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From combat to reward this entire game needs re-balancing bad. Major debugging. Story error fixes, etc. They needed a Q/A team. They needed time polishing problems. They needed time making sure act 5 was as seamless as act 1. They needed to release a complete product.
You have your opinion on how the game should play in accordance with the lore, the devs had their opinion, one that i doubt GW would have let move forward if they didnt like what was presented, and i have my opinion on how the game and lore work together. thats basically all this is. its a Difference of opinions on whats good for humanity or not in the lore.
i've been Iconoclast for my firsts TWO decisions in Prologue :
i pardon only ONE ERROR.
Later, i'll be rude.
It was a special event what happened in prolog...
And an opinion would be this is stinkly bad dumb dumb.
And please don't bring up GW, GW has enough problems proofreading what the writers write and declare what is canon or not canon, like that time a book says that the Black Templars is a Codex-compliant chapter and doesn't worship the Emperor.
BUT GW knows what it's doing, it's been successful in making money unlike Disney's Star Wars and Amazon's LOTR, rocking the boat too much? Eh concerning.
I think what's throwing off this conversation of the thread is the subject of the title; Philosophy in 40k and Why People are Mad about Iconoclast
This was never meant to be a mechanical discussion reward/choice based on a game that doesn't know how to balance basic weapon management. But rather deal with the philosophical anger people have about the Iconoclastic Options.
I agree with you, the reward system is messed up. It doesn't work right, I don't think it ever has. And don't get me started on Navigator Points... ugh.
That said, I think the rewards should be different.
Iconoclast = More rewards from the grateful saved.
Dogmatic = Rapidly Increasing favor with the empire and unique rewards.
Heretic = Spoopy and strange stuff and relics with odd effects that are more personally useful.
Seeing how Iconoclaust gets rewarded and treated like a Mary Sue by ignoring all the rules even in the game's lore makes it easy to hate.
Didn't blow up a corrupt planet? Well you find a way to convert them back to happy people! Is how any other game would handle that scenario.
Warhammer 40k? You didn't destroy the corrupt planet? You not only doomed them but the entire galaxy is a worse place for it... You really should have made the tough decision.
The game doesn't treat Iconoclast as "The correct choice" and that is what is making people fumble.
--
Edit: Iconoclast gets rewarded? I need to play more. so far my good deeds have went unrewarded.
i believe it's having sense of heart & responsabilities.
edit: i precise, i chosen best decisions for saving the ship, in prolog ; just finished it. I'll deal situations the best i can, no matter if it's good or bad... or maybe i'll be more severe in the future.. coz of course i saved my Life.. & so could save some others... but these pbs must not happen anymore !!
Just continue playing.
EDIT: And yes, you can somehow will away the debuff left behind by being an Iconoclast in Act 1, that's how much the game goes to wipe yer ass LOL.
The only "rewards" you get are some party members you can keep if you even recruit them, but i dont think you MUST lose them on a dogmatic run either. I doubt alot of Iconoclast players are recruiting Marazhia for example, and it seems alot of people dont keep Yrliet around after Chapter 3. Hell i even had Idira killed in one of my iconoclast playthroughs, and id do it again if i entered that mission with Argenta because it gives extra context you dont get otherwise.
Only reason i recruit Marazhia is because i as a person like the Dark Eldar and like that i can have one in my party. If it wasnt for that though id be shooting him every playthrough.
I have brought this up before but the choice of Janus is clear.
There's literally NO downside of restoring the food aid (the choice marked as Iconoclaust), meanwhile the upside is very little for letting Chorda cleanse it (the choice marked as Dogmatic).
So yes, the game kinda makes that you have to be stupid to take the Chorda choice, despite trying to make it an alignment choice.