Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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I have created a monster
Abelard with the hammer of epiphany, hand of avolius, the last flash and bruiser boots. This absolute unit carried me all the way through act 2 and the insane final boss fight.

Average turn involves popping wall of ferrocrete to become unkillable, forcefull strike for knockback and double damage (special hammer feature) then thunderslam. Because of hand of avolius, hammer and forcefull strike all enemies get bleed, knockback and double damage. Then because of last flash and bruiser boots all nearby enemies attack, become blinded and Abelard gets 6 temp wounds per attacker.

In summary 1 turn:
* Deals 30-40 dmg with 45% AP
* Causes a 50% bleed chance
* Causes Knockback
* Blinds enemies
* All of the above applied to up to 10 enemies
* Can do it multiple times in 1 turn with daring breach or bring it down
* Gains 15-60 Temp wounds depending on enemy count and unyielding beacon
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Showing 1-3 of 3 comments
SynZ77 Dec 30, 2023 @ 3:33pm 
What would make this better is giving him the Malpian Shroud cloak.

This makes him get an additional TGH bonus + 6 temporary wounds whenever he deals melee damage and increases his melee damage by (temporary wounds / 2).

This item can potentially double the damage output of this build.
VladK02 Dec 30, 2023 @ 3:47pm 
can confirm malpian shroud OP
Thanks for the tip I'll look for that
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Showing 1-3 of 3 comments
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Date Posted: Dec 30, 2023 @ 3:06pm
Posts: 3