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Plasma are general anti-armour weapons, that fire bolts of superheated gas that penetrates armour with the blast, and cooks whatever is underneath to a fine crisp.
IMO plasma is the best all-purpose weapon, its single shot is great and has lots of pen, its blast is great for AoE, and the beam is great if things are lined up.
Melta/plasma is more pascal thing he gets a talents that give a big buff to those.
Plasma:
-Single Shot
-Overcharge AoE (like a Grenade)
-Overcharge + damage
Melta:
-Single Shot
-Cone AoE attack
Flamer:
-Line AoE attack
-Cone AoE attack
Essentially, a Melta has the Single Shot of the Plasma weapon, and the Cone AoE of the Flamer, and functions like a hybrid of both types, for practical purposes.
plasma guns aren't assault rifles and they never have been.
i remember back in 2nd ed warp spider web spinners used a flamer template, but in 3rd ed they made them "rapid fire" just to represent hitting multiple targets because having an entire unit with flame templates in that edition would be cumbersome and probably a bit broken. But changing the rules to "rapid fire" didn't change the lore and turn them into assault rifles.
Sometimes rules are abstractions.
They have always been more like shotguns, but with slugs, not birdshot.
i do actually agree that the way it is represented in this game is a bit off, though.
The plasma gun was always represented as firing a penetrating beam. it should fire as a line like the melta weapons do, but if they did that i guess they wouldn't have their own identity.