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When she is cooking she will be dishing out over 500 per shooting attack.
So far geneally the way it works for me is, i have cassia send out the extra order to either argenta, or my MC. At which point they deal enough damage that they get enough momentum to get their heroic act, which both have concetrated fire, then they pass it off to the other person to do the same thing.
So using finest hour i basically get to cast 3 heroic acts at once. Its wild.
Yeah, this why I use 2 to 3 officers in my team. Snowballing is a thing.
Give argenta 2 free turns of finest hour and she'll end the combat by herself.
Pascal sets automatically prey on anyone in its sights. He also acts when a prey dies (but can't attack).
Main character buffs Yrliet, Gives her half a turn, she kills 2 people. Ulties her. She kills ALL THE CHAFF with single shots that cannot miss. At every death, pascal sets up weaknesses. Then, IF there is a boss, it would have no armor and evade at this point thanks to massive stacks and exploit weakness. Also, less than half health.
This happens in the turn of my officier. Not the first turn, THE FIRST ACTION. Because after all this, the only one that TECHNICALLY had its turn is my officier (that always acts first).
Yeaaaaaaaaaaaaaaaaaaah. And i'm not using Argenta.
I am just spitballing here, but the overcomplicated ruleset of the original "rogue trader" was made by math nerds with no foresight besides numbers. It IS kind of broken.
Yrliet is one of my auto take companions because she just drops people from across the map.
700 damage per attack, hit twice on a crit so 2100 damage in 1 round on a crit for 1 attack.