Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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Gaius Dec 15, 2023 @ 7:34am
Be Smart. Or how I learned to love INT builds.
I'l start saying I played for q lot of hours kinda flabergasted about how INT is basically not useful for combat but require for important skill tests, and while I did level it and used it as a bonus dmg stat on Pasqal with Pinnacle of Weaponry, but not investing in PER makes his exploits lackluster.

Thinking about that I recently started a heretic run and Be Smart is just so good I feel like sharing it.

My character is an officer/Biomancer psyker and Be Smart allows me to completely dump Fellowship, much like you can do with Cassia due to her unique navigator talent that giver FEL from WP.

That basically means this officer/biomancer doesn't need to be bad with weapons, and having the ability to be the most OP base class, being a psyker and still shoot well just makes it a pleasure to play.

Another good use would be in a Operator build if you go Grand Strategist because a lof of the abilities they have are based in INT+FEL, meaning you just use 2xINT instead, at least in theory (I still didn't test it, but will do soon).

So, do you guys like this too or am I just in the honeymoon phase?

Cyas!
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Showing 16-29 of 29 comments
Sotanaht Dec 15, 2023 @ 8:17am 
You can only really get 2 skills (eg persuasion) per character. There's only 4-5 "+10 skill" nodes on each archetype, and you need to upgrade a skill twice per archetype to max it out. If you don't max, you won't be succeeding the later skill checks.

My point is it doesn't matter if your character can scale nearly every skill off Int, because the skill level you get from int alone won't be enough.
Last edited by Sotanaht; Dec 15, 2023 @ 8:19am
Gaius Dec 15, 2023 @ 8:21am 
Originally posted by Th0rn:
Originally posted by Gaius:

Nope, I'll use Cassia, she can increase her FEL based on Will because of a navigator ability!
I think its Fel based on # of navigator talents, not Will. If it was Will that'd be amazing

Yeah, just checked: It's a fixed +5 plus one per navigator talent or power.

I'm at Kiava Gamma Manufactorum ATM, I know it's still act 2, but up to this point her persuasion (107+15) is more than enough to have 100% in dialogues and tests without spending a single point in FEL. Of course, later in the game it will probably change - but that makes be smart comparatively even better.
Cutlass Jack Dec 15, 2023 @ 8:21am 
Originally posted by Sotanaht:
You can only really get 2 skills (eg persuasion) per character. There's only 4-5 "+10 skill" nodes on each archetype, and you need to upgrade a skill twice per archetype to max it out. If you don't max, you won't be succeeding the later skill checks.

My point is it doesn't matter if your character can scale nearly every skill off Int, because the skill level you get from int alone won't be enough.

You can easily make up for it with gear choices. I just got a necklace that gave me +10 to every skill and stacks with the stuff that I wear in other slots.

That said, I do offload everything that doesn't scale off Int to companions. Particularly Demolitions.
Last edited by Cutlass Jack; Dec 15, 2023 @ 8:23am
Gaius Dec 15, 2023 @ 8:23am 
Originally posted by Sotanaht:
You can only really get 2 skills (eg persuasion) per character. There's only 4-5 "+10 skill" nodes on each archetype, and you need to upgrade a skill twice per archetype to max it out. If you don't max, you won't be succeeding the later skill checks.

My point is it doesn't matter if your character can scale nearly every skill off Int, because the skill level you get from int alone won't be enough.

But I'm not grabbing skills based on FEL in my MC, the whole point of this is maing him my INT monkey without making the officer abilities any weaker.
Hanok Dec 15, 2023 @ 8:28am 
Can anybody confirm that Be Smart has the same effect on resolve stacking that Fell would have in a Officer build?

I understand what it SAYS it does but this is an Owlcat game so...
Last edited by Hanok; Dec 15, 2023 @ 8:30am
Daleorn Dec 15, 2023 @ 8:32am 
Originally posted by Hanok:
Can anybody confirm that Be Smart has the same effect on resolve stacking that Fell would have in a Officer build?

Just confirmed, it does not. Resolve still based on Fel

Edit: I always read it as combat abilities that use the Fel bonus but that would make sense to apply to resolve too since thats based on Fel Bonus.
Last edited by Daleorn; Dec 15, 2023 @ 8:33am
Hanok Dec 15, 2023 @ 8:33am 
Originally posted by Th0rn:
Originally posted by Hanok:
Can anybody confirm that Be Smart has the same effect on resolve stacking that Fell would have in a Officer build?

Just confirmed, it does not. Resolve still based on Fel
Thank you
Gaius Dec 15, 2023 @ 8:51am 
Originally posted by Th0rn:
Originally posted by Hanok:
Can anybody confirm that Be Smart has the same effect on resolve stacking that Fell would have in a Officer build?

