Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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Second Season Pass? Tau Companion?
I know the Lex Imperialis (Second Story DLC) focuses on the Adeptus Arbites and that's the last expansion for this season pass but how likely do you think they'll make a second season pass?

Personally I think a story expansion involving a clash between Tau and Imperial Forces could be an interesting DLC Story expansion-imagine helping to settle a disputed border world between the Tau and the Imperial Legion and you as the Rogue Trader can help influence whether it becomes a Tau World, a Tau Colony under Imperial Rule or a completely controlled Imperial planet. Imagine having a Tau companion help you in this story DLC, I feel like it could fit in this setting and it would bring more diverse alien companions in the mix (seeing how we have an eldar and a dark elf in it, is it really out of the question a tau character could join in as well?) What do you guys think?
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Showing 1-15 of 28 comments
Astronimo Sep 24, 2024 @ 11:19am 
No, it will be space cop.
Last edited by Astronimo; Sep 24, 2024 @ 11:21am
zpc Sep 24, 2024 @ 11:26am 
Tau [companion] DLC with a deep story would be an instant buy! :lunar2019shockedpig:
orcbuster Sep 24, 2024 @ 11:32am 
well the tau are effectively located on the opposite end of the galaxy of the koronus sector (which is northwest of the calixis sector) and the great rift.

Its pretty much impossible to find a spot in the galaxy harder for a tau to reach.

https://www.warhammer-community.com/wp-content/uploads/2017/04/galaxy-shadowbox.jpg
Last edited by orcbuster; Sep 24, 2024 @ 11:37am
There is no Spoon Sep 24, 2024 @ 12:03pm 
Originally posted by orcbuster:
well the tau are effectively located on the opposite end of the galaxy of the koronus sector northwest of the calixis sector) and the great rift.

Its pretty much impossible to find a spot in the galaxy harder for a tau to reach.

https://www.warhammer-community.com/wp-content/uploads/2017/04/galaxy-shadowbox.jpg
I was thinking that in the back of my mind, that makes sense. Still I bet they could find a way to incorporate a Tau character in this somewhere.

Or maybe an Ork pirate perhaps? If a drukari can be a recruitable companion, maybe an ork warboss or commando could be recruited too? To do some unsavory acts that the Imperium would view as "beneath them?" Sure the Imperium may not like the idea of a Rogue Trader consorting with orks but if it gets the job done and the Rogue Trader has enough coin, who cares? Could be an interesting plot element
brago90 Sep 24, 2024 @ 12:39pm 
The first two DLCs focus on expanding the content already present in the game.
The first one expands the ship.
The second one looks like it will expand the settlements or at least Dargonus (it deals with the Imperial Tithe and the secrets of the previous Rogue Trader).

I guess the next season pass will focus on xenos and/or heretics.
RedYxa Sep 24, 2024 @ 12:44pm 
Originally posted by There is no Spoon:
Originally posted by orcbuster:
well the tau are effectively located on the opposite end of the galaxy of the koronus sector northwest of the calixis sector) and the great rift.

Its pretty much impossible to find a spot in the galaxy harder for a tau to reach.

https://www.warhammer-community.com/wp-content/uploads/2017/04/galaxy-shadowbox.jpg
I was thinking that in the back of my mind, that makes sense. Still I bet they could find a way to incorporate a Tau character in this somewhere.

Or maybe an Ork pirate perhaps? If a drukari can be a recruitable companion, maybe an ork warboss or commando could be recruited too? To do some unsavory acts that the Imperium would view as "beneath them?" Sure the Imperium may not like the idea of a Rogue Trader consorting with orks but if it gets the job done and the Rogue Trader has enough coin, who cares? Could be an interesting plot element
Orks are fungus first of all. That fungus manifests as 'people' and 'characters'. No RT would willingly infest their ship with this fungus
There is no Spoon Sep 24, 2024 @ 2:15pm 
Originally posted by RedYxa:
Originally posted by There is no Spoon:
I was thinking that in the back of my mind, that makes sense. Still I bet they could find a way to incorporate a Tau character in this somewhere.

Or maybe an Ork pirate perhaps? If a drukari can be a recruitable companion, maybe an ork warboss or commando could be recruited too? To do some unsavory acts that the Imperium would view as "beneath them?" Sure the Imperium may not like the idea of a Rogue Trader consorting with orks but if it gets the job done and the Rogue Trader has enough coin, who cares? Could be an interesting plot element
Orks are fungus first of all. That fungus manifests as 'people' and 'characters'. No RT would willingly infest their ship with this fungus
Doesnt have to "infest" the ship, merely wield it as a weapon against others? ^_^
There is no Spoon Sep 24, 2024 @ 2:37pm 
Originally posted by There is no Spoon:
Originally posted by RedYxa:
Orks are fungus first of all. That fungus manifests as 'people' and 'characters'. No RT would willingly infest their ship with this fungus
Doesnt have to "infest" the ship, merely wield it as a weapon against others? ^_^
Also thats like saying you dont want a nuke on board cuz it could give you radiation poisoning. Yet all Imperial ships have some form of these. The orks have been used as weapons before (Eldar sick them on worlds all the time, indirectly of course) so why cant the Imperium do something similar with orks for hire?
Akashic Librarian Sep 24, 2024 @ 3:16pm 
There are Orks for hire, they're called Freebooterz and there are rules to play as one in the Tabletop game this game is very loosely based on, so an Ork companion is more likely then say a Tau. (For citation purposes the book in question with rules for them is called "Into the Storm" and also features rules for Kroot PCs)

I do like the Tau but as others have said the Koronus Expanse doesn't really have them. As I mentioned above though there could be a good argument for a Kroot companion which could include some Tau equipment or something for fun.
brago90 Sep 24, 2024 @ 3:20pm 
Originally posted by RedYxa:
Originally posted by There is no Spoon:
I was thinking that in the back of my mind, that makes sense. Still I bet they could find a way to incorporate a Tau character in this somewhere.

