Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

View Stats:
Al Jan 3, 2024 @ 9:21am
Difficulty recommendation
Hi,

I was thinking of picking this up but wanted to get some advice on which difficulty to go with on a first run.

I completed both Owlcat Pathfinders on Core. I have read that RT is easier but with some difficulty spikes. So should I go with Daring or Hard? If it helps, I'm just finishing up BG3 on Tactician (switched over from Balanced in Act I as I found it a lot easier than the EA and DOS2) and completed both Pillars games on Hard.

Thanks!
< >
Showing 1-14 of 14 comments
Gracey Face Jan 3, 2024 @ 9:25am 
The game is, except for a couple of fights, really easy on daring. And even those fights which are difficult are just a matter of managing to survive the enemies giant alpha strike.
Cutlass Jack Jan 3, 2024 @ 9:26am 
You can swap difficulty at any time. You aren't locked into your initial choice. So test out what works best for you.
talemore Jan 3, 2024 @ 9:26am 
Normal
=DeadShot= Jan 3, 2024 @ 9:29am 
Originally posted by Al:
Hi,

I was thinking of picking this up but wanted to get some advice on which difficulty to go with on a first run.

I completed both Owlcat Pathfinders on Core. I have read that RT is easier but with some difficulty spikes. So should I go with Daring or Hard? If it helps, I'm just finishing up BG3 on Tactician (switched over from Balanced in Act I as I found it a lot easier than the EA and DOS2) and completed both Pillars games on Hard.

Thanks!
It is much easier than Wrath on the same difficulty level.
talemore Jan 3, 2024 @ 9:46am 
Originally posted by =DeadShot=:
Originally posted by Al:
Hi,

I was thinking of picking this up but wanted to get some advice on which difficulty to go with on a first run.

I completed both Owlcat Pathfinders on Core. I have read that RT is easier but with some difficulty spikes. So should I go with Daring or Hard? If it helps, I'm just finishing up BG3 on Tactician (switched over from Balanced in Act I as I found it a lot easier than the EA and DOS2) and completed both Pillars games on Hard.

Thanks!
It is much easier than Wrath on the same difficulty level.
Says nothing since it is a different game
Pierogolepca Jan 3, 2024 @ 9:52am 
Switch to the hardest or 2nd hardest difficulty after Act 1 since it becomes a snoozefest.
Morgian Jan 3, 2024 @ 9:57am 
I would recommend normal, but daring should be OK. The game is actually on the easy side, but only if you know the mechanics. When I read the forum I can see one or the other poster banging his head on the keyboard in desperation.
I played a first run on normal myself (I always do that when I play a new game blind) and am on my second on daring. There is really barely a difference between them, just the mobs have a little more hitpoints.

There are certainly a few difficult encounters in there, and one I would call slightly unfair, although that one is optional. You meet a hellbeast and three chaos marines (plus 12 mooks), which can nuke your group for 188 and does so five times in a row. Once you see your hitpoints in game you'll know why this is slightly unfair. Especially since there was no loot.
You are allowed to build incompetents instead of heroes, so be careful when leveling up. The important stuff is as in all games like this: movement, hitpoints, bonus actions (aka haste) and battlefield manipulation.
=DeadShot= Jan 3, 2024 @ 11:22am 
Originally posted by talemore:
Originally posted by =DeadShot=:
It is much easier than Wrath on the same difficulty level.
Says nothing since it is a different game
In Wrath there is a massive amount of pre buffing on anything but story mode. To combat that there was a massive inflation of stats, of dodge, of armor and special abilities that auto kill you on harder difficulties.
Add to that 100 or more clases that many were not optimal and I got tabled in Wrath in fights that mattered on anything but Story mode.
In Rogue Trader Daring is a breeze.
BlazingScribe Jan 3, 2024 @ 12:08pm 
Give the cogbro a plasma gun and you'll be good for whatever.

More seriously, I played the game on normal, and could probably have played on a higher difficulty with the strategies I ended up using. I didn't set out intending to be overpowered but Pasqal finds a way.

This game comes dangerously close to rocket tag a lot of the time. Most fights are characterized by a moderate-large number of enemies that are little more than fodder and a few enemies that are more specialized and dangerous. Of the latter, there are numerous types that can instantly kill your party members if they get a shot/hit off. So you play "geek the mage," with the mage being snipers, melee assassins, and summoners depending on the fight. With that game-play style in place, I genuinely do not know if raising or lowering the difficulty changes much.
Al Jan 3, 2024 @ 2:24pm 
Thanks everyone - I may start on Daring and see how I get on, maybe cranking up the difficulty if it's too easy.
Ivas Jan 3, 2024 @ 2:35pm 
It kinda depends on your preferences. I love hard tactical fights, but here I went with Daring. Is it easy? Yes. But I don't mind. I want to completely and utterly decimate, eradicate and annihilate those heretics! I like feeling powerful here!
Last edited by Ivas; Jan 3, 2024 @ 2:37pm
Helios2216 Jan 3, 2024 @ 2:42pm 
Everything before Chapter 4 boss was fine on hard. I dropped down to daring and that boss is still a bad fight not sure if the game is applying the change correctly. I'm going to maybe drop to story. The point is Daring will probably feel too easy until that marine boss, go with story.
Last edited by Helios2216; Jan 3, 2024 @ 2:45pm
REhorror Jan 3, 2024 @ 5:07pm 
I would say Unfair, like every Owlcat games.
JimmysTheBestCop Jan 3, 2024 @ 5:15pm 
Combat is really about abusing turn order and cheesing abilities. Once you figure that out difficulty has no impact on the combat game. If you dont figure it out story can be just as hard as Daring.

combat is extremely mechanical. there might be different dmg builds you can do but combat always plays out the same way once you figure it out.

you with hold the enemy from having a turn and get a bunch of turns for your dmg dealer who murders the entire map. difficulty doesnt matter. this will happen no matter what
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Jan 3, 2024 @ 9:21am
Posts: 14