Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

View Stats:
Parallaxe Jul 8, 2024 @ 10:07am
I just realized....
Hello.

I just realized that we are actually playing an Inquisitor. A group of odd companions and uncovering heretical cults and xeno corruption while pretending to be some posh Rogue Trader.

It all makes sense now.
< >
Showing 1-15 of 63 comments
Voodoo Jul 8, 2024 @ 11:07am 
I mean, it is improbably large number of problems happening all at once on a dynasty who cant afford more than 2 combat ready voidships despite having 5 colonies and their captain have a crippling fear of using a vox.
Last edited by Voodoo; Jul 8, 2024 @ 11:08am
Ammo Donkey Jul 8, 2024 @ 11:32am 
Odd companions, uncovering heretical cults and dealing with xeno corruption are literally all in the job description of being a Rogue Trader, though. The one thing we do not have is the seal of the Inquisition, as a certain NPC keeps reminding us when he bosses us around.
Datau Jul 9, 2024 @ 6:41am 
To be fair, 90% of the stuff that happens in this game should be way below your notice.

A "typical" Rogue Trader would probably concern himself only with managing his own planets, establishing profitable trade routes, keeping a steady balance between the noble houses within his kingdom, handling delicate relations with his allies and his rivals, etc.

There is also the matter of hobbies. A Rogue Trader might find burning heretics to be his favourite pastime, while another might deem treasure hunting to be worthy of his attention. No Rogue Trader is expected to do everything by himself, though.
Ammo Donkey Jul 9, 2024 @ 6:54am 
Originally posted by Datau:
To be fair, 90% of the stuff that happens in this game should be way below your notice.

A "typical" Rogue Trader would probably concern himself only with managing his own planets, establishing profitable trade routes, keeping a steady balance between the noble houses within his kingdom, handling delicate relations with his allies and his rivals, etc.

There is also the matter of hobbies. A Rogue Trader might find burning heretics to be his favourite pastime, while another might deem treasure hunting to be worthy of his attention. No Rogue Trader is expected to do everything by himself, though.

I've got to disagree there? A typical Rogue Trader should be EXPLORING, not sitting on their ass. That's what the warrant of trade is for. Finding new ways to generate a profit outside the borders of the Imperium, not sit around and organize stuff inside the borders. That's a job for a governor, not a Rogue Trader!
stax Jul 9, 2024 @ 6:56am 
Originally posted by Gak:
Originally posted by Datau:
To be fair, 90% of the stuff that happens in this game should be way below your notice.

A "typical" Rogue Trader would probably concern himself only with managing his own planets, establishing profitable trade routes, keeping a steady balance between the noble houses within his kingdom, handling delicate relations with his allies and his rivals, etc.

There is also the matter of hobbies. A Rogue Trader might find burning heretics to be his favourite pastime, while another might deem treasure hunting to be worthy of his attention. No Rogue Trader is expected to do everything by himself, though.

I've got to disagree there? A typical Rogue Trader should be EXPLORING, not sitting on their ass.

I think what he meant is that a typical rogue trader should be exploring new planets in a sector, not new closets in a building.
Ammo Donkey Jul 9, 2024 @ 7:05am 
Originally posted by stax:
I think what he meant is that a typical rogue trader should be exploring new planets in a sector, not new closets in a building.

Yeah, but who's gonna stop them?
Voodoo Jul 9, 2024 @ 7:06am 
Originally posted by Gak:
Originally posted by stax:
I think what he meant is that a typical rogue trader should be exploring new planets in a sector, not new closets in a building.

Yeah, but who's gonna stop them?
yer random hive scum with an autocannon?
Parallaxe Jul 9, 2024 @ 7:09am 
Hello.

If we are honest the whole concept of the Rogue Trader is silly in reality.

You OWN several planets with potential billions of people. You running around with a handful of people to adventure through dangerous areas is just insane. You are too important than to risk your life and too powerful to dirty your hands at all.

You should have armies and fleets of ships. But of course then it would not be a fun romp through the sewers of human existance...
Ammo Donkey Jul 9, 2024 @ 7:16am 
Originally posted by Voodoo:
yer random hive scum with an autocannon?

They can try, sure. But that's where the cookie cast of characters in the Rogue Trader's orbit comes in.
Voodoo Jul 9, 2024 @ 7:21am 
Originally posted by Parallaxe:
Hello.

