Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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Igoren Dec 26, 2023 @ 6:02am
Chapter 4 Final Fight
The final fight of chapter 4 feels rough, the reason it feels so rough though is how RNG it feels beginning each time. Some attempts I start with just 3 party members left and others with 6 all at one hit.

I've been trying to push the party to the right side to start the fight but any ideas?
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Showing 1-15 of 23 comments
Gastberend Dec 26, 2023 @ 6:10am 
Chapter 4 fight? You mean the one in the Mechanicus reactor?
I was extremely easy for me in standard difficulty, the last fight against the space wolves was extremely easy, lost only one character due to cross-fire.
Igoren Dec 26, 2023 @ 6:18am 
The Uralon the cruel fight, I didn't want to put a spoiler in the title. I'm losing party members or just about before the fight even allows me a turn.

Originally posted by Gastberend:
Chapter 4 fight? You mean the one in the Mechanicus reactor?
I was extremely easy for me in standard difficulty, the last fight against the space wolves was extremely easy, lost only one character due to cross-fire.
ACEsino Dec 26, 2023 @ 6:31am 
Focus the purifier first while someone tanks the melee guy, use the normal enemies to gain momentum
Gastberend Dec 26, 2023 @ 6:37am 
Originally posted by Igoren:
The Uralon the cruel fight, I didn't want to put a spoiler in the title. I'm losing party members or just about before the fight even allows me a turn.

Originally posted by Gastberend:
Chapter 4 fight? You mean the one in the Mechanicus reactor?
I was extremely easy for me in standard difficulty, the last fight against the space wolves was extremely easy, lost only one character due to cross-fire.

I did not go dogmatic or such, but I dont think the fight would be much harder than that with the space wolves, and most of my team except for Abelard, my main char ( sniper ) and a custom character ( heavy bolter ) are overpowered

Originally posted by ACEsino:
Focus the purifier first while someone tanks the melee guy, use the normal enemies to gain momentum
This is standard procedure, Abelard should be able to tank the melee enemies or block their attacks, meanwhile your high DPS should dispose MVPs, you could load a save before the assault and create a custom companion.
Igoren Dec 26, 2023 @ 7:13am 
Losing half my party before the fight starts is the issue.
Gastberend Dec 26, 2023 @ 7:17am 
Originally posted by Igoren:
Losing half my party before the fight starts is the issue.
Owlcat games have a sort of difficulty spike that prevents you from going further if your party composition is not optimal, mine is far from performant but I have high damage dealers in the form of a heavy gunner and a sniper that have extremely high DPS, meanwhile my tank is good enough to blow their melee attackers.
I suggest you go back to a previous save and tinker with retraining or build a new custom made character.

I had the same problem in WOTR until I made a new playthough and upgraded my spell casters, that party nuked everything in its path, made the game boring, but I still finished the game. Same with Rogue trader.
I was around level 40 when I reached that part, perhaps you could go around dangerous routes and make more experience.
Igoren Dec 26, 2023 @ 7:22am 
I am level 42, I am running Jae - Officer/Vanguard Ulfar -Ulfar, Aberlard - Warrior/Tank Argenta - Soldier/Bounty Hunter MC - Officer/Tactician Idira - Assassin second archetype. I've not really had any issues with fights previously and I personally hate playing games where I have to do optimal build to beat as it defeats the point of the RPG aspect of the game. I've beat WOTR and Kingmaker and managed to get through. Just this fight the start is really rough I had one start where I got in with everyone on decent health but made a mistake on my own end.

Originally posted by Gastberend:
Originally posted by Igoren:
Losing half my party before the fight starts is the issue.
Owlcat games have a sort of difficulty spike that prevents you from going further if your party composition is not optimal, mine is far from performant but I have high damage dealers in the form of a heavy gunner and a sniper that have extremely high DPS, meanwhile my tank is good enough to blow their melee attackers.
I suggest you go back to a previous save and tinker with retraining or build a new custom made character.

I had the same problem in WOTR until I made a new playthough and upgraded my spell casters, that party nuked everything in its path, made the game boring, but I still finished the game. Same with Rogue trader.
I was around level 40 when I reached that part, perhaps you could go around dangerous routes and make more experience.
corisai Dec 26, 2023 @ 7:24am 
You're not winning initiative. That's your issue, fix it: moar officers & grand strategists.

Originally posted by Igoren:
I am level 42, I am running Jae - Officer/Vanguard Ulfar -Ulfar, Aberlard - Warrior/Tank Argenta - Soldier/Bounty Hunter MC - Officer/Tactician Idira - Assassin second archetype.

I don't see anyone doing significant damage output here aside from Idira, but she need a time to boost her Psy Rating via perils (and if you're not using her peril-based build then she isn't doing a damage too).
Last edited by corisai; Dec 26, 2023 @ 7:24am
Gastberend Dec 26, 2023 @ 7:54am 
Originally posted by Igoren:
I am level 42,
I am running Jae - Officer/Vanguard
Ulfar -Ulfar,
Aberlard - Warrior/Tank
Argenta - Soldier/Bounty Hunter
MC - Officer/Tactician
Idira - Assassin second archetype.

