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My trader is good enough to carry varying group selection.
Abelard (Or Ulfar, or Marazhai) for Athletics/Carousing.
Cassia for Persuasion, Commerce and Lore: Imperium with a helmet and a pair of trinkets that boost it (and Commerce). In hindsight, might be wiser to give Lore: Imperium to Argenta next time, but we'll see.
Argenta for Demolition
Yrliet for Awareness and Lore: Xenos
Pasqal for Tech-Use, Logic and Medicae
That's my standard team unless a particular situation calls for another party member to be brought along for business relevant to them in particular.
surprisingly this bode well on early and mid playthrough
skills for everyone dunno, but having carouse is good due to grenade spamming
talent definitely Firebrand because it work with all archetype
Cassie, pasqal, Abelard and Heinrix.
Cassie is a walking nuke, Pasqal is a walking weapon platform that can hack anything, Abelard is a 1 man melee army and heinrix is a paladin(Healing and melee)
Add to that my character who is the only strategy commander.
I always struggle who to bring yvrial?
Horrible sniper.
Jea?
Awefull range attacker.
Argenta worst fighter i have.
Cassia as a second INT and WP character, insane buffs, beats back the warp, though i've never seen troublesome psychic phenomenom even without her. And also, Warp lore.
Abelard damage dealer and tank, and more and more only the latter as the difficulty progress. Carouse and athletics.
Argenta as the main damage dealer from early to mid, with high awareness and demolition. Decent damage even in late, would have been better if i had specced her OP-militant instead of bounty hunter.
Yrliet as second main damage dealer, very good damage all the way to late, with impeccable range, plus Xeno lore.
And of course Pasqal, the only one who was ALWAYS there from the first moment i met him, because of his incomparable skill in Tech and Logic. And decent damage, with a good buff.
But once i found OP Ulfar, he first replaced Cassia, then Abelard, with Cassia still leaving her place for the occasional companion involved in a quest or the lore of the area, like Malcazai for Drukhari. My RT had so much INT and FEL anyway by the end that no one else could could beat him on any lore, persuasion, and coercion. Only Pasqal still in logic and tech.
Because of the bugs in Act IV i couldn't unlock Calligos.