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EDIT: And just wait for the ending IF you decide to go ♥♥♥♥ you Imperium, you will manage to isolate yourself and ruin the lives of millions or trillions of people.
The drawback is very small tho.
Don't mindlessly pick an option because it has "dogmatic" or "iconoclast" next to it, think about what you are actually doing and what the consequences could be.
you have to min/max it or else you miss out later on in the game.
you have to pick one and go all in.
But this is on GW not Owlcat. 40k is the definition of grimdark and such phrases Only the insane prosper , or suffer not a good deed go unpunished. Or there is only war. Or how a new navigator attunes herself/himself to the ship for the first time.
40k is full of humor , but that humor is over the top and black comedy.
But there are plenty of good icono do good options, but not all ico or good options have a good ending and doesn't backfire. And there is plenty of dogmatic options that are puppy kicking evil and plenty that are suboptimal, or plenty that are good and optimal options.
Plenty of ico options cost profit factor, plenty of dogmatic also costs profit fact.
If you want to RP a good officer you need to read, think what each option will entail.
For example the Rykaad Minoris choice is basicly save some people(some of them are enemy infiltrators(you don't know and cannot find out) and make sure you have a major problem in a few years/decades or kill the problem for the IOM and yourselves and save the majority world population souls from Hell on Earth or give the planet and its people gift wraped to Chaos and demons of Hell).
If the game dogmatic choices are the only options and war is the only option the achievement Silver Eyed Diplomat wouldn't exist.
Remember that other people vote as well and both eldar , other imperials citizens and Chaos/pirates can and will take advantage of your mercy. There is no big group hug in the sky , if only the evil humans will behave there will be peace. No others are just as ♥♥♥♥♥♥ as IOM and just as racist as them.
It's called choices and consequences in general.
Too many CRPG actually have a good route where you are encouraged to be the goodest boy possible (like in case where you finish the quest, you REFUSE the money and then
the nice/humble peasants actually give better rewards).
Maybe this is good because it encourages people to be even better, but it just isn't "realistic" I guess. You will be fooled a lot if you try that IRL.