Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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Bastard Dec 14, 2023 @ 6:05pm
Any Cheat/Edit to Get Foulstone?
I didn't realize what I was giving up since we hadn't reached the colonization system yet, and it turns out most of the cool final projects require buildings you can only get in Foulstone. Are there any edit programs or way to do it on Toybox? I've replayed a dozen hours total due to bugs or similar unclear chances, which is a huge let down.
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Showing 1-15 of 19 comments
zmanx Dec 14, 2023 @ 11:16pm 
How do you get it in the first place?
solthusx Dec 14, 2023 @ 11:37pm 
Its on a planet near the Furibundus system. There will be an event to interact with when you scan it. The interaction will give you the colony.
zmanx Dec 14, 2023 @ 11:46pm 
Originally posted by solthusx:
Its on a planet near the Furibundus system. There will be an event to interact with when you scan it. The interaction will give you the colony.

The dead planet? Can you get it right at the start of chapter 2?
solthusx Dec 15, 2023 @ 12:28am 
Originally posted by zmanx:
Originally posted by solthusx:
Its on a planet near the Furibundus system. There will be an event to interact with when you scan it. The interaction will give you the colony.

The dead planet? Can you get it right at the start of chapter 2?

Yes, you can get it you get the message that repairs on your ship are complete. Its usually the first colony you get if you explore nearby systems instead of going straight to Janus.
zmanx Dec 15, 2023 @ 9:14am 
Originally posted by solthusx:
Originally posted by zmanx:

The dead planet? Can you get it right at the start of chapter 2?

Yes, you can get it you get the message that repairs on your ship are complete. Its usually the first colony you get if you explore nearby systems instead of going straight to Janus.
Cool cool, I’ll have to try it my next playthrough
Bastard Dec 15, 2023 @ 7:33pm 
Thanks but I know about the event and I chose the other option not understanding what it meant. Does anyone know a way to edit the game and undo that choice?
solthusx Dec 15, 2023 @ 9:20pm 
Toybox might be able to help there. I strongly recommend backing up your save before trying anything though.
Moopuppy Dec 16, 2023 @ 12:08pm 
If anyone figures out how to do it with Toybox, please let me know. I've found the conversations for that event but not how to reset it so I can make the other choice.
TheTh1rt33nth Dec 23, 2023 @ 11:51pm 
Originally posted by Moopuppy:
If anyone figures out how to do it with Toybox, please let me know. I've found the conversations for that event but not how to reset it so I can make the other choice.
Did you make it work with toybox?
SENB71 Dec 26, 2023 @ 11:40am 
Bump.
Skorukh Dec 28, 2023 @ 4:18am 
You can use the Arcemi Save Game Editor to add Foulstone as colony. It worked for me as a workaround.
Moopuppy Dec 28, 2023 @ 12:05pm 
Originally posted by Skorukh:
You can use the Arcemi Save Game Editor to add Foulstone as colony. It worked for me as a workaround.

How did you do that?

(And to reply to the other response above) No, I only found the markers that get triggered when it activates, I couldn't find the event that actually says here's a colony.
Neoz Dec 28, 2023 @ 12:07pm 
God, I love it when being a good boi pays off.
Deed Dec 29, 2023 @ 11:28am 
Originally posted by Moopuppy:
Originally posted by Skorukh:
You can use the Arcemi Save Game Editor to add Foulstone as colony. It worked for me as a workaround.

How did you do that?

(And to reply to the other response above) No, I only found the markers that get triggered when it activates, I couldn't find the event that actually says here's a colony.

Very easy open your savegame in Arcemi Save Editor and you can "Add Colony" under "Management" Select Foulstone, then save the File. Start the game and load the edited save and you successfully claimed Foulstone as a colony.
If you cannot see the "Add Colony" Button, you need to select the correct Game Folder in Arcemi's Settings first.
ADDB Jan 28, 2024 @ 6:35pm 
The Save Editor, as previously mentioned, seems to have that option for some people but not for others. The difference might be that you need to have those planets scanned, but I'm not sure about that, since I don't know how the Save Editor works.

ToyBox currently doesn't support it. I might look into adding it; I might not. Unsure.
Afaik there are also no other mods/cheats which would allow this.
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Date Posted: Dec 14, 2023 @ 6:05pm
Posts: 19