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I'm not a big fan of people who think 40k should only be strategy and war games, but gods only know I think that the games they get should be good, you know?
Hell, if they manage to make a Total War 40k game I might even try it.
While it may happen, a lot of people hope to get it and that would be a pretty easy cash printer imho, I wouldn't say TWW3 is currently "successful", they are currently trying to make amends for the last 2 DLCs that had them reviewbombed to the point the pushed back the next DLC to almost double the content of the last one.
Their community is upside down and they lost the trust of a big chunk of their fanbase with those DLCs, communication around TWW3, their canceled game (Hyena), Pharaoh's failure and communication around it.
Imho they have to gain trust of their community and it could happen in two ways (aside for not making mistake in the future with TWW3):
- a safe bet with the next Total War Medieval: a lot of people are waiting their next one and they already have the fanbase on it
- try their luck with W40K: it would be a hit or miss, if it hits they'll print money like madmen, if they miss that could be CA doom.
40k itself is a big enough title that even if a Total War game was made for the genre turned out to be mediocre, the fanbase would be swarming for it regardless.
It's GWs flagship title; anything 40k and you'll see 100% us fans will devour it regardless, because we're desperate for 40k content.
I would—I played the sh*t out of Eternal Crusade despite that being a major scam where hundreds of dollars of pre-order content was never, ever brought into the game which wasn't even close to the vision they had promised — a hybrid pvp-focused MMO with PVE elements stylised after Planetside and Borderlands with the mechanical value of Space Marine gameplay, complete with character customisation and a levelling system drawn from classic MMO games.
We got a generic lobby shooter with a 40k paintjob over it. That game DESERVED to be shut down, despite that, it didn't stop a lot of us from playing it until we realised the Devs literally didn't care for the game at all/it became obvious they had no plans for the game's longevity (updates were scarce if next to non-existent).
Honestly do Steam crybabies even listen to themselves?
I have no idea what game you are playing, but I have commanded armies several times in game, made decisions of where to send troops.
If you are unhappy an rpg is not a strategy game, then perhaps you should go play one of the many warhammer strategy games. because quite frankly you look very foolish making this complaint that the game isn't the type of game you wanted, but you bought it anyway instead of seeing what type of game it was first.
GW doesn't want to release computer strategy games. They take away from their bread and butter which is selling miniatures for real life strategy games.
Explain Warhammer: Total War 1, 2 and 3.
Creative Assembly single-handedly convinced them to bring back The Old World (Fantasy) to Tabletop because of their success, lol.
It doesn't detract from the Tabletop, it encourages it.
So we had a 100% surcharge.
The content brought more bugs and you couldn't complete it for one race brought by it.
It wasn't even compareable with content of the Chaos Dwarf DLC.
And then the boss made some derogative comments about the customers, when there were complains, or atleast it could be construed like that.
Warhammer Fantasy isn't their primary revenue source (40k is) and half way through the release cycle they blew up the fantasy universe so they could copyright it more effectively.
I'll flip the question. WTW was a massive success, why haven't they announced 40K Total War?
Because they aren't done with WH:TW3. Lol. That was a no-brainer.
That's actually what we have with most 40k game. Now Rogue Trader does complete the mix with an absolute gem of an RPG, in a deep universe, without feeling out of bounds. A great accomplishment !