Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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Enola Gay Jan 24, 2024 @ 3:16pm
The halo device
I got curious and looked up info on it. It states that the device will refuse to bond with chaos worshippers, possessed or psykers.

I am curious if the lore community would know if this is canon? Or if it's an oversight by game design that my heretic psyker was able to use and bond with this device?
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Showing 1-15 of 19 comments
REhorror Jan 24, 2024 @ 4:42pm 
It's probably lore oversight.

Just like how Argenta doesn't BLAM you every times you put on a Heretic equipment.
Enola Gay Jan 24, 2024 @ 4:44pm 
Originally posted by REhorror:
It's probably lore oversight.

Just like how Argenta doesn't BLAM you every times you put on a Heretic equipment.

quite a few times she has told me how close she is to shooting me, to the point i don't bring her along anymore
REhorror Jan 24, 2024 @ 4:48pm 
Originally posted by Enola Gay:
Originally posted by REhorror:
It's probably lore oversight.

Just like how Argenta doesn't BLAM you every times you put on a Heretic equipment.

quite a few times she has told me how close she is to shooting me, to the point i don't bring her along anymore
Really? That's nice I guess.
But still, she should have shot, it makes no sense, this is her feeling for you affecting her job.

EDIT: There should be a cool sidequest in Act 4 where the Dogmatic companions stage a coup to retake the ship against Heretic RT and you are forced to kill them IMO or capture and brainwash them, make the Heretic consequences bigger.
Last edited by REhorror; Jan 24, 2024 @ 4:50pm
jonoliveira12 Jan 24, 2024 @ 8:32pm 
It is probably to not block it off from the player, if playing heretic or a psyker.
The Halo Device is a very unique item, so some people could be annoyed they could not use their reward.
Moffin Bovin Jan 24, 2024 @ 9:36pm 
I don't recall reading that detail. you say you looked it up. where did you look it up?
Toaster Maximus Jan 24, 2024 @ 11:09pm 
Hmm don't recall some people not being able to enjoy such items in the lore, more it turns them inhuman after a time if I recall right great items upfront bad long term
TairaSayo Jan 24, 2024 @ 11:37pm 
Canon states a lot of things in different books so it is possible. A lot of times it makes zero sence, like GK geneseed come from big E directly.
But remember GW stance on lore : "All is canon, not all is true"
Enola Gay Jan 25, 2024 @ 1:22am 
Originally posted by Moffin Bovin:
I don't recall reading that detail. you say you looked it up. where did you look it up?

https://wh40k.lexicanum.com/wiki/Halo_Devices
Moffin Bovin Jan 25, 2024 @ 2:08am 
Originally posted by Enola Gay:
Originally posted by Moffin Bovin:
I don't recall reading that detail. you say you looked it up. where did you look it up?

https://wh40k.lexicanum.com/wiki/Halo_Devices

ok. the source is specifically from "Dark Heresy: Disciples of the Dark Gods", a game made by "fantasy flight games" which acquired the license to make a gw licensed game.

make of that what you will.

I've never even heard of that game. I won't chastise owlcat for overlooking a detail from an obscure game.

personally, it doesn't make sense to me why ancient xeno acheotech would care if you are a heretic or not. Or that every halo device would follow the same set of rules. It was probably just a detail from that game added for balancing purposes. But its on a wiki now with a source cited so i guess its cannon ¯\_(ツ)_/¯
=DeadShot= Jan 25, 2024 @ 2:42am 
As far as the IOM and humanity knows no halo device is going to bong with chaos or psykers. The correct phrase is as far as the IOM and humanity knows. So maybe this one is different.
Even then the Halo Device ,if bonded ,is going to make for a very harsh, dark and evil end for the fool that wears the Halo device.
Corridian Jan 25, 2024 @ 3:05am 
Originally posted by Moffin Bovin:
Originally posted by Enola Gay:

https://wh40k.lexicanum.com/wiki/Halo_Devices

ok. the source is specifically from "Dark Heresy: Disciples of the Dark Gods", a game made by "fantasy flight games" which acquired the license to make a gw licensed game.

make of that what you will.

I've never even heard of that game. I won't chastise owlcat for overlooking a detail from an obscure game.

personally, it doesn't make sense to me why ancient xeno acheotech would care if you are a heretic or not. Or that every halo device would follow the same set of rules. It was probably just a detail from that game added for balancing purposes. But its on a wiki now with a source cited so i guess its cannon ¯\_(ツ)_/¯

It is not an obscure game. Dark Heresy is part of the published rules that Fantasy Flight Games put out to allow role playing in the 40k universe.

Rogue Trader, which is also by FFG is the direct rule set and setting for this game.

They published several sets of rules of differing power levels.
Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, and Only War.
All use the same basic rule set, with modifications for power level.

Cubicle 7 acquired the IP when FFG was purchased by a competitor of GW.
They put this excellent game rules in the closet and introduced their own Wrath and Glory, which is not even remotely as good as Dark Heresy, Rogue Trader and the rest.

All that said, all the creepy xeno tech and especially Halo Devices are unholy!
They don't like the competition for unholiness!!! lol
Peace
Moffin Bovin Jan 25, 2024 @ 5:09am 
Originally posted by Corridian:
Rogue Trader, which is also by FFG is the direct rule set and setting for this game.

i mean... the original Rogue Trader, and origin of the setting is by Rick Priestley (and Jervis Johnson and Andy Chambers, and a whole bunch of other people from the og GW) back in 1987.
BrutalBeast Jan 25, 2024 @ 7:43am 
Originally posted by Moffin Bovin:
Originally posted by Corridian:
Rogue Trader, which is also by FFG is the direct rule set and setting for this game.

i mean... the original Rogue Trader, and origin of the setting is by Rick Priestley (and Jervis Johnson and Andy Chambers, and a whole bunch of other people from the og GW) back in 1987.
Yeah, but the d100 system, character attributes, talent names etc. are directly from the FFG game. The FFG game even had a Dark Eldar expansion where you get imprisoned by them and have to fight your way out.
Coldhands Jan 25, 2024 @ 10:03am 
Have they fixed the Halo Device so that, if you choose to throw it away it doesn't still equip and permanent fill that equipment slot?
Sliscus Jan 25, 2024 @ 10:08am 
Originally posted by Coldhands:
Have they fixed the Halo Device so that, if you choose to throw it away it doesn't still equip and permanent fill that equipment slot?

yeah I'm waiting on this fix
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Date Posted: Jan 24, 2024 @ 3:16pm
Posts: 19