Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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So, this game is "be a fascist or go home?"
Despite being a colonial fascist officer for a religious-fascist empire, I'm trying to be as nice as I can on the game. And the game punishes you for that with negative narrative consequences and even permanent debuffs on your character if you try to be MINIMALLY good. Algo being good brought no positive consequences at all until now. The game never shows the consequences of my "good boy" decisions, unless they are bad consequences.

Seriously, the creators of this game and/or this universe have serious issues.
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Beiträge 6175 von 461
Another rage bate thread. To use a well worn phrase "this game is not for you" OP i suggest bg3 is more your speed if you are so offended by the setting .
Nice bate mate. Just skip and play different game.
Accon 2. Jan. 2024 um 6:05 
Ursprünglich geschrieben von Rax Savvage:
its not facsim its roman legionary and a fuedal rennisance combined with essentially iron clads ruling the star ocean where the height of society is probably 1880s and the scrubbest planets scrubs are tribal entities without knowledge outside their own camp.

the commisariate is closer in nature to 1960s paranoia of soviet expansionism than fascism.

true fascm would probably help the imperium.

I wouldn't compare the Imperium of Man to the Roman Empire and its legions. The Roman Empire actively integrated cultures and their gods into their realm as long everyone accepted roman dominion, laws and customs. That's why the "pax romana" worked for hundreds of years. They just installed themselves as sovereigns without changing too much for the general populace. Compare that to the Warhammer Imperium of Man where everyone and their cat gets exterminated for the slightest deviation from the imperial truth - or god emperor beware - be a nonhuman, mutant or psyker.

Rogue Traders are a bit of an exception because they are allowed to act way more individually. I guess they could be compared to imperialistic privateers with a letter of marque or organisations like the East India Company who wielded immense power and basically could do whatever they pleased as long they were of use to the british empire. So that might really be comparable to the 1880s or perhaps conquistadores of earlier centuries.
Zuletzt bearbeitet von Accon; 2. Jan. 2024 um 6:08
Ursprünglich geschrieben von Khloros:
No its not, because the game does not have a political message, stop trying to find one.

LMAO, of course not
Ursprünglich geschrieben von Horus Blackheart:
Another rage bate thread. To use a well worn phrase "this game is not for you" OP i suggest bg3 is more your speed if you are so offended by the setting .

Yep, no wonder it got the goty, man. Wonderful game. Which also has difficult decisions, showing you don't have to create an entire fascist lore just to be an ♥♥♥♥♥♥♥ to create a game with "difficult decisions" (Also, Pathfinder from Owlcat already had those)
The Imperium isn't fascist though. It's mainly a theocratic oligarchy. The twelve High Lord's of Terra rule the Imperium in the God Emperor's name. The Imperium's rulership also has elements of federalism and feudalism in that the Imperial government rules the Imperium as a whole while allowing the individual planets self governance. To merely claim that the Imperium is fascist showcases an astounding lack of understanding that couldn't even be considered shallow.

The Imperium are absolutely the objectively moral good guys of 40K.
Ursprünglich geschrieben von REhorror:
Ursprünglich geschrieben von Balekai:

Actually we get pretty close to that in game lol. Especially with some Dargonus colony projects and Iconoclast specific projects (like teaching the table how to read and write etc.).

Democracy is next!! :D :D
Perfect!

Dargonus Iconoclast Zealot project is CHARTER OF MINIMAL RIGHTS Project +70 Iconoclast, +7 complacency, -3 Efficiency/Security. Gives RT the talent Bestower of Freedom - The Rogue Trader gains +(3 X Iconoclast rank) Fellowship.

Warhammer 40K's Magna Carta in the flesh!!! lol

As for reading and writing it's not universal as I thought, but the T5 Dargonus project (that gives the best light armour in the game) Schola Progenium, is 40K's Ecclesiarchy schools for orphaned children of Military service parents (like the orphans in Argenta's quest). Which number in the millions of course as per the project description. :p
Depiction is not endorsement. Good boys need to learn to cope with things being described that are outside their overton window.
Zuletzt bearbeitet von [^1Rec^7] ^8Tilmitt; 2. Jan. 2024 um 6:18
Ursprünglich geschrieben von Balekai:
Ursprünglich geschrieben von REhorror:
Perfect!

Dargonus Iconoclast Zealot project is CHARTER OF MINIMAL RIGHTS Project +70 Iconoclast, +7 complacency, -3 Efficiency/Security. Gives RT the talent Bestower of Freedom - The Rogue Trader gains +(3 X Iconoclast rank) Fellowship.

Warhammer 40K's Magna Carta in the flesh!!! lol

As for reading and writing it's not universal as I thought, but the T5 Dargonus project (that gives the best light armour in the game) Schola Progenium, is 40K's Ecclesiarchy schools for orphaned children of Military service parents (like the orphans in Argenta's quest). Which number in the millions of course as per the project description. :p
It's honestly kinda lame but I kinda expect it.
I guess they can't glorify the Imperium too much if they want to sell the game in the West, realistically, full on Iconoclaust independent should net many assassination attempts and the Imperium sending a crusade fleet to retake the Expanse in the ending slide.

