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Raportează o problemă de traducere
Also Fortress Wold origin for Never Stop Shooting stacks. Because obviously you can never get enough shots.
P.S. Also get yourself those gauntlets that let you to parry with Ballistic Skill and ranged weapons. As well as paired holter item for another free shot after crit.
I am doing a similar build, but will be using sword and gun, running around hitting weak points for massive damage.
Anyway, best of luck
Her unique perk is a must for that.
Also, operative will crit 100% of the time anyway.
2) You will get the best yield from single shot high damage weapons with Operative/Assassin. Pistols are not that. Better to have more shot with them instead. Otherwise what is the point of you playing gunslinger?
From Archmillitant?
Wat?
You should probably look into how hit overcap turn into crit chance which turn into crit damage when overcaped.
Boosing your hit change is ALWAYS a straight damage buff and it scale VERY well.
Right now Archmilitant is by FAR the biggest damage dealer out there, especially with burst weapons.
You assassin can do 4 burst attacks a turn, each being 6 to 10 shots, each dealing 60+ damages?
I don't think so. I'm pretty sure you didn't understand what Archmilitant can do exactly.
OP wants pistols now, and that is where his assassin will fail. Pitols are short range, not as powerfull, and not as accurate. Hence the more shots he can pump the better.
Except my operative is boosting his base damage, which is more effective than boosting crit damage.
My dudes shuriken pistol (not even built as a gunslinger, just picked testing it) is doing 80 damage a shot before finishing act 2.
It's LITERALLY better than boosting raw damage as you gain both a better damage application and better damage.
Cool story, and how many attacks can you make with taht cute little pistol?
Can you boost its rate of fire too?
Assassin is literally all about making few but powerful attack. Pistol is literally the worst possible kind of weapon for that.
If you play without any tactician you are doing it wrong, especially since that mean you don't even have Cassia in your team.
Being a good buff host isn't a detriment, it's literally an advantage, and they are also the best user of heroic acts in the game.
But I'm not here to tell you that your militant is not in fact, the biggest kid on the block. Cuz he isn't. But
This is for operative/assassin or soldier/master tactician and how to get the best gunslinger out of those classes.
Assassin is about makign huge single attacks mutiplied by the oppening.
Its a decent choice for sniper (but I'd say bounty hunter is preobably better for that anyway, since you will wan tto move around the target to hit the oppening, something snipers don't really do).
Gunslinger is about attacking with 2 pistols.
Archmilitant is about making as many attacks as possible, stacking damage buffs along the way.
Now put 2 and 2 together.
Also, I find pretty funny that you think you have figured out the game while still being literally at the start of it, in act 2.