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Secondly, he can be controlled to some extent. It will not be possible to prevent daily massacres on the ship, but, again, unlike Yrliet, he actualy listens to you.
Thirdly, he is a great fighter.
Fourthly, he is a companion, which means content comes with him.
Is there a chance to get rid of him at a later time after your fight at the arena and after the confrontation at the den? I simply felt that killing him there was a far too mercyful death for him
As others said, you can hand him over to Heinrix, who will, by his own words, interrogate Drukhari with extreme prejudice. The possibility is there up to the last story mission.
Also you can choose to give Marazhai to the Slaanesh daemonettes in the event which will start after you first warp jump while having Marazhai in the party . Lorewise this is far worse than a forced date with an Inquisitorial interrogator, even if said Interrogator is also a Biomancer.
Alternatively, I've heard you can give him up to the Mandrakes just before using the Webway gate. Apparently it's a heretical choice, I didn't get the option when my dogmatic character tried it.
I just escaped through the webway and I'm about to give him to the Slaanesh. Giving him to the Mandrakes seems to be the best option tough, robing him of hope just as he was about to escape. Sacrificing him to Chaos is a bit more difficult if you keep Yrliet around because she will protest it but I don't know if it has any flags attached to her
If it is a heretical option, it will eventually cause her (as well as Argenta, Ulfar, and Heinrix) to leave you. Those companions will not stay with you if your heretical level is too high.
Spoilers just in case, but really unnecessary. That much should be obvious to anyone.