But there's also the warp storm thing.

Anyway, I'm going Dogmatic first run because I know the lore a bit too much to be enticed by these Iconoclaust short-term profits.
But yeah, I do like the part where you lose efficiency/security by choosing that, it makes sense.
Ursprünglich geschrieben von REhorror:
Ursprünglich geschrieben von Balekai:

Dargonus Iconoclast Zealot project is CHARTER OF MINIMAL RIGHTS Project +70 Iconoclast, +7 complacency, -3 Efficiency/Security. Gives RT the talent Bestower of Freedom - The Rogue Trader gains +(3 X Iconoclast rank) Fellowship.

Warhammer 40K's Magna Carta in the flesh!!! lol

As for reading and writing it's not universal as I thought, but the T5 Dargonus project (that gives the best light armour in the game) Schola Progenium, is 40K's Ecclesiarchy schools for orphaned children of Military service parents (like the orphans in Argenta's quest). Which number in the millions of course as per the project description. :p
It's honestly kinda lame but I kinda expect it.
I guess they can't glorify the Imperium too much if they want to sell the game in the West, realistically, full on Iconoclaust independent should net many assassination attempts and the Imperium sending a crusade fleet to retake the Expanse in the ending slide.

But there's also the warp storm thing.

Anyway, I'm going Dogmatic first run because I know the lore a bit too much to be enticed by these Iconoclaust short-term profits.

Well they kind of do If your Navy Rep isn't high enough, the Koronus imperial Navy (and if i remember correctly even Calixis reinforcements, as the Great Rift/Eye storms etc. do subside over time in lore), decide to put an end to your Iconoclast heresy. If you have Nomos then he basically says "NOPE! DENIED!" and wards them all off, preventing access to the Expanse. Not sure how it goes for non Nomos Iconoclast ending in that instance. You may need to max Navy rep to get them to defect to your side in order for your Iconoclast Expanse to survive.... maybe.

Even when they do defect, it's not all of them.
Zuletzt bearbeitet von Balekai; 2. Jan. 2024 um 6:30
The game does cater heavily towards your desires for being “good”. The problem is that you just don’t notice these things either because you have little interest in or knowledge of the setting.

Look up the word iconoclast and remember that what you’re opposing has existed for 10 thousand years, and is practically the only reason that humanity hasn’t gone extinct already. Going agains the imperial creed is treason for anyone who isn’t either an Inquisitor, Rogue Trader or a space marine chapter master, so of course you’re not going to see widespread change right away.
Also, taking a look at some of the profiles of the most stout defenders of the lore it really explains a lot.

Things like analysis of a game called "♥♥♥♥♥♥♥♥♥: the triggering", lmao
Probably people who believe in "cultural marxism", "woke culture ruining art" and stuff like that.
Ursprünglich geschrieben von Balekai:
Ursprünglich geschrieben von REhorror:
It's honestly kinda lame but I kinda expect it.
I guess they can't glorify the Imperium too much if they want to sell the game in the West, realistically, full on Iconoclaust independent should net many assassination attempts and the Imperium sending a crusade fleet to retake the Expanse in the ending slide.

But there's also the warp storm thing.

Anyway, I'm going Dogmatic first run because I know the lore a bit too much to be enticed by these Iconoclaust short-term profits.

Well they kind of do If your Navy Rep isn't high enough, the Koronus imperial Navy (and if i remember correctly even Calixis reinforcements, as the Great Rift/Eye storms etc. do subside over time in lore), decide to put an end to your Iconoclast heresy. If you have Nomos then he basically says "NOPE! DENIED!" and wards them all off, preventing access to the Expanse. Not sure how it goes for non Nomos Iconoclast ending in that instance. You may need to max Navy rep to get them to defect to your side in order for your Iconoclast Expanse to survive.... maybe.
I will find out in my Dogmatic ending but they probably have a soft Dogmatic ending where you can be Imperium-aligned but without all the purge and kill.

Anyway, putting your sector in the hope of some kind of AI god that is basically a child isn't the best, me think. And bribing the Navy LOL, we would all be destroyed.
Ursprünglich geschrieben von Dryden:
The game does cater heavily towards your desires for being “good”. The problem is that you just don’t notice these things either because you have little interest in or knowledge of the setting.

Look up the word iconoclast and remember that what you’re opposing has existed for 10 thousand years, and is practically the only reason that humanity hasn’t gone extinct already. Going agains the imperial creed is treason for anyone who isn’t either an Inquisitor, Rogue Trader or a space marine chapter master, so of course you’re not going to see widespread change right away.
Iconoclaust is literally a class of Chaos frigate LOL.
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Geschrieben am: 2. Jan. 2024 um 4:29
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