Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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=MAG=JBBlack 18. des. 2023 kl. 13.50
I just don't understand trading at all...
Am I actually trading? OR am I just taking stuff? I don't know, and this game doesn't even try to explain it to me.

On my first travel in space I ran across a unidentified void ship, tried to help, but I guess you can't, anyways, the subject of trading (commerce?) came up while trying to find out what was going on with this ship, and I was like...sure why not, your ship is leaking air and falling apart...you don't want my help, so, lets trade.

But I have NO idea whats going on here, I don't see any amount of currency of any type, and there is a box that says "do you want to buy or sell" and I can;t click on it, and how much money do I have?? (there is nothing showing any money or prices?)

So, some of the stuff they had (to sell I assume?) was highlighted (and much of it is not...for no reason given) so i just clicked on their stuff that was highlighted and now it's mine....did I pay for it?? I have no idea....

and for pity sake, HOW on earth do I sell anything?

Would someone please, kindly take a little time, and without assuming that I should somehow know how all this works, because I clearly do not, explain how this all is supposed to work?

thanks.

PS: I guess some questions that I need answered:

1) Do I actually use currency? or is it all reputation based?

2) Why can't I buy stuff like medi-kits? they are shaded out? medi-kits?

3) How the hell do I sell the crap I collected during the prologue?

thanks again...
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wei270 18. des. 2023 kl. 13.57 
there is no currency there is only wealth, profit factor, anything with in your profit factor you can just get.

there will be traders with items, you will encounter them in game very soon

the stuff you collect that for reputation with each trader there are 4 good trader 1 ships trader, the hight the rep the most stuff trader are trading with you, but you still need the profit factor to accquire them
Yorrex 18. des. 2023 kl. 14.00 
1: As one of the tooltips said, you dont use currency. Reputation unlocks tiers with trader factions, and indivial items are unlocked by reaching a specific profit factor value. Rogue Traders dont fuss themselves over such simple things as currency!

2: Unsure, but the consumables from vendors and looted should tide you over, unless you medicate a billion injuries after every battle. They are more for emergencies in fights, as you auto heal to full after combat.

3: The "cargo" is your sellable loot, you can put the gear you collected that you wont use to cargo for more sellable loot. Sell your cargo for reputation, which unlocks tiers which unlocks gear you unlock with profit factor.
You need reputation with the various factions to buy stuff and a certain level of profit factor which you get from your colonies.

The reputation you have the higher tier stuff they sell you.

You will notice in your inventory that your items stack, you can right click on the crap armor and weapons that you pick up and pack as cargo.
These then can be traded to one of the factions for reputation.

Items shaded out in the shop means you either don't have the required reputation level or the required profit factor.
Profit factor doesn't go down when buying stuff, it only goes down by events.

You can access all the reputation shops from your ship by talking to the High Factotum, the aristocrat looking dude that's part of the ship's crew.
If it's not an option yet just keep playing the game.

Keep in mind what shop you want to prioritize first, have a look at their items at each level of the reputation.
For example the Explorator Fleet has space marine gear and some other goodies in their shop further down the reputation
Sist redigert av Commander & Chief B.O.G; 18. des. 2023 kl. 14.02
Steppenrazor 18. des. 2023 kl. 14.05 
Opprinnelig skrevet av =MAG=JBBlack:
thanks.

PS: I guess some questions that I need answered:

1) Do I actually use currency? or is it all reputation based?

2) Why can't I buy stuff like medi-kits? they are shaded out? medi-kits?

3) How the hell do I sell the crap I collected during the prologue?

thanks again...


1 - No. you don't have "money" per say. you have your "Profit factor"

- your REP with the vendor determines what you have access to.. while your "proft factor" determines if you can buy it or not. (i beleive its on the char screen. thatll let you see your rep w/ the diffrent factors. and lower right wil show your profit factor.

