Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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Riftwalker Dec 22, 2023 @ 10:39pm
telekinesis and pyromancy
they're the 2 disciplines not covered by companions and i think my next game will be with a psyker, does anyone know what these 2 ability sets are like?
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Showing 16-25 of 25 comments
L3wt Dec 22, 2023 @ 11:51pm 
Fist bump for my dog bros.
AH-1 Cobra Dec 22, 2023 @ 11:52pm 
Originally posted by Riftwalker:
i do wonder if you keep the eldar, you will have more chances at dogmatic choices later.

Consorting with xenos is for heretics (including iconoclasts), and isn't something I did by choice. There was one spoiler situation where you had no choice to or it was a game over.
talemore Dec 22, 2023 @ 11:53pm 
Pulls up paw for belly rub.

Give me psi rating.
Riftwalker Dec 22, 2023 @ 11:57pm 
Originally posted by AH-1 Cobra:
Originally posted by Lur Nen Rue:

winter gave you sniper, xenos sniper at which when you reach start of act4 its gonna be awesome, named eye of hecaton iirc. dogmatic burn it down . but other use it (or if you secretly heretic you ignore the dogmatic option you sneak)

I don't remember getting that sniper, it's possible I got it but it didn't stand out enough to get my attention. The game gives you tons of trash.

i have it, though it's just from an iconoclast talk option with winterscale(actually i'm pretty sure it's a normal talk option where i just don't burn it immediately), it's like a 30-45 dmg base las sniper called the eye of hecaton, that when fired gives you 5mp and doesn't use your movement when you fire. however, it's not an iconclast item per se, as anyone can use it and doesn't gain any benefit from higher levels. the only item i use that requires iconoclast gives +10 to all skills if you have atleast a level or two of it.
Last edited by Riftwalker; Dec 23, 2023 @ 12:01am
AH-1 Cobra Dec 23, 2023 @ 12:00am 
Originally posted by Riftwalker:
Originally posted by AH-1 Cobra:

I don't remember getting that sniper, it's possible I got it but it didn't stand out enough to get my attention. The game gives you tons of trash.

i have it, though it's just from an iconoclast talk option with winterscale, it's like a 30-45 dmg base las sniper called the eye of hecaton, that when fired gives you 5mp and doesn't use your movement when you fire. however, it's not an iconclast item per se, as anyone can use it and doesn't gain any benefit from higher levels. the only item i use that requires iconoclast gives +10 to all skills if you have atleast a level or two of it.

Does this sniper have burst fire? That's the stage of the game where burst fire weapons just crap all over snipers to the point where there's no reason to touch a single shot sniper.
Riftwalker Dec 23, 2023 @ 12:06am 
Originally posted by AH-1 Cobra:
Originally posted by Riftwalker:

i have it, though it's just from an iconoclast talk option with winterscale, it's like a 30-45 dmg base las sniper called the eye of hecaton, that when fired gives you 5mp and doesn't use your movement when you fire. however, it's not an iconclast item per se, as anyone can use it and doesn't gain any benefit from higher levels. the only item i use that requires iconoclast gives +10 to all skills if you have atleast a level or two of it.

Does this sniper have burst fire? That's the stage of the game where burst fire weapons just crap all over snipers to the point where there's no reason to touch a single shot sniper.

no, but it's given the yrliet the ability to do 1k dmg per shot at any range and not have to worry at all about allies being in the way. (it also made the assassin ability to fire at people and do only 25% of the normal dmg still just one shot plenty of enemies)

I had at the same time argent with a heavy stubber and yrliet felt more consistent since she was far away from the frontlines. i just got her a heavy bolter in act 4 finally and plan to see if this dynamic changes.
Last edited by Riftwalker; Dec 23, 2023 @ 12:06am
AH-1 Cobra Dec 23, 2023 @ 12:12am 
Stack bonus turns on the heavy gunner, and the damage ramp up starts to get insane to the point where you're ticking for hundreds of damage per round with 40+ round bursts. Everything is dead before a single enemy gets a turn.

There's a few passives that give you a bonus every time you attack, and those actually apply "per tick of damage". So you start 100% critting with stacked crit damage bonuses pretty fast, and if you got hammer of the emperor buff (I got a sanct-soldier) along with concentrated fire, and get an officer-master tactician to offload inspiration along with the bonus turn, you start to do really crazy numbers. There was one time the damage tab said 686-688 damage, and the shots actually ticked for 1600, which is nuts because this was a 6-9 damage stubber.
TaKo Dec 23, 2023 @ 12:17am 
pyro is DoT focused, apply DoTs, spread them, they have a talent to make DoTs crit(which is currently buggy and causing crashing), they can increase the dmg of all fire dots manually via inflame, they can make those fire dots slowly chip away at armor, they can boost their critical chance with each and every dmg instace they deal

pyro synergizes really well with melee but melee isnt necessary, they are fun in balanced way, but sparks of the greater flame being bugged is very sad

telekinesis as others have said was removed, telepathy is covered by idira

and also as others have said, currently dogmatic psykers get the best psy rating cause of a certain colony project helmet u can get rather early, tho sanctic psykers dont really care as they mostly scale off of resolve(which is best boosted by a tactician's linchpin)
Last edited by TaKo; Dec 23, 2023 @ 12:19am
Riftwalker Dec 23, 2023 @ 12:23am 
yes but every round on an operator is X more exploit stacks on an enemy, each stack giving +10% dmg for all of your operatives. X can be anywhere from 1 to 8 depending on the circumstances and abilities used. it doesn't even have to be the turn of the operative you plan on taking the shot.

i have no doubt in burst fire's abilities, as i've expeirenced it, i just found yrliet to be more consistent since i rarely have to even move her.
talemore Dec 23, 2023 @ 12:42am 
Psykers really want to be melee. They even get the choice to upgrade their attacks to melee range.

Melee has the same mechanic as sniper rifle that all depending on your perception stats.

The main reason why to have your own telepathy is that if soldier they get to attack twice.

Operative convert strength into intelligence. You get later a choice to make intelligence stack damage. Something to think about that even Idira can be converted into a melee psyker. Pascal is already set for intelligence melee. Intelligence increase amount of exploit-stack given when using exploit.
Psykers gets intelligence skill. Not much synergy but hunter gains some intelligence talents and perception checks and they don't gain penalties on melee attacks as it only occur on Ballistic skill.
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Date Posted: Dec 22, 2023 @ 10:39pm
Posts: 25