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You get minor changes in the tutorial and a few moments where you declare yourself a servant of chaos while standing next to a Sister of Battle and an Inquisitor Acolythe without consequences.
It looks like you will be able to craft a weapon somewhere during your playthrough, though I do not know when and it seems to be a sword.
From my previous good guy playthrough:
You would be able to recruit 2 NPCs late into the game (just before going to chapter 5), given that even Ulfar had barely any interaction with what was going on during act 4 I'd say they are nothing but walking statistics and therefor probably not worth it.
People are still saying that the heretic line of quests has a lot of bugs come late game, I have not played far enough to confirm that.
Hum yes , i saw a lot of people say the run is bug , but some of the messages was 2.3 monthes ago. maybe with the bugfix no more bug ?
But its true its bad if we dont have change ....
Argenta will bend for the chaos god ? I saw everywhere she will leave ? Heinrix i know i can do that if i play with female character
he was saying he THOUGHT she would because there were no consequences for his doing until chapter 4.
Heinrix, Argenta and Yrilet will leave your party when you go full heretic. It just takes till chapter 4.
From Mechanics standpoint game gives you some nice chaos procs( unique upgrades, boss skips, special items etc) so its nice, oh and momentum on each psychic phenomena and perils of warp is fun.
For Chaos run I went with Warrior Fire Psyker once you get the fun sword game gets more bonkers than full buffed Cassia. (But you need rank 5 in Heretic which is a bit hard to get)