Just confirmed, it does not. Resolve still based on Fel

Edit: I always read it as combat abilities that use the Fel bonus but that would make sense to apply to resolve too since thats based on Fel Bonus.

Hm, that can be a problem :/
Hanok Dec 15, 2023 @ 8:56am 
Originally posted by Gaius:
Originally posted by Th0rn:

Just confirmed, it does not. Resolve still based on Fel

Edit: I always read it as combat abilities that use the Fel bonus but that would make sense to apply to resolve too since thats based on Fel Bonus.

Hm, that can be a problem :/
I can see running a Warrior Forge World with....
(Calculated Relations, Pinnacle of Weaponry, Steel of the Forge)
but sadly not a Officer.
Gaius Dec 15, 2023 @ 9:09am 
Originally posted by Hanok:
Originally posted by Gaius:

Hm, that can be a problem :/
I can see running a Warrior Forge World with....
(Calculated Relations, Pinnacle of Weaponry, Steel of the Forge)
but sadly not a Officer.

It would basically replace my Pasqal tough, he basically is this guy in my (first and second playthrough) parties.

Oh well, I'll keep playing, maybe this isn't as min max as I first believed, but at least in the early game it's really fun. If I give up on this run maybe I'll chance everything and make an operator/forge world (bonus crit from int) criminal (to max sure-fire plan) and see how it goes.

In the end of the day, I love those intrincate systems full of theorycraft. The issue is not knowing how everything works together.
Daleorn Dec 15, 2023 @ 9:28am 
Originally posted by Gaius:
If I give up on this run maybe I'll chance everything and make an operator/forge world (bonus crit from int) criminal (to max sure-fire plan) and see how it goes.

In the end of the day, I love those intrincate systems full of theorycraft. The issue is not knowing how everything works together.

Im running a Forge World, High Int, Operative Bounty hunter and its been massively fun when coupled with Finest Hour from officers. One of my officers is also a master tactician with tactical reload so they can reload their pistol for 0 ap with a trinket and my snipers rifle gets reloaded.

Can 1 shot clear all the small enemies for massive buffs then you can take out bosses in just a few shots. Claim the Bounty on prey for an extra 2-4 action points per turn. Expose weakness will strip armor, bounty hunter gets stacking armor pen from crits anyway and you should almost always be critting. Can pick up talents to ensure it as well.

Put Air of Authority on the sniper and you can just regain all momentum in a single turn. Use In the Heroes footsteps on your officer/tactician and you can then string multiple finest hours together. Almost nothing makes it past round 1. Nothing in line of sight anyway.

Edit: After clearing a horde of enemies your damage can get nutty. And this isnt even my final form https://steamcommunity.com/sharedfiles/filedetails/?id=3114631084
Last edited by Daleorn; Dec 15, 2023 @ 9:32am
Batailleuse Dec 15, 2023 @ 12:06pm 
Originally posted by corisai:
Originally posted by Gaius:
So, do you guys like this too or am I just in the honeymoon phase?
You will need another FEL character to roll Persuasion / Coersion?

you just need Jae as a skill monkey no one else, and you only need charachters for the first 4 skill on the left, and Warp early. that's it, in act 4 Jae has between 110 to 170 to almost every single skills, just pumping FEL on her.
Gaius Dec 15, 2023 @ 12:16pm 
Originally posted by Batailleuse:
Originally posted by corisai:
You will need another FEL character to roll Persuasion / Coersion?

you just need Jae as a skill monkey no one else, and you only need charachters for the first 4 skill on the left, and Warp early. that's it, in act 4 Jae has between 110 to 170 to almost every single skills, just pumping FEL on her.

Eh, I really don't like ther, the whole "pirates of the Caribean in space" really makes me feel I'm in a Disney 40k ride, not a real 40k scenario :/
Lur Nen Rue Dec 15, 2023 @ 1:58pm 
Originally posted by Th0rn:

Put Air of Authority on the sniper and you can just regain all momentum in a single turn.

Edit: After clearing a horde of enemies your damage can get nutty. And this isnt even my final form https://steamcommunity.com/sharedfiles/filedetails/?id=3114631084

dude, did you use heinrich hammer of the emperor?, it raise your damage based on resolve. which with air of authority your sniper should have like 90~100 in a 1 round. and frontline + rear should give you about 100% more damage
Last edited by Lur Nen Rue; Dec 15, 2023 @ 1:58pm
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Date Posted: Dec 15, 2023 @ 7:34am
Posts: 29