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It is indeed good that Owlcat listens to feedback. :)
He can equip 2 handed weapons without blocking the other slot, paired with dual weapon combat talent and you got a pretty solid front liner, who capable to use 2 handed mele with weapons up to heavy one at the same time....
Also because he always has a melee weapon in hand he can parry with it, if some trash goes melee range... any other character with only a weapon in hand melee range is a guaranteed injury
That is currently all we know from the patch roadmap thread. Nothing concrete as of yet. I just hope said improvements will at least partially be available for the CSM as well.
What?
Dude, they've played their game since day 1 of the beta, this is stuff they're changing now. If you think that playing the damn whole thing from the get go (which, BTW, takes a bunch of time which is best invested fixing it) is more time-efficient than just checking the feedback they're soliciting themselves (there's a report tool in game, for both bugs and suggestions, in case you missed it) I don't really know what to tell you.
Furthermore, the devs often have their own ideas of how things should play out, so they tend to miss bugs and corner cases simply because they've made the game themselves.
Now, thousands or, tens of thousand customers providing feedback? That's way less time consuming and, often, accurate.
They're listening simply because it makes their job easier.