Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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How do I get out of an unwinnable fight?
After leaving footfall in chapter 2 I've been looking for a void fight; they seem to be pretty rare. I finally found an enemy ship, only to be completely outclassed and die in the first round. I'm fighting a "murder class cruiser", which is faster than me so I can't run, and kills me with a single shot. I started playing on grim darkness mode, which I thought meant that if I die I can switch to non-grim mode and keep playing; unfortunately clicking the button to continue just takes me back to the same void fight, which I'm pretty sure is not possible to win.

Is that it? Do I have no choice but to restart my game from the beginning? I've been playing for 60 hours - if I have to redo all of that from the start I think I'll give up and just shelve the game. Can anyone tell me any way to get out of this fight? maybe some 3rd party tool that can edit my save file or something? I'd like to keep playing, but not if I have to do the whole thing over from scratch.
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Showing 1-4 of 4 comments
mayrc May 15 @ 1:58pm 
You choose grim darkness? And then you complain about it?
This mode ist ONLY for those who played the game multiple times and want a challenge.

And you just start with it?
Last edited by mayrc; May 15 @ 1:59pm
Andkat May 15 @ 2:00pm 
If you have warp wave you can cheese virtually any space fight you have the speed to outrun by doing a little hull damage and then just running away in a straight line spamming warpwave onto the enemy on cooldown. Warp wave damage is proportional to the inverse of their current health, so while it'll only nick them initially it'll start chunking them down real quick once they're at half health. The only time this fails is against Eldar/Dark Eldar ships if you lack enough engine upgrades or additional mobility tools (warp jump, overdrive); against the Murder warp wave should be able to just turn them off your trajectory enough that you can outrun them. Helpfully, the enemy AI will often break outright and stop doing anything at all after a certain amount of time spent running away in a straight line.

The boarding party ulti is also good for standoff attrition of a ship that outguns you while fleeing at max speed.


Grim darkness really presupposes prior knowledge especially for the void ship combat (especially in terms of what fights to pick when).
Last edited by Andkat; May 15 @ 2:11pm
spammdc May 15 @ 2:27pm 
GD Mode is best for your 3rd game or after.
You could download ToyBox Mod and use that in battle to tweak your ship, ie heal it.
Big E May 15 @ 5:02pm 
Originally posted by mayrc:
You choose grim darkness? And then you complain about it?
This mode ist ONLY for those who played the game multiple times and want a challenge.

And you just start with it?
Based hardmode enjoyer is the phrase you're looking for. Good stuff OP.
This exact fight ended my first Grimdark run, there is no way to tell that the fight will be high-level enemies of humanity and not scrub tier pirates that comprise the void combat tutorial which the PC just completed not two hours ago.

https://steamcommunity.com/app/2186680/discussions/0/591758265559339266/

Get Toybox, start the fight, kill all enemies.
If you want to keep the competitive spirit of your Grimdark run, do it. Void combats are ridiculously difficulty spikey with NO way for the player to know or mitigate besides meta-game knowledge.
Last edited by Big E; May 15 @ 5:05pm
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