If we are honest the whole concept of the Rogue Trader is silly in reality.

You OWN several planets with potential billions of people. You running around with a handful of people to adventure through dangerous areas is just insane. You are too important than to risk your life and too powerful to dirty your hands at all.

You should have armies and fleets of ships. But of course then it would not be a fun romp through the sewers of human existance...
Well to put in perspective, von valancius is one of if not most succesful rogue trader dynasties before you even arrive.

Most rogue trader have hand me down frigate which navy got rid off because its haunted and piece of paper saying they are allowed to operate outside of empire.

They have to beg and to even equip their crew with lasguns.
Ammo Donkey Jul 9, 2024 @ 7:22am 
Originally posted by Parallaxe:
Hello.

If we are honest the whole concept of the Rogue Trader is silly in reality.

You OWN several planets with potential billions of people. You running around with a handful of people to adventure through dangerous areas is just insane. You are too important than to risk your life and too powerful to dirty your hands at all.

You should have armies and fleets of ships. But of course then it would not be a fun romp through the sewers of human existance...

You have to understand that it all works on 40k logic. You know. That universe where all the officers constantly take off their bulletproof helmets while on the battlefield. Where "drive me closer, I want to hit them with my sword" is a sound tactical decision. Where red ork vehicles are inherently faster than those that aren't red.

Plus, on the more reasonable end, the Warrant of Trade only affects the Rogue Trader themselves. So if they don't want to hit constant roadblocks, they need to be directly involved in whatever shenanigans their dynasty gets up to. Or someone is gonna whisper about heresy and everything goes up in promethium. And faster-than-light communications are... tricksy, at best. So just sitting on your homeworld isn't gonna work for long to begin with.
Voodoo Jul 9, 2024 @ 7:24am 
Originally posted by Gak:
Originally posted by Voodoo:
yer random hive scum with an autocannon?

They can try, sure. But that's where the cookie cast of characters in the Rogue Trader's orbit comes in.
Which ones, nobody in 40k can outrun a bullet, youre also bringing 5 jokesters from which realistically maybe 2 are proper combat specialists.
Ammo Donkey Jul 9, 2024 @ 7:30am 
Originally posted by Voodoo:
Which ones, nobody in 40k can outrun a bullet, youre also bringing 5 jokesters from which realistically maybe 2 are proper combat specialists.

They have xenomesh clothing and refractor fields. The bullet isn't even going to touch them. And then the hivescum that attacked them gets their entire hab block levelled by the enforcers, assuming they get away with their life to begin with.

Can you kill Rogue Traders with crafty ambushes? Yeah, obviously, that's how the entire game happens. And in the dark future of the 41st millenium, people constantly die in pointless ways. But Rogue Traders are about as safe as anyone in that universe can ever be, no matter where they are.
Voodoo Jul 9, 2024 @ 7:36am 
Originally posted by Gak:
Originally posted by Voodoo:
Which ones, nobody in 40k can outrun a bullet, youre also bringing 5 jokesters from which realistically maybe 2 are proper combat specialists.

They have xenomesh clothing and refractor fields. The bullet isn't even going to touch them. And then the hivescum that attacked them gets their entire hab block levelled by the enforcers, assuming they get away with their life to begin with.

Can you kill Rogue Traders with crafty ambushes? Yeah, obviously, that's how the entire game happens. And in the dark future of the 41st millenium, people constantly die in pointless ways. But Rogue Traders are about as safe as anyone in that universe can ever be, no matter where they are.
Who, your rogue trader possesses no such device, these are pieces which not even high ranking might have access to and xenomesh is paper against any weaponry more destructive than lasgun.
Ash Jul 9, 2024 @ 7:39am 
Originally posted by Voodoo:
Which ones, nobody in 40k can outrun a bullet, youre also bringing 5 jokesters from which realistically maybe 2 are proper combat specialists.
Outrun? Maybe not. Dodge? Plenty of people and not exactly people. Block with armour/refractor field/warp shenanigans/etc? Shedload of people and not exactly people. Just tough bullet out, spit and move on? Hell, that's practically requirement for ANY guardsmen.
Last edited by Ash; Jul 9, 2024 @ 7:44am
< >
Showing 1-15 of 63 comments
Per page: 1530 50

Date Posted: Jul 8, 2024 @ 10:07am
Posts: 63