Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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Mr.Damm Jan 1, 2024 @ 4:02pm
Eviscerator (2H chainsword from act 4 colony project) cannot be equipped
Any have this bug? It says I should be able to equip the 2H chainsword, but clicking equip, or dragging it to the weapon slot, does nothing. It's like there's a hidden restriction that I can't see.

I tried equipping it on all party members, and none can do it.

https://imgur.com/a/Wf3OSh9
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Showing 1-10 of 10 comments
Mr.Damm Jan 2, 2024 @ 3:36pm 
bump
Akira_Kion Jan 5, 2024 @ 10:12am 
Just had the same thing. I loaded a save prior, and noticed that the 'trophy' section where it should be during the pop-up for the project completion is totally empty. It still appears in inventory, but can't be equipped, moved to cargo, put into vault, nothin.
Akira_Kion Jan 5, 2024 @ 10:27am 
Originally posted by Akira_Kion:
Just had the same thing. I loaded a save prior, and noticed that the 'trophy' section where it should be during the pop-up for the project completion is totally empty. It still appears in inventory, but can't be equipped, moved to cargo, put into vault, nothin.
Further testing has revealed that it's not just the eviscerator. I've been getting regular batches of grenades all game, but the last batch I got has the same bug and cannot be used/moved to cargo. So something has broken receiving all rewards from projects.
=DeadShot= Jan 5, 2024 @ 11:29am 
I don't know your problems but eviscerator works just fine. To equip the weapon on anyone who isn't Marazhai/Ulfar/Yrliet.
Princess_Daystar Jan 5, 2024 @ 11:41am 
Originally posted by =DeadShot=:
I don't know your problems but eviscerator works just fine. To equip the weapon on anyone who isn't Marazhai/Ulfar/Yrliet.

randomly weapons seem to not want to equip. the Infernical flamerthrower you get didnt want to work on any of my party members(who had the flame weapon talent) for a good 3 days, then randomly it just started letting me equip it. somethings broked.

Couple that with weapons not having names(see "Melee", and "Thrown" as just two examples, theres more.), they broke something with the last patch.
Morgian Jan 5, 2024 @ 11:43am 
The solution here on the board for a couple of items that don't want to be equipped was to save and reload. Worked for me and the PR+ helmet, maybe helps with that too.
War Bear Jan 5, 2024 @ 11:59am 
Probably same issue as my own with stims from Janus. Can not be equipped, moved around or sold and trying to "force" them to switch spots with something else just deletes the other item
SynZ77 Jan 5, 2024 @ 12:13pm 
Originally posted by War Bear:
Probably same issue as my own with stims from Janus. Can not be equipped, moved around or sold and trying to "force" them to switch spots with something else just deletes the other item
I have the same issue. Whenever I get those items, quicksave & then quickload fixes it for me.
Mr.Damm Jan 5, 2024 @ 2:27pm 
I don't know what triggered success, but eventually I was able to equip the Eviscerator. A simple save/reload didn't do it, I progressed a bunch through act 4 and then eventually it worked.
War Bear Jan 6, 2024 @ 8:35am 
Originally posted by SynZ77:
Originally posted by War Bear:
Probably same issue as my own with stims from Janus. Can not be equipped, moved around or sold and trying to "force" them to switch spots with something else just deletes the other item
I have the same issue. Whenever I get those items, quicksave & then quickload fixes it for me.
This is funny because that DIDNT work for me the day when it happened, but after trying the same right now it suddenly did!
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Date Posted: Jan 1, 2024 @ 4:02pm
Posts: 10