Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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Bumbr 2024년 10월 7일 오전 5시 52분
Underworld / Fidelio quest bugged
I have a problem. When I first visited footfall i accidentaly ran to the funeral and disarmed a trap near the entrance to the crematorium withou talking to anybody except the first mate at the entrance to the area.
It's my second playthrough and I didn't want to do that quest at the time, so I went on my way through the story. Now I'm back from Janus and none of the named charaters at the funeral are interactable. There is a point of interest on the crematorium door, but if interacted with it just darkens the screen and teleports me back to the funeral.

Is there a way to reset the quest, or the area to start from the begining again through toybox?
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elbentzo 2024년 10월 7일 오후 12시 18분 
I don't think it's bugged, I think it's intended. Some quests change if you do them in different acts or even in different parts of the same act (for example, in act 1 you have 3 planets to visist -- the station where you find Cassia, the prison colony and Rykad Minoris where the rebellion takes place, and each one of those quests has several different versions depending on the order you do them in). I know for a fact that there is a flag that drops when you fix your flagship and leave Footfall for the first time, and many quests change or even become unavailable after that. I believe Fidelio is one of those -- you simply waited too long and the funeral is over (or the inheritence was already looted by one of the relatives/friends).
Bumbr 2024년 10월 9일 오전 11시 45분 
I din't think this is intended/ All the characters are there, just not interactable, I can still inspect poisoned amasec and interact with generic guests. It still promts me to inspect the crematorium entrance, but dont teleport me to the new location as it's supposed to.

I noticed that I don't even have a quest record for Underworld.
Sin 2024년 10월 9일 오전 11시 53분 
I can't help you here, sorry, but I would recommend you make this into a proper ingame bug report (alt+b when you are in the location, after interacting with the assumed broken pieces of the area).
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