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That said, my main psyker is a officer/tactician biomancy/sanctic (like Henrix) and it's actually a good thing.
Having 2 characters that can spam word of the emperor will up your resolve (so the damage and healing of sanctic powers) twice as fast. Plus there is not anough space to pick all of the powers for 2 disciplines, so you can build them in different ways.
My henrix has the hammer, the shield and the sword, while my main psyker has the heals, the biomancy buffs and uses the sanctic staff for the aoe that deals damage based on your resolve.
And of course you're necessary. It's your ship. Your wealth.
Cassia and Idira cast. Argenta and Yrliet shoot. And Pascal sorta buffs/ debuffs and shoots as an all-rounder. So I guess I could do an agility/mobility focused warrior-assassin (or maybe soldier-archmilitant?) with high MP to get into combat and move around the battlefield more asily?
If it wasn't for you (or your predecessor):
- Idira would still be rotting away as a slave girl on her home planet.
- Yriel would probably be sacrificed to Slaanesh at this point
- Argenta would be stuck and probably fall to depravity on footfall being lost out of time
- Pasqal and Heinrix would be experiencing what it's like to live on a daemon world, first class seats.
You are literally the protagonist. You might not be the best fighter, but you're the most powerful person in any room you're in.
1- PC can be a MUCH better sniper than Yrliet, far sooner as well. Besides, you might not end up with Yrilet in some runs.
2- You wouldn't notice a difference between you and Argenta 20 levels in. Besides, in certain runs you might not end up with Argenta forever. Also, you can take pyro and either Hive/fortress world to make a better burst weapon user.
3- I... have never found Pasqal particularly good at ranged DPS, aside from the fact that you can't use any attack abilities like killing edge with his ranged weapons, the weapon he performs best with (plasma) is honestly pretty garbage.
4- Jae is a good Officer, Cassia is a better one. All you need from the officer is Focus, Lasting Impression, and Seize the Initiative tbh.
4. Again, PC makes the best sniper, great soldier/arch militant. and a good officer yeah. Kinda want to be a psyker for officer and arch militant though.
Cassia and Jae are fine, but I don't consider them optimal officers, as Cassia will be spending most of her level-ups on Navigator talents and Jae has a lot of questionable choices that reduce her utility (e.g. choosing arguably the worst upgrades for Finest Hour, not having Air of Authority, not taking Seize the Initiative, wasting a characteristic advance on Willpower, etc). And you cannot even respec her officer levels (without resorting to mods anyway). They will not surpass an officer (whether your main or a mercenary) that you can build from scratch.
That being said, the game seems to be in such a buggy state that I may wait for them to be ironed out before restarting. I've played the alpha and parts of the beta (up to the end of the Starport) and have now reached Chapter 2 of the full release. So I have yet to see any of the really new content- i.e. Chapter 3 onward. From what I've been reading, they're varying levels of broken anyway.
Since I really enjoyed the content from Prologue to Chapter 2, I wouldn't mind running through that yet again.
This time, I think I'll metagame a bit and try out a Fortress World/Crime Lord/Soldier/Archmilitant dipping into Heretic doctrine, so that he can make use of the early heavy bolter. And I'll get my officer powers from Cassia, a mercenary officer, and Jae (as much as a I dislike her default build). If I'm right, this setup should provide a more devastating heavy bolter build than is even possible with Argenta.
Jae is the most inexcusable to me though. Her special dual pistol slinging is one thing. Her getting to use Fellowship baseline for all Int skills AND massive skill bonuses from trade reputation (and combat bonuses too)? The other characters you can mostly catch up to and they're only a few talents/an ability ahead, but there's nothing you can do to get Jae's bonuses, and she's not like Cassia or Pasqual that have unique 'class' origins either.
Edit: Also why does MY trade reputation make HER better? I thought I was the MC game. D:<
Cass does officer stuff much better than your MC does while also being a better psyker because she has more powerful and unique psyker abilities and an ability that she can fire off each turn that uses her current power level to buff so it is exponential. The reason why being that she has a perk that makes it so anything you do to buff her psyker abilities also buffs her fellowship and so leadership abilities, on top of her psyker buffs and debuffs being pretty amazing. Basically her as an Officer into Master Tactician is the most powerful officer you can generate.
Basically your MC is ♥♥♥♥, which seems to be intended.
* starting with 1 less power (1 discipline instead of 2) is a small loss considering you can build your psyker on top of officer+master tactician archetype and get multiple extra turns - something both Idira and Hendrix cannot do. Plus best heroic act, and give bonus turns to other party members
* One less point of PSY is big in the beginning, but as soon as you get Psalm of Heroes (which was recently fixed) the difference is negligable.
* Items scaling or unlocking dogmatic/iconoclast/heretical work better on the MC since they can get higher & multiple different ranks (including one that gives you +PSY/dogmatic rank).
MC can be a FAR better Soldier/x than Argenta simply by gaining the ablity to unlock psyker talents (choosing no extra powers, just talents that work well with weapon attacks). Imo Officer is a better archetype fit for the head of your house, But a well-built soldier with unsanctioned psyker background can get crazy stacks of extra damage&crit chance via those talents.
You only get 1 extra psy from the dogmatic rank helmet vs Heinrix because you can't max out your conviction without mods even if you fully go dogmatic all of the time.
The buffs to your psychic power work for every psyker (except cass, but she has a whole bunch of better buffs she has access to). However the NPCs also get a bunch of free feats and some unique feats.
The best psyker in the game is cass and she is an officer who can become master tactician.