Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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NYuKeM Dec 18, 2023 @ 8:13am
Void Combat - Restart shields do nothing
Am I the only one?
I used it in 3 different battles, the skill moves to cooldown and I see the effect also around the ship, but nothing happens.

Edit: Forgot to mention that I waited till next turn.
Last edited by NYuKeM; Dec 18, 2023 @ 8:17am
Originally posted by jackattackman:
I think it only restores your shield if they haven been completely destroyed. so the sides of your ship that don't have a shield marker wont restore after using the ability
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Showing 1-15 of 17 comments
Xerkics Dec 18, 2023 @ 8:14am 
Afaik it’s supposed to restart it next turn
Daliena Dec 18, 2023 @ 8:15am 
Shields are only restored on the start of your next turn, not right away after you use the ability. Might be that.
NYuKeM Dec 18, 2023 @ 8:15am 
Originally posted by Xerkics:
Afaik it’s supposed to restart it next turn

Forgot to mention that nothing happened on next turn also.
Balekai Dec 18, 2023 @ 8:16am 
Originally posted by Xerkics:
Afaik it’s supposed to restart it next turn

This. It's a risky manoeuvre. You need to use it when you know the enemy has no ability to hit you or mini warp jump to hit you. Then next turn you're back to full.
Thicc Mittens Dec 18, 2023 @ 8:17am 
Last time I used it, the graphics didn't update (so shields still appeared to be down the turn after using it) but when I got shot it seemed to behave as if the shields were back up (I didn't take hull damage).
NYuKeM Dec 18, 2023 @ 8:19am 
Originally posted by Thicc Mittens:
Last time I used it, the graphics didn't update (so shields still appeared to be down the turn after using it) but when I got shot it seemed to behave as if the shields were back up (I didn't take hull damage).

I will check out this. Might be a graphics bug then.
The author of this thread has indicated that this post answers the original topic.
jackattackman Dec 18, 2023 @ 8:24am 
I think it only restores your shield if they haven been completely destroyed. so the sides of your ship that don't have a shield marker wont restore after using the ability
IDDQD Dec 18, 2023 @ 9:48am 
Did you put your companions in ship roles?
Trien Dec 18, 2023 @ 8:36pm 
do we have to restart shields at the start of combat? or do we already have them?
Balekai Dec 18, 2023 @ 8:45pm 
Originally posted by Trien:
do we have to restart shields at the start of combat? or do we already have them?

You already have them on battle start. They're represented by those thick grey lines around the ship. There's a line for each side of the ship which shows the shields for that side.

When one of those sides becomes dotted after an attack it means your shields are damaged. When shield is down completely you will not see a grey border anymore. That means hull damage if you get hit there again.

So when you have a whole bunch of missing/dotted lines you should think about getting out of range of attacks for that turn and next turn to restart your shields.
Trien Dec 18, 2023 @ 8:50pm 
do shields regen per round if they aren't destroyed? and thank you for your info
NaitoTenshi Dec 18, 2023 @ 8:56pm 
Originally posted by Trien:
do shields regen per round if they aren't destroyed? and thank you for your info
no they don't. and if they are blown out, restart shields won't bring it back online.
Daliena Dec 18, 2023 @ 9:13pm 
Originally posted by Trien:
do shields regen per round if they aren't destroyed? and thank you for your info

Not by default. With the Corpuscarii Chant ultimate ability for the shieldmaster post, the most damaged facing will regen 50% of it's max health every turn, but that's a ways off at the start.
Trien Dec 18, 2023 @ 9:37pm 
so do almot all damage go through hields partially?
Daliena Dec 18, 2023 @ 9:40pm 
Originally posted by Trien:
so do almot all damage go through hields partially?

The more HP your shields lose, the higher the chance that at least some damage will bleed through to the hull. When they're at full strength they should block the first shot entirely, but after that it becomes an increasing risk that some (or all) of a shot will reach the hull. The reinforce shields ability reduces the chance for the reinforced facing to let damage bleed through (as well as reducing the damage the shield takes).
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Date Posted: Dec 18, 2023 @ 8:13am
Posts: 17