- profit factor can go up/down depending on your actions. (and i beleive once you get colonies is when it can reallyraise. havent gotten that far.)

2 - you likely dont have enough "Rep" with the vendor for that "level" or grade of item.

3 - there should be a cargo tab on the left side when trading with a vendor. it should show you the kind of items they like and will give the most Rep for. - and what you need to get to the next REP level. (side note every now and then i'd check your cargo and re-distribute items to get everything around 100% for cargo crates. not sure if trading 120% counts the extra 20% or not. and the auto sorter does tend to over stock crates.


So - Basically your REP with a vendor - controls what they are willing to sell you. - Trade your crates of loot to raise your REP.

your "Profit factor" is your money - long as you have a high enough profit factor - one can buy EVERY thing your REP level with vendor will let you.
Sist redigert av Steppenrazor; 18. des. 2023 kl. 14.06
Bruxae 18. des. 2023 kl. 14.05 
Basically you hand in items in exchange for reputation, you get everything up to your reputation level for free provided that you also have high enough profit factor (which you earn primarily through the colony system).

Beware that certain colony upgrades and choices during text events *lower* your profit factor, always hover over the little white = symbol next to an option during an event to see reward and gains for choosing it.

There are no traditional vendors so you have a finite amount of medi-kits at first, but you get plenty of them. Certain colony upgrades gives you a certain amount of consumables on a regular basis if you need more. (I'm playing on Uprising though and I've never used a consumable, I just sell all of them so you should be fine - don't even need a healer but sanctic AoE heal is pretty nice).

Right click items and click "add to cargo", everything in cargo can be traded in for reputation by clicking the button in the trade window (can't remember exactly what it says, something like 'select tradeable items').
QC 18. des. 2023 kl. 14.06 
Rouge Traders are too wealthy to worry about currency. Profit factor is a representation of your empires wealth and influence. If you have enough of it, you just point at something and say that is mine and here you go.

But the Koronus Expanse is a dangerous place where connections are as or even more important than material wealth so your Rogue Trader has a reputation with each faction.

You build that trust by providing batches of cargo, doing quests and completing development projects on your colonies.

If they trust you enough and you are wealthy enough, you can take everything from them and it won't influence your coin purse or should I say vault.

Mechanically speaking each level of reputation unlocks sets of items, but each item has a profit factor threshold. If you meet both requirements, you can get everything available. If you want, you can get those items, pack them into cargo and provide them to other factions to gain reputations with them. Just be wary that stock of items rarely replenishes.
Balekai 18. des. 2023 kl. 14.16 
What wei270 said. Think of it this way:

Your RT is richer than you can possibly imagine. Money is no restriction. What is possibly problematic is whether your reputation (Faction Reputation) and the strings you can pull logistically wise etc (Profit Factor), are enough to acquire the priceless items from the Traders.

It's like in medieval times a masterwork set of armour for a King could basically be priceless with the King paying a small, if not large Kingdom sized fortune for such a commission. Whether someone starts that commission would be more based on whether they think you would come through and pay. Many high status people might stiff you due to their unquestionable power (like an RT). Do they trust you to come through for them one way or the other?

Like wei270 said the real currency in the game is your spoils/cargo with ship battle cargo being the most prized. It's best to optimize your cargo stacks to be as close to 100% as possible and not too far over. You want all the reputation you can get as quickly as possible in chapter 2.

For some reason there isn't a way to do this easy. I have to use container loot windows during missions to move cargo back and forth and make perfect 100% stacks. Unless i'm missing something when it comes to my inventory UI or the safe on the ship.
puppet74 18. des. 2023 kl. 14.18 
once you understand it, its quite simple. Think of it like a rep system that can go up and down from different factors. if you have the rep / pf then you can just take whatever you want.
you are a super rich RT, to the point where money is meaningless. so yeah have enough pf for a " vender" then you just take what you want.
talemore 18. des. 2023 kl. 14.19 
Taking stuff
tempest.of.emptiness 18. des. 2023 kl. 14.23 
The economy aspect of the game is very abstracted. Technically you are buying and selling things, but not personally. You have people that handle that stuff for you.

