony is not necessarily a “heretical” act; Rogue Traders are far from good people and often do not disdain ordinary piracy (it would be a different story if, in addition to looting, there would have been, for example, desecration of shrines).
It’s enough just to remember one of the very first choices in the game. The deck officer, being on his nerves, raises his voice at you. According to the writers, the “imperial” way is to bulge your eyes and demand his execution (thank for not foaming from the mouth in process). If they really wanted to show all the “delights” of life in Imperium, why couldn’t it be, say, options like “punish him weakly,” “punish strongly,” “punish very strongly,” and the officer, if you chose the first option, then began, to consider you too weak and remained unconvinced. And after some time, maybe in some other chapter, it would backfired horribly, when he refuse to carry out your important order, for example, and many will suffer because of it. A simple system with actions and their consequences would look much better than these poor Convictions.
REhorror Jan 12, 2024 @ 3:45am 
Originally posted by Sancraid Phann:
Originally posted by REhorror:
But they don't have the balls to go full Dark Heresy hence all the added Iconoclast where it doesn't fit in the grimdarkness.

For me personally, most of the time the game looks not the grimdark, but grimderp in its «best». And this system of Convictions is not least to blame, being overly stupid, primitive and often contradicting itself. Basically, you are asked to play a stupid bloodthirsty maniac, a stupid bloodthirsty imperial maniac, or a naive idealist who allows everyone to wipe their feet on him. The system is incredibly bad. Greeting an imperial priest with the sign of the aquila is not a “dogmatic” act, it is something completely ordinary. Looting a colony is not necessarily a “heretical” act; Rogue Traders are far from good people and often do not disdain ordinary piracy (it would be a different story if, in addition to looting, there would have been, for example, desecration of shrines).
It’s enough just to remember one of the very first choices in the game. The deck officer, being on his nerves, raises his voice at you. According to the writers, the “imperial” way is to bulge your eyes and demand his execution (thank for not foaming from the mouth in process). If they really wanted to show all the “delights” of life in Imperium, why couldn’t it be, say, options like “punish him weakly,” “punish strongly,” “punish very strongly,” and the officer, if you chose the first option, then began, to consider you too weak and remained unconvinced. And after some time, maybe in some other chapter, it would backfired horribly, when he refuse to carry out your important order, for example, and many will suffer because of it. A simple system with actions and their consequences would look much better than these poor Convictions.
I actually give that guy the shot, he seems suspicious to me, but later in the game, you can punish various characters by lashing instead, kinda weird there's no option of that earlier.

Anyway, just pay attention to whoever write dialogs in response to Yrliet, it's a literal simp.
Act 4 Spoilers I guess but it doesn't matter too much:
https://imgur.com/hEtxONf
This is literally:
Simp 1
Simp 2
[Don't Simp]

In comparison Cassia romance dialogs have more variants.
corisai Jan 12, 2024 @ 6:30am 
Originally posted by Sancraid Phann:
Yes. That’s all about very, very poor writing, and that I can say about the whole game so far.
You're fooled by Eldar propaganda here. Their Seers never able to see the precise future and if they're trying to manipulate them - it all became much harder. So failing here is not uncommon for them.
< >
Showing 61-75 of 99 comments
Per page: 1530 50

Date Posted: Jan 11, 2024 @ 4:09am
Posts: 99