Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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DreamPod9 Jan 20, 2024 @ 10:50am
Reaving Tempest Spire boss fight.
Seriously about to be the fight that makes me uninstall this game.
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Showing 1-5 of 5 comments
Kybernetes Jan 20, 2024 @ 11:10am 
Why?
Coldhands Jan 20, 2024 @ 11:17am 
It's a real step up compared to all the previous encounters, but not unwinnable. The boss has a perk when she hits half health that interupts, heals her to full, and then gives her and all the other enemies near her an extra turn. I found it best to ignore the boss and focus on the adds left, right and center. That way, there wasn't anybody around to get an extra turn when I started hitting the boss herself.

The two grotesques down the stairs spend the first couple rounds firing pretty ineffectually from down there before heading up, and that gave me time to clean out the upper level (mostly with Argenta and Ulfar using bust fire attacks).

Ulfar's good to have because he's so tough, and once he's got 20+ stacks of Versatility (doesn't take as long as you'd think with an Officer around), he pretty much can't not crit and will pulp the waves of reinforcements that show up on the flanks every couple rounds.

Marazhai is also handy, because he's single target damage is high and he can get to almost any target. But he's squishy, so try to keep him on the outside so he's not caught in the boss's burst attacks.
SoundsOfNight Jan 20, 2024 @ 11:18am 
Slowly make your way down the ramp while Abelard holds the line. You should be able to take out the two monstrosities below and then fortify there.
Last edited by SoundsOfNight; Jan 20, 2024 @ 11:19am
Sin317 Jan 20, 2024 @ 11:22am 
Was trivial here, Daring difficulty, no stacking/bugging, etc.

https://youtu.be/hT-DsbetSIQ
Illuminary Jan 20, 2024 @ 4:07pm 
Originally posted by DreamPod9:
Seriously about to be the fight that makes me uninstall this game.

This was probably the first fight where capitalizing on max turn Argenta paid off. I started by aoe grouping and debuffing the four adds in the center, then got Argenta rolling with her burst bolter shots trying not to really hit the boss much so she doesn't push to phase two. Cleaned up those three, cleaned up the two monsterosities up top, my bounty hunter sniper cleaned up the bottom two, then took the boss to half health. She brought in two turrets but they go down easy. She also goes down easy in phase two. I stood on top with them off to the right so I wasn't in line of sight of anyone but the two bottom monstrosities and the right one.
Last edited by Illuminary; Jan 20, 2024 @ 4:08pm
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Date Posted: Jan 20, 2024 @ 10:50am
Posts: 5