When you "sell" a crate of goods to one of the faction representatives you don't get anything back, but it is assumed that your people are collecting payment behind the scenes. You also don't spend any money on docking fees, or resupplying, or refueling, or any of a million things that are definitely going on but out of your sight because you are above such petty details.

The reputation you earn with a faction by "selling" them crates of stuff represents that faction's good will toward you. When you sell them things that they need you both benefit, and that makes them happy. The more business you do with them, the more eager they are to help you out in other ways.

One of those ways is the access to gear that unlocks as your faction approval increases. Here again, you are technically "buying" those items, but the money doesn't pass directly through your hands. Even after you meet the approval threshold you still have a profit factor threshold you have to meet, which represents being able to afford the item. Once you meet both thresholds you can just take the item and your people will worry about payment behind the scenes.

It doesn't "cost" you anything to take the item, in terms of resources you actually have to manage in the game, so there's no reason not to take something that a faction offers you. Even if you aren't ever going to use it, you can just throw it in another crate and trade it to some faction (maybe even the same one) for reputation.
The Colgate King 18. des. 2023 kl. 14.28 
Money is no object to a Rogue Trader as there is nothing in existence being the monolithic grasp of your wallet, you don't even do what you are doing for money because you couldn't possibly count it all before you dropped dead. What matters to you now is both the lineage and power. Profit factor isn't really a representation of your wealth as it is your economic clout and influence. To put it simply, if you can find it you can afford it, profit factor represents your economic connections and influence to find what you want to buy.
talemore 18. des. 2023 kl. 14.31 
It's a bank.

The bank is robbing you.

The bank has nothing to pay with and you have nothing to pay with.

So the bank give you prices to win for letting them taking your stuff.

Example is real estate. You real estate buying by giving everything to the bank.

Banana peels, stamps, old love letters and old chew gum underneath a school desk. The bank then value everything and give something less valued but higher valued to you.

As example money has less value than the items you buy but allow you to buy more kinds of items from the store who work as an administration of items for the bank.

So they are technically stealing from you but you have nobody else to trade with.
Morty2989 18. des. 2023 kl. 14.39 
Opprinnelig skrevet av =MAG=JBBlack:
... I don't know, and this game doesn't even try to explain it to me.

There is for sure a pop-up the second trading is unlocked that explains it's rep based and you are free to take all items per rank once you meet it.
=MAG=JBBlack 18. des. 2023 kl. 17.46 
Well, thank you all very much!!

I think I understand now, and I do remember seeing that popup but I scanned it over quickly having traded a million times in games before, I did read that reputation was important, I remember that. I might go back to a save I made before I traded and see if it pops up again.

I am trying to absorb everything in this Warhammer 40,000 RT universe and read all the info the game gives me, but there is SO much to absorb, it's like taking an entire college course. BUT I'm dig'n it so far!! Really getting sucked into the story!!

I love the Pathfinder Wrath/Righteous game, so i know I will love this one too.

gonna copy and paste some notes here for reference, I should get the hang of it after a couple of times.

THIS is of great interest to me!! For example the Explorator Fleet has space marine gear and some other goodies in their shop further down the reputation

I can't wait to get some space marine armor!!
Steppenrazor 18. des. 2023 kl. 18.03 
Opprinnelig skrevet av =MAG=JBBlack:
THIS is of great interest to me!! For example the Explorator Fleet has space marine gear and some other goodies in their shop further down the reputation

I can't wait to get some space marine armor!!

don't hold your breath.. - you might get "power armor" - but its not really the same one Space Marines use. its a long drawn out story.. lots of lore and what not.

as for selling Space marine gear - yea the Ad. Mech - makes the stuff.. and they're not really allowed to sell it..

but.. money is money..
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