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I doubt any part of the game was playtested all that much, but acts 4+ definitely got the worst of it.
edit: to be clear I am not saying this is ok, but is the sad reality of the situation
As I keep saying, just wait for the definitive edition announcement. At this probably the two DLC too since I think they were cut content instead of pre-planned expansions with all the things missing.
I'll probably just start all over again from the start next December.
With the lack of map reveal and planets in act 4 and 5, the amount the story was dropped and rushed post act 3 along with all the bugs about mid act 3 onward, i cant help but feel this game was pushed out way to early, and that the DLC, at least the first one, was intended to be part of the base game. Even for owl cat this is rough.
Because we were telling people this from the roof tops ever since the game was announced lol.
Owlcat is notorious for putting out buggy, busted, unbalanced games that take about a year to get fixed.
Kingmaker was near unplayable. By a year mark it iwas in a very good state but still had balance issues. Wrath was the same way
If this was your first game by owlcat then you are not at fault, because you did not know, and it is a horrible shame you had to find out this way.
For anyone who has bought owlcats previous titles, this is kinda par the course and if you buy this game, knowing what their past games were like and expecting anything different well, thats on you.
alot of players are here for the 40k IP and have not played Owlcat games before so adjust your talking points according. stop blaming the customer for Owlcat's failings.
Do the fight with out multiple officers, its vastly more difficult, your only experiencing the content using an objectively broken exploitative ability to spam extra turns onto a single target to have them kill everything before they get to go.
I guess you did not read what i said?
If you did not play owlcats games before, then this is not your fault, owlcat should not be putting out busted buggy messes of games. That point stands regardless, its insane they put this level of bugs out into a final product.
If you have had experience with past Owlcat games, and expected different this time around, then you, as the consumer, are at fault for buying from them again.
If you go to a coffee shop, and each time they give you the wrong order. Whos really at fault for going back and expecting different?
You're trying to say:
a) Do not use officers.
b) Do not use Argenta.
c) Do not use Cassia.
d) Do not use Yrliet.
e) Do not use Idira.
LOL, what?!
Its worth blaming the deves because the entire game up to that point is very managable with pretty much any build, but the officer build stands out among all other builds as being the most broken, and in typical owlcat fashion they have 1 fight in the game that is massively over tuned, and insanly difficult unless you are abusing the most broken builds possible.
You can look through the forms multiple people have reported the same issue with the this particular fight, and the only people who dont have a problem with it, are people who are abusing multi officer spam. If one fight out of the game, is only manageable via one particular party build, then its an issue with the fight. You just dont notice the problem because you are using the one build that trivializes everything.
Im not hing to get into another pissing contest over it, i said my bit, you said your and can have your last word if you like, but the fights broken.
Not sure why you listed off random things i never said? The only thing i said is multiple officers is asininely busted and over tuned and trivialities every single fight in the game.
So using parties and builds that abusing multiple officer heroic actions and extra turns is a horrible metric to base the rest of the game on.
And Trauma heal can be done with medkits, no need to go back to the ship...