Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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Chief Mar 6, 2024 @ 3:24am
Kill Marazhai *Spoiler can be happen*
I always have characters in games that I like more and others less. In rouge trader it's harder for me because everyone is unique in some way. I have forgiven many mistakes in order to keep them all. For one character I decided against it, even though it might have less content as a result.

I can't say whether this decision was a good one, but it concerns me. He actually only ever brought bad things about my dynasty and the Rouge Trader himself. To be honest, I also find him out of place as a companion. I would have preferred an orc or something. I hope I don't miss too much without him.

I killed him right in the arena. My other companions also made big mistakes but I could forgive that. I could only give this bastard death!

So I can't understand why he was written as a companion. Nobody wants to have anything to do with someone like that after everything that happened :)

If anyone knows what I'm missing without him, please let me know!
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Showing 1-15 of 31 comments
Chaotic Entropy Mar 6, 2024 @ 3:31am 
Well... you're missing a companion, but one that is clearly intended for a very different playthrough to yours. He doesn't really make sense for anyone other than a heretic.
jonoliveira12 Mar 6, 2024 @ 3:39am 
Marazhai is just a miserable pile of crap. He is hateful and cruel to teh extreme, even betrays his family to save himself.

No way am I ever letting him live.
No raiders or slavers in my pious corner of the galaxy!
mhsiea Mar 6, 2024 @ 7:19am 
I've done both a Dogmatic/Iconoclast and a Heretic run. It makes sense to keep him if you are playing as a heretic. He does open up some new quests.
Taifun_Vash Mar 6, 2024 @ 7:27am 
The only reason for a heretic to get him, is the first jump with him onboard, after that he is dead and you get a nice psyker ability without being a psyker and some heretical points, Icono, or even dogmatic you can wring him a bit and off him later on, other than that he is fun to play.
juk54 Mar 6, 2024 @ 7:44am 
Originally posted by Chief:
I

So I can't understand why he was written as a companion. Nobody wants to have anything to do with someone like that after everything that happened :)

If anyone knows what I'm missing without him, please let me know!

Sarevhok or how was the name in Baldurs Gate?

Marazhai is this "ally with your enemy" thing, but they gave it a twist by taking a guy who is evil in the meaning of the word, so even if you recruit him it will always be a determined and temporary alliance. For a "little" egomanic Iconoclast a personal Drukhari assassin at his disposal seems perfect to satisfy his hybris and is also a warning to everyone in the Expanse not to cross House Valancius.

I had the same feelings about him like you and many others, but I like him on the other hand because - simply said - this game finally has Dark Elves who are Dark Elves and not pseudo -tragic anti heroes. Especially if you compare him to Yrliet he personally embodies the Drukhari´s self - image as the true descendants of the old Aeldari.

On the "technical" side, he can be extremely useful , another reason to hate him. Plus, his final Mission is a really cool payback fight.

As Drukhari are said to hate Chaos in the lore, it is maybe unlucky that he fits so well to heretic characters, but i did not play heretic for now so i can´t tell.
mhsiea Mar 6, 2024 @ 9:07am 
Originally posted by mhsiea:
I've done both a Dogmatic/Iconoclast and a Heretic run. It makes sense to keep him if you are playing as a heretic. He does open up some new quests.


Originally posted by Taifun_Vash:
The only reason for a heretic to get him, is the first jump with him onboard, after that he is dead and you get a nice psyker ability without being a psyker and some heretical points, Icono, or even dogmatic you can wring him a bit and off him later on, other than that he is fun to play.
It's your choice as to whether he's dead or not.
Taifun_Vash Mar 6, 2024 @ 11:39am 
Originally posted by mhsiea:
Originally posted by mhsiea:
I've done both a Dogmatic/Iconoclast and a Heretic run. It makes sense to keep him if you are playing as a heretic. He does open up some new quests.


