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3) Mouse cursor is lagging every few seconds, strange clicking sounds from headphones or on records from the microphone.
It's an old Unity engine bug with some peripherals, that persists through all our games.
Can be fixed by searching and deleting the file called Rewired_DirectInput.dll from the game directory.
The bug seems to manifest itself in many ways. Find the offending file in game dir/wh40krt_data/plugins/x86_64
If you didn't update your BIOS in a while, it wouldn't hurt to do so, the usb bug was solved I think about a year ago.
Otherwise if you are running any SoC undervolt/manual setting, it might be wise to revise that and stability test it.
details/specials: i've multiple audio devices: Creative SB AE-5, HyperX Cloud Stinger 2 Wireless USB headset, and several displays (nVidia HD audio); my onboard audio is deactivated from UEFI.
contrary to my also numerous HIDs (3 mice, 2 keyboards), which are connected through either my monitor's USB 3 (!) hub or wireless Logitech Unify dongle (USB 3 as well), my headset's USB dongle is connected to a USB 2 (!) port.
So, maybe it's the USB version, maybe the multiple devices, maybe that old Unity bug...
tbh I don't really care, and I won't waste my time finding out.
This issue's been well known and unfixed for a whole year now.
Also, I'm not quite happy having software installed, which obviously takes direct control over my PC's power management anyway.
refund
My issue seems to occur often after a NVIDIA driver update.
In the past there was a thread here that talked about issues with headphones and the game, you might want to do a search and see if one of their fixes can help you out.
Good Luck
As far as I know the game doesn't have any direct control over CPU behaviour apart from what the windows scheduler gives it. Unless Intel in the management software specifically made a tweak for this game or the unity engine as a whole.
If the game stresses the system on chip in any way, through memory usage or plain core usage, it might cause the SoC to start crapping out if it cannot handle it all at once -- which could be explained by insufficient SoC voltage, a firmware bug or hardware degradation.
It could be a software bug too, don't get me wrong, but my suggestion was to take care of the potentially easiest issues first, especially considering I am shooting in the dark -- no logs, no anything.
Refund or no, I would take some time to stress test your CPU with Prime95, especially the SoC stress test. If that causes the usb devices to toggle on and off, or the system plain crashes, you may have a potential hardware issue on your hands (though it's also possible that the SoC is just not feed enough juice because of whatever settings you have for it in bios).
Thanks, it's probably easy to fix anyway... I'm just kinda fed up fixing stuff I payed for myself.
Appreciated, but no, if i had any hardware issues i'd probably have noticed in some other games, too. And though not high-end, my i5-13600K with 32G RAM and RTX 3080 should be way enough for any CRPG whatsoever.
fine, I'll give it another shot...
Yeah this fixes it for me. Weird that it started mid way through a playthrough. Glad it's sorted though thanks a lot!
Anyway, glad it's fixed for you.