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Ulfar is definitly one of the worst companions. His biggest issues are his size and that he is locked into soldier and arch militant.
Right off the bat, the man is slow, super slow, for a character that you are getting around that point in the game.
The next issue is his size. While yes he has great armor, great HP, great STR, great Toughness, none of that matters compared to your other characters. Due to his size taking up 4 blocks he is super susceptible to burst attacks, vs characters that take up only 1 square. He cant use cover, his weapons are rather weak, he options in gear are lacking.
On top of that since his entire solider tree is locked in, your sol on fixing him because a lot of his talents and traits jsut outright sucks.
All he does in my game is sit on the bridge and scowl at people.
dont even need to make new models to fit ulfar or the aeldar, just let them get the bonus
and his movement definitely needs fixing,
Heal me Argenta
Heal me Ulfar
you look at his abilities and it's all stuff that's "recommended" if you made a character using his archetypes.
WHICH ARE ALMOST ALWAYS TRASH.
if they could fix his "charge" and actually make him use a melee weapon for it instead of his gun...seriously wtf is that ♥♥♥♥...they COULD make a large character work but their current movement engine works against him. not only is finding paths to move, but also in just traversing areas with ladders (he can't use them at all)
It's almost as if like soooo many things beyond act 2 absolutely zero testing was done to see if it works.
He CAN be usable don't get me wrong, but by the time you can make full use of him you've already gotten a full team of usable characters with gear. whereas with Ulfar you have to go out of your way to get him gear and it doesn't make him stronger then anyone else just on par with them.
100% right about him being a garbage character.
FFS he is a space wolf with 30 perception so much for those keen senses eh?
Lol 35 willpower? And they shall know fear apparently.
30 agility? It's a miracle astartes don't trip themselves when getting out of their drop pods.
That he has a ton of useless talents already picked for you is the icing on the cake, and let's say you wanted to make a heavy weapons specialist out of him to put that strength to use then lol you will still want to pick up the heavy weapons trait that reduce str requirements as its a prerequisite for other hvy weapon traits.
If you dont have toy box to completely rebuild him from teh ground up, he is not worth taking, every.