Originally posted by Taifun_Vash:
The only reason for a heretic to get him, is the first jump with him onboard, after that he is dead and you get a nice psyker ability without being a psyker and some heretical points, Icono, or even dogmatic you can wring him a bit and off him later on, other than that he is fun to play.
It's your choice as to whether he's dead or not.
The whole game is about your choices. I just said it for a clean heretical run, which would aim for zealot he would end up dead as you need every point you can get. But you can keep him in any run.
And for the story it would make little sense to keep him as a heretic, as you would directly offend Slaanesh, while aiming to become a champion of chaos undivided, again if you go down that path.
Last edited by Taifun_Vash; Mar 6, 2024 @ 11:59am
May XD Mar 6, 2024 @ 12:36pm 
He's extremely hot, and I love his VA. Best companion in any Owlcat game as far as I'm concerned

I love evil characters, and I'm so happy to finally be catered to
Return To Monke Mar 6, 2024 @ 11:10pm 
Part of the fun of the Drukhari is the constant back-stabbing and plots within plots, and the satirical possibilities in playing out their stories. They are not just Slaanesh hedonist clones and sadists. If with the Aeldari, their hubris leads to tragedy or learning moments (for the reader), the Drukhari are so over the top that whatever happens to them is just funny, lol

The Dark Eldar series, Path of the Renegade, Path of the Incubus, and Path of the Archon are masterpieces of fiction, I highly recommend

As for Marazhai, I keep him around, because through my own choice of never making warp routes safer because I want to save navigator points, I have already criminally negligently massacred thousands of deck crew and officers to warp incursions.
Last edited by Return To Monke; Mar 6, 2024 @ 11:21pm
Return To Monke Mar 6, 2024 @ 11:24pm 
Plus, Marazhai is ♥♥♥♥♥♥♥ funny! You go through hoops just to get his favourite equipment, a Neural Agonizer you can't even use in battle, because it is too "exquisite" to use in war and so should only be used for leisure. He asks if you want to taste it, you tell him to use it on himself, and he does! Right in front of you! LMAO that's great

He has armor that is attached directly to his body via hooks? Why yes, "right into the nerve centers" LOLOLOL
Enola Gay Mar 7, 2024 @ 7:26pm 
Originally posted by jonoliveira12:
Marazhai is just a miserable pile of crap. He is hateful and cruel to teh extreme, even betrays his family to save himself.

No way am I ever letting him live.
No raiders or slavers in my pious corner of the galaxy!

That's incredibly ironic since the imperium is built off of slavery. Are you going to purge every loyal imperialist that supports slavery as well? Every single one of your colonies uses slave labour.
szklanap8 Mar 8, 2024 @ 1:39am 
You can leave him to certain lady, belive me his fate will be worse than death.
jonoliveira12 Mar 8, 2024 @ 2:07am 
Originally posted by Enola Gay:
Originally posted by jonoliveira12:
Marazhai is just a miserable pile of crap. He is hateful and cruel to teh extreme, even betrays his family to save himself.

No way am I ever letting him live.
No raiders or slavers in my pious corner of the galaxy!

That's incredibly ironic since the imperium is built off of slavery. Are you going to purge every loyal imperialist that supports slavery as well? Every single one of your colonies uses slave labour.
None of my colonies used slave labour, at most there was penal slavery in the servitor system and on Vheabos, but for everything else, it was mostly Feudalism.

Unless you mean that we are all slaves to teh God Emperor, in which case then yes, I was the first amongst the slaves.

There is also a huge difference between slave labour, and slave blood sports, or torture for the sake of torture.
Originally posted by jonoliveira12:
None of my colonies used slave labour, at most there was penal slavery in the servitor system and on Vheabos, but for everything else, it was mostly Feudalism.
So... slave labor then. It's 40k - no amount of mental gymnastics will change the setting.
jonoliveira12 Mar 8, 2024 @ 5:18am 
Originally posted by Commisar Jon Fuklaw:
Originally posted by jonoliveira12:
None of my colonies used slave labour, at most there was penal slavery in the servitor system and on Vheabos, but for everything else, it was mostly Feudalism.
So... slave labor then. It's 40k - no amount of mental gymnastics will change the setting.
Not captive slave labour, however.
Only criminals.

It is still Slavery, however, but then again, so is conscription.
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Date Posted: Mar 6, 2024 @ 3:24am
Posts: 31