Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I just know that you have to be careful with your own use of it.
Veil slider, bottom left.
I don't think that you can stop the enemy from doing anything unless you kill them before they kill you.
It's hasn't been a huge deal yet; just want to understand all the game's systems.
Thanks!
Otherwise I think Cultists have an Ability called 'Blessings of the Dark Gods', or something like it. I noticed when right clicking on the cultists on Footfall. Seems like it has a chance to turn them into Chaos Spawn.
Thanks!
but i did test a few none combat solutions and some of them gave more xp... compared to just killing everyone
It's part of Dark Prayer - a 10% chance with each turn's start that they turn into a Chaos Spawn.