Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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DR34MC4T58 Mar 5, 2024 @ 1:42pm
!SPOILERS! [Argenta after Act III]
I did not take Argenta for my forced-triped to Commorragh - I am already going through Act IV and I have no plan whatsoever to going through that Drukhari Hell again, yet I have read that Argenta comes clean only in Commorragh - does it still work like that after patch or is there a chance to solve mystery of our predecessor death otherwise?:spacehamster:
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Enola Gay Mar 7, 2024 @ 7:33pm 
actually kind of pointless. as aside from 1 line of dialogue your companions never bring this up again after she confesses. you can't use it against argenta when confronting her about betrayal.

it makes no difference in game if she confesses or doesn't because none of the npc's will ever talk about or even acknowledge it outside of that moment outside the arena.

What a giant missed opportunity.

On a side note I found it funny when you first meet her in game, the wall she blows her way out of is directly from your future personal quarters would be on the map. Weird how most of us didn't notice that in hindsight.
Greyduke Mar 8, 2024 @ 9:40pm 
This one was a huge mistake they made for me. I didn't bring Argenta for Commorragh as well and was locked out of a VERY important piece of information about the story.

For a game that considers a lot of the decisions you make, not giving us options to finally know what happened to Theodora after Act 3 and not let us properly confront Argenta (and execute her if we want) afterwards is very bad.

Games Workshop probably decided on this plot armor, just like they did against Argenta romance, I don't know.
Last edited by Greyduke; Mar 8, 2024 @ 9:48pm
NerdExtrodinare Mar 8, 2024 @ 10:37pm 
Originally posted by Greyduke:
This one was a huge mistake they made for me. I didn't bring Argenta for Commorragh as well and was locked out of a VERY important piece of information about the story.

For a game that considers a lot of the decisions you make, not giving us options to finally know what happened to Theodora after Act 3 and not let us properly confront Argenta (and execute her if we want) afterwards is very bad.

Games Workshop probably decided on this plot armor, just like they did against Argenta romance, I don't know.
Eh, I doubt it's GW's fault in that far of minutia. Owlcat has a history of making... Questionable decisions at times.
jonoliveira12 Mar 9, 2024 @ 1:00am 
She is a space nun, that saw some heresy, and immediately blasted it.

There is nothing to guilt trip her over, she achieved her purpose. If you forgive her, it no longer matters, since all she is really sad about, is that she had to kill Mort, and his kid is now an orphan.

There is no nuance, no conscience to guilt upon later, no hopes nor hesitations to Argenta.
Argenta does what one would expect a Sister to do. She is very much an icon of what your typical Sororitas is, and how they think and act.

You are going to miss dialogue and Lore, with every choice you make. That increases replayability.
It also is the whole purpose of allowing the player to make choices. It has the consequences of allowing some parts of the story, while blocking others off.
DR34MC4T58 Mar 9, 2024 @ 11:11am 
Originally posted by jonoliveira12:
You are going to miss dialogue and Lore, with every choice you make. That increases replayability.
It also is the whole purpose of allowing the player to make choices. It has the consequences of allowing some parts of the story, while blocking others off.


Yes, I thought about it as well, it is some explanation why the confession does not happen (but may happen if you replay the game with some changes).
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Date Posted: Mar 5, 2024 @ 1:42pm
Posts: 5