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It's not even close to BG2 tho. Most games arent except for maybe the Souls series in the freedom, love, and care departments.
1- Rogue Trader - don't know why, i'm not even a big warhammer fan but i think is the classes and combat system that in unlike other CRPG's.
2 - Shadowrun trilogy - with Dragonfall being my favourite of the 3.
3- BG3;
4- Wasteland 2 and 3
5- Expeditions Conquistador, i don't like Vikings and Rome was so-so.
6- Divinity OS 1.
I also am into military strategy games as i love military history.
But i am still missing a lot. I am yet to play: Pillars 1-2, Solasta, both Pathfinders.
I absolutely don't enjoy Divinity OS 2 combat system and can't play it.
About BG1 and 2 and Fallout 1 and 2 i can't play them, they look so old and clunky.
I'm sure they were great but i can't play games older than 2000 as i was born in 1993 and began to play in the 2000.
I understand everyone has their own barrier of entry for old games, but the enhanced editions of BG1 and 2 are very comfortable to play, and Fallout 1 and 2 come from a relatively "modern" era where the interface made huge strides away from the genuine clunkiness of DOS games.
But if you absolutely cannot stand them, give Underrail a try - in my opinion, it's the best CRPG since Fallout 2, and it captures that post-apocalyptic feeling perfectly.
2nd Underrail.
Very good.
-The characters are good.
-The dialogue is good, if perhaps a bit verbose at times. A fair amount of the skill/dialogue checks seem unreasonably high, especially considering the large number of stats.
-The world building is good.
-Fun power fantasy.
-Combat is average.
-Combat AI is dumb as a bag of rocks.
-Most of the classes, perks, abilities and such - I do not care for at all. I personally do not like all the abstract buffs and modifiers and conditional applications of this or that.
-The weapons aren't balanced very well. Many of them seems to be nearly worthless.
-The ability descriptors not auto calculating their formulas and telling you exactly what they do for the selected character is tedious and was a bizarrely poor decision.
-I like the ship combat, but the navigation gets a bit tedious with the encounters.
-The character leveling UI is a mess, it would be nice to be able to filter out unavailable and already selected options so the list isn't so long.
-Fair bit of bugs and other oddities. Patches have helped quite a bit, though.
Overall I enjoy the game and would recommend it to anyone who likes the genre, but it would have greatly benefited from more time and polish instead of being rushed out on the stage in a disheveled and unprepared state. When I look at Rogue Trader and compare it to Kingmaker and Wrath of the Righteous, if I didn't know I would have thought Rogue Trader was their first game, not their 3rd. It has a weird duality of half of the game experience being excellent, while the other half is.. less so.
It's made me more interested in Warhammer 40k, which I always wanted to learn more about, so it's helped me with that.
While BG3 is miles ahead in production value, voice acting, and overall immersion, the way RT lets players 'LIVE' in the 40k universe is damn good. This is why I rate it so high as I tend to rate based on a narrative point of view versus technical.
If we get into the technical side of things, the game is average at best. Skill tree bloat, weapon balance, Act 3 alone, and a few other issues would make it fall further down the list if I calculated that into it. But in my mind, story and immersion are king in RPGs, computer-based or otherwise, and this title does that exceptionally well.
While I would never put this title in a 'best game of all time' list, I can definitely give it a full recommend if you like solid story, 40k, or sci-fi in general.
My top 10 CRPG list follows:
Icewind Dale 2
Baldur's Gate 1
Baldur's Gate 3
Rogue Trader
Neverwinter Nights(not the 'traditional' CRPG style but I lost large portions of my 20s to this)
Shadow Run Trilogy (Returns, Dragonfall, Hong Kong)
Fallout Tactics
Arcanum