Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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Servo Skulls
I seem to have 4 separate servo skulls of different types following me, overlapping with each other and saying random things at the same time. Is this supposed to happen...?

They all occupy the same space when at rest, so I assume I am supposed to have just 1. It looks kind of janky and is distracting.
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Showing 1-3 of 3 comments
No. You need even more praise. Your grace is only rivaled by the emperor himself


And orks


Seriously , I think the descriptions says you can only have one active any time. It's probably a glitch. The game as annoying it can be tend to unequipped them when I go back to the void ship
Taifun_Vash Mar 4, 2024 @ 11:52pm 
Had this before the last patch, especially on Footfall and Janus, since the patch I have one permanently following me now, that sometimes even blocks a field while in battle.
So yes that isn't wanted, when it will be corrected and what priority it has, is a different question.
I've personally got two. I've had them since I initially tried to equip the herald.

I installed toybox and tried removing one or both so as to reset them and couldn't find the proper definition for it. Moreover, while a servo skull entry is available for all entities, it can't be killed or altered in any way. I can only assume that either whatever is causing the duplication of pets is deeper or the definition(s) that control pets are just named something really odd.

Originally posted by SuperBritishQuokka:
and orkz

ORKZ IZ NOT GRACEFUL! YOO'Z FINKIN' UV DEM FANSEE PANZEE ELFDAR GITZ!

ORKZ IZ DA BEST! AN DEY'Z DA BEST CUZ DEY'Z DA BEST!
Last edited by Commisar Jon Fuklaw; Mar 5, 2024 @ 12:15am
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Date Posted: Mar 4, 2024 @ 12:14pm
Posts: 3