Or maybe an Ork pirate perhaps? If a drukari can be a recruitable companion, maybe an ork warboss or commando could be recruited too? To do some unsavory acts that the Imperium would view as "beneath them?" Sure the Imperium may not like the idea of a Rogue Trader consorting with orks but if it gets the job done and the Rogue Trader has enough coin, who cares? Could be an interesting plot element
Orks are fungus first of all. That fungus manifests as 'people' and 'characters'. No RT would willingly infest their ship with this fungus

Part of the fun of having an Ork on your ship is having to deal with the entire ecosystem that accompanies it wherever he goes. It will probably be set up in the same way as the Ziggurat in Pathfinder: WotR, as long as you get along with the Ork he'll keep the kids in line and if you get on his nerves you'll have a mutiny and have to spray a powerful fungicide on the entire ship. With luck, the entire ecosystem could be used as an excuse to enable the possibility of hiring ork mercenaries.
There is no Spoon Sep 24, 2024 @ 4:37pm 
Originally posted by brago90:
Originally posted by RedYxa:
Orks are fungus first of all. That fungus manifests as 'people' and 'characters'. No RT would willingly infest their ship with this fungus

Part of the fun of having an Ork on your ship is having to deal with the entire ecosystem that accompanies it wherever he goes. It will probably be set up in the same way as the Ziggurat in Pathfinder: WotR, as long as you get along with the Ork he'll keep the kids in line and if you get on his nerves you'll have a mutiny and have to spray a powerful fungicide on the entire ship. With luck, the entire ecosystem could be used as an excuse to enable the possibility of hiring ork mercenaries.
Plus it adds a new dynamic to "less than savory" characters youd recruit as a Rogue Trader on your journey. Having an Eldar is one thing, theyre mysterious, unpredictable, and have schemes on top of schemes but they are generally against most of the species the Imperium is against and so can at least be trusted to not ally with factions like Chaos but having a Drukari is definitely more seedy and morally ambiguous to the aims of the Imperium. Sure the drukari *could* help you for awhile but you never know if it'll stab you in the back just cuz it feels like it down the line. An Ork Merc would be the same way, yea the Empire would not want to wield an Ork Mercenary in their service but in the service of a wealthy Rogue Trader, an Ork Merc *could* be useful or it could just as likely eat half your crew and beat the ♥♥♥♥♥ out of the other half because it got bored. Its that uncertain unpredictable dynamic that could make more Chaos Aligned Rogue Traders happy with excitement and potential. I dunno about you but that idea has some potential
After Arbites, Orgryn would be good to have, makes more sense than an Ork or Tau.
brago90 Sep 24, 2024 @ 5:25pm 
Originally posted by There is no Spoon:
Originally posted by brago90:

Part of the fun of having an Ork on your ship is having to deal with the entire ecosystem that accompanies it wherever he goes. It will probably be set up in the same way as the Ziggurat in Pathfinder: WotR, as long as you get along with the Ork he'll keep the kids in line and if you get on his nerves you'll have a mutiny and have to spray a powerful fungicide on the entire ship. With luck, the entire ecosystem could be used as an excuse to enable the possibility of hiring ork mercenaries.
Plus it adds a new dynamic to "less than savory" characters youd recruit as a Rogue Trader on your journey. Having an Eldar is one thing, theyre mysterious, unpredictable, and have schemes on top of schemes but they are generally against most of the species the Imperium is against and so can at least be trusted to not ally with factions like Chaos but having a Drukari is definitely more seedy and morally ambiguous to the aims of the Imperium. Sure the drukari *could* help you for awhile but you never know if it'll stab you in the back just cuz it feels like it down the line. An Ork Merc would be the same way, yea the Empire would not want to wield an Ork Mercenary in their service but in the service of a wealthy Rogue Trader, an Ork Merc *could* be useful or it could just as likely eat half your crew and beat the ♥♥♥♥♥ out of the other half because it got bored. Its that uncertain unpredictable dynamic that could make more Chaos Aligned Rogue Traders happy with excitement and potential. I dunno about you but that idea has some potential

I expect to see Orks. They are interesting as allies, as villains, and as weapons manufacturers. Narratively, Orks are the species with which I would most see the Imperium of Mankind reaching a long-term agreement favorable to both parties. You simply have to give them the address of Daemonic worlds and similar places and you have them entertained. They have fun and the Imperium saves resources.
There is no Spoon Sep 24, 2024 @ 5:36pm 
Originally posted by Lord Holland of Wessex:
After Arbites, Orgryn would be good to have, makes more sense than an Ork or Tau.
I actually agree! BUT an Ork merc would add more flavor to the roster especially for Xenos loving Rogue Traders XD
Nightmare Inc Sep 24, 2024 @ 8:52pm 
orgryn companion would be fun
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Date Posted: Sep 24, 2024 @ 11:11am
Posts: 28