I've not really had any issues with fights previously and I personally hate playing games where I have to do optimal build to beat as it defeats the point of the RPG aspect of the game. I've beat WOTR and Kingmaker and managed to get through. Just this fight the start is really rough I had one start where I got in with everyone on decent health but made a mistake on my own end.

Sorry but your party seems underperformant, and I dont see many sinergies here,

Ulfar and Abelard should have High Armor + Parry, so they should be able to survive, If they dont then you should check the talent list and retrain. But I still dont know how you built Ulfar that character is key, also Ulfar did a ♥♥♥♥-ton of damage if used properly.

You have two officers and both class and subclass are underperformant, Officer/Vanguard is not synergistic, as Vanguard is a class for adding survivability to frontline fighters, while Officer is a support class that should not be in the middle of a fight in the first place.

The officer/tactician you already have an officer, adding another is underwhelming, no offensive capacity, no synergy with other party members, It could be reasonable if you had a character that could snipe MVPs, but there is none in your party.

Soldier/Bounty hunter seems fine but I never quite understood the bounty hunter class, I never found those skills useful. I think its underwhelming, I would add bounty hunter to the officer class, that way you have a single leader who buff and set preys.

Idira seems fine but I dont see how you could pump up damage to take into account the low DPS of your party, you cannot spam enough chain lighting, unless your idira does +500 to single enemies then you dont have much damage dealing.

You would not survive the first encounter of chapter V, In fact if you had play the heretic path you would have gotten stuck in the eldar - winterscale shootout in the jungle, that fight is far harder, you have to rethink your strategy and think of force multipliers.
corisai Dec 26, 2023 @ 7:57am 
Originally posted by Gastberend:
The officer/tactician you already have an officer, adding another is underwhelming
:steamhappy:
Actually 2 Officers, one of them Grand Strategist, second is Master Tactician (and focus heavily on AGI & PER) is almost the meta (honestly real meta is 3 officers).

Originally posted by Gastberend:
Idira seems fine but I dont see how you could pump up damage to take into account the low DPS of your party, you cannot spam enough chain lighting
:steamhappy:
Chain lighting is a joke. Idira is spamming perils to raise her PsyRating to crazy levels, then kill everything in heroic turn.

But she need to be Bounty Hunter to do it in most optimal way (3 extra turns on first turn is not a joke for farming perils).
Last edited by corisai; Dec 26, 2023 @ 7:58am
Gastberend Dec 26, 2023 @ 8:08am 
Originally posted by corisai:
Originally posted by Gastberend:
The officer/tactician you already have an officer, adding another is underwhelming
:steamhappy:
Actually 2 Officers, one of them Grand Strategist, second is Master Tactician (and focus heavily on AGI & PER) is almost the meta (honestly real meta is 3 officers).

Originally posted by Gastberend:
Idira seems fine but I dont see how you could pump up damage to take into account the low DPS of your party, you cannot spam enough chain lighting
:steamhappy:
Chain lighting is a joke. Idira is spamming perils to raise her PsyRating to crazy levels, then kill everything in heroic turn.

But she need to be Bounty Hunter to do it in most optimal way (3 extra turns on first turn is not a joke for farming perils).

I dont think OP party composition would allow the abuse of psykers, other characters can get knocked out, or even summon a demon, as for having 2 officers it could work If you have a high damage dealer like a sniper or an arch-militant that does heavy use of heavy bolters or heavy shuriken catapults, that way an arch-militant could fire up to 6 times, but I never got to the point of needing more than 1 officer.
ACEsino Dec 26, 2023 @ 8:09am 
yeah class balance is pretty bad and your party isnt the best
Igoren Dec 26, 2023 @ 9:24am 
I knew my party wasn't the best, I'm not the best at these games same with Pathfinder but normally I manage to scrape through them. I've got a save just before The Siege so I may see about re-rolling the characters.
corisai Dec 26, 2023 @ 9:28am 
You basically need a single damage dealer capable to stack damage without very limiting prerequisites (like Bounty Hunter need for cheap chaff).

So - Arc-Militant, Assassin (melee or sniper), Master Tactician (need additional resolve & momentum generators to fuel him) or psykers: Idira (peril farming with her unique gloves) or hand-made dogmatic psyker.

UPD. Oh, or Cassia too, if build around Master Tactician & her navigator abilities.
Last edited by corisai; Dec 26, 2023 @ 9:29am
Igoren Dec 26, 2023 @ 10:20am 
I could possibly respec Argenta to Arch MIlitant, replace Jae with Cassia and ensure she's fully DMG'd up. Aberlard I'm not sure if to stay assassin or switch to vanguard
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Date Posted: Dec 26, 2023 @ 6:02am
Posts: 23