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I don't understand in what world a ruler would be ok with his people trying to murder him. Which is exactly what the Kibellah cult tried to do. And all the reactions to that where lame, the player has the option to tell Kibellah don't do it, but she ignores the player again and does what she wants. We should have an option to ban the cult after that.
In most cases I try to avoid killing people if I can, which is why I reached the end of this questline. I should have beheaded her after she murdered the surgeon.
The vizier is giving Kibellah a final test, to become the new vizier. You choose to accompany her on that final test and suddenly wonder why they attack you? Kibellah doesn't even have a real choice there. If you don't want to be attacked there, don't accompany her.
I would really like to know what you did with Calligos and Chorda in that run.
You may have liked that roleplaying option to go with an attempt on your life, but my character who was already skeptical of the spinners way, was not ok with being attacked by the spinners. The humans e in the expanse with the audacity to attack the rogue trader until that point were heretics. Criminals bowed in respect and you only had a fight with them if you choose to attack/arrest them.
So yes the first spinner and his followers are heretics.
Attempting to murder the Rogue Trader itself should very much give you an option to pretty much wipe the cult out. And it made little sense whatsoever. It seemed more like Owlcats need to have a "final battle" in the story line than anything.
Viseer death, Kibelath first spinner / visier.
Kult changed direction it developed.
Quite fascinated development of the plot. Genestealars, killing of the honorable and decent Kibellahs family...
It all struck me well. I have to laught about stupid childish wroting of